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<br>[3D Skin Layers](https://modrinth.com/mod/zV5r3pPn)
<br>[Ad Astra!: Giselle Addon](https://legacy.curseforge.com/projects/714958)
<br>[Ad Astra](https://legacy.curseforge.com/projects/635042)
<br>[Additional Guns](https://legacy.curseforge.com/projects/501214)
<br>[Additional Structures](https://modrinth.com/mod/TWsbC6jW)
<br>[Adorn (Forge)](https://legacy.curseforge.com/projects/438784)
<br>[Advanced Peripherals](https://modrinth.com/mod/SOw6jD6x)
<br>[Advancement Plaques](https://modrinth.com/mod/9NM0dXub)
<br>[AE Additions - ExtraCells2 Fork](https://legacy.curseforge.com/projects/493962)
<br>[AEInfinityBooster](https://legacy.curseforge.com/projects/559313)
<br>[Alternate Current](https://legacy.curseforge.com/projects/548115)
<br>[Applied Cooking](https://legacy.curseforge.com/projects/689579)
<br>[Applied Energistics 2](https://modrinth.com/mod/XxWD5pD3)
<br>[Applied Energistics 2 Wireless Terminals](https://modrinth.com/mod/pNabrMMw)
<br>[Applied Mekanistics](https://modrinth.com/mod/IiATswDj)
<br>[Architectury API](https://modrinth.com/mod/lhGA9TYQ)
<br>[Async Locator](https://modrinth.com/mod/rkN8aqci)
<br>[Automobility](https://modrinth.com/mod/rqIsPf9F)
<br>[AutoRegLib](https://legacy.curseforge.com/projects/250363)
<br>[Axes Are Weapons](https://modrinth.com/mod/1jvt7RTc)
<br>[bad packets](https://legacy.curseforge.com/projects/615134)
<br>[Balm (Forge Edition)](https://legacy.curseforge.com/projects/531761)
<br>[Baubley Heart Canisters](https://modrinth.com/mod/fPdy2fCM)
<br>[Better Animations Collection](https://legacy.curseforge.com/projects/323976)
<br>[Better Combat [Fabric & Forge]](https://legacy.curseforge.com/projects/639842)
<br>[Better Runtime Resource Pack (BRRP)](https://legacy.curseforge.com/projects/618156)
<br>[Biomancy](https://modrinth.com/mod/uAAuyU4M)
<br>[Biomes O' Plenty](https://legacy.curseforge.com/projects/220318)
<br>[Blueprint](https://legacy.curseforge.com/projects/382216)
<br>[Bookshelf](https://modrinth.com/mod/uy4Cnpcm)
<br>[Botany Pots](https://modrinth.com/mod/U6BUTZ7K)
<br>[Botany Trees](https://modrinth.com/mod/mvs7RoIW)
<br>[Botarium](https://legacy.curseforge.com/projects/704113)
<br>[Canary](https://legacy.curseforge.com/projects/665658)
<br>[Capes [Fabric/Forge]](https://legacy.curseforge.com/projects/408481)
<br>[Catalogue](https://legacy.curseforge.com/projects/459701)
<br>[CC: Tweaked](https://legacy.curseforge.com/projects/282001)
<br>[ChoiceTheorem's Overhauled Village](https://modrinth.com/mod/fgmhI8kH)
<br>[Chunk-Pregenerator](https://legacy.curseforge.com/projects/267193)
<br>[Citadel](https://legacy.curseforge.com/projects/331936)
<br>[Cloth Config API](https://modrinth.com/mod/9s6osm5g)
<br>[Cluttered](https://modrinth.com/mod/UnAEo77V)
<br>[Collective](https://legacy.curseforge.com/projects/342584)
<br>[Comforts](https://modrinth.com/mod/SaCpeal4)
<br>[Configured](https://legacy.curseforge.com/projects/457570)
<br>[Connectedness](https://legacy.curseforge.com/projects/853916)
<br>[Controlling](https://legacy.curseforge.com/projects/250398)
<br>[Cooking for Blockheads](https://legacy.curseforge.com/projects/231484)
<br>[CorgiLib](https://modrinth.com/mod/ziOp6EO8)
<br>[CraftPresence](https://legacy.curseforge.com/projects/297038)
<br>[Create: Broken Bad](https://legacy.curseforge.com/projects/635620)
<br>[Create](https://modrinth.com/mod/LNytGWDc)
<br>[Create: Steam n Rails](https://modrinth.com/mod/ZzjhlDgM)
<br>[Create Train Additions](https://modrinth.com/mod/d6izTMSS)
<br>[Create Unlimited](https://modrinth.com/mod/jyG2CDff)
<br>[Critters and Companions](https://modrinth.com/mod/Yd4wb5wZ)
<br>[CTOV - Farmer Delight Compat](https://modrinth.com/mod/CdRC4fyI)
<br>[Curios API](https://modrinth.com/mod/vvuO3ImH)
<br>[Deeper and Darker](https://legacy.curseforge.com/projects/659011)
<br>[Detail Armor Bar [Forge]](https://legacy.curseforge.com/projects/520755)
<br>[Diagonal Fences](https://modrinth.com/mod/IKARgflD)
<br>[Drink Beer Refill](https://modrinth.com/mod/RZwVw5iA)
<br>[Drippy Loading Screen [Forge]](https://legacy.curseforge.com/projects/511770)
<br>['Dustrial Decor](https://legacy.curseforge.com/projects/401273)
<br>[Easy Magic [Forge & Fabric]](https://legacy.curseforge.com/projects/456239)
<br>[EMI](https://modrinth.com/mod/fRiHVvU7)
<br>[Engineer's Decor](https://modrinth.com/mod/CAf1aIa6)
<br>[Entity Culling](https://modrinth.com/mod/NNAgCjsB)
<br>[Explorify Dungeons & Structures](https://legacy.curseforge.com/projects/698309)
<br>[FallingTree (Forge&Fabric)](https://legacy.curseforge.com/projects/349559)
<br>[FancyMenu [Forge]](https://legacy.curseforge.com/projects/367706)
<br>[Farmer's Delight](https://legacy.curseforge.com/projects/398521)
<br>[Fastload](https://legacy.curseforge.com/projects/630620)
<br>[FlagsLib](https://modrinth.com/mod/uGfyKDxU)
<br>[Flywheel](https://modrinth.com/mod/5lpsZoRi)
<br>[Framework](https://legacy.curseforge.com/projects/549225)
<br>[FTB Chunks (Forge)](https://legacy.curseforge.com/projects/314906)
<br>[FTB Essentials (Forge)](https://legacy.curseforge.com/projects/410811)
<br>[FTB Library (Forge)](https://legacy.curseforge.com/projects/404465)
<br>[FTB Teams (Forge)](https://legacy.curseforge.com/projects/404468)
<br>[FTB Ultimine (Forge)](https://legacy.curseforge.com/projects/386134)
<br>[Geckolib](https://modrinth.com/mod/8BmcQJ2H)
<br>[Health Overlay (Forge)](https://legacy.curseforge.com/projects/368223)
<br>[Hourglass](https://legacy.curseforge.com/projects/511172)
<br>[IC2 Classic](https://legacy.curseforge.com/projects/242942)
<br>[Iceberg](https://modrinth.com/mod/5faXoLqX)
<br>[I Know What I'm Doing (IKWID)](https://legacy.curseforge.com/projects/271492)
<br>[Immersive Paintings [Fabric/Forge]](https://legacy.curseforge.com/projects/639584)
<br>[Infiniverse](https://legacy.curseforge.com/projects/568341)
<br>[Jade Addons (Forge)](https://modrinth.com/mod/xuDOzCLy)
<br>[Jade 🔍](https://modrinth.com/mod/nvQzSEkH)
<br>[JourneyMap](https://modrinth.com/mod/lfHFW1mp)
<br>[JourneyMap Integration](https://legacy.curseforge.com/projects/525447)
<br>[Just Enough Drugz (JEDZ)](https://legacy.curseforge.com/projects/529690)
<br>[Just Enough Effect Descriptions (JEED)](https://modrinth.com/mod/EO27GKs1)
<br>[Just Enough Items](https://modrinth.com/mod/u6dRKJwZ)
<br>[Just Enough Professions (JEP)](https://modrinth.com/mod/kB56GtWA)
<br>[Just Enough Resources (JER)](https://modrinth.com/mod/uEfK2CXF)
<br>[Konkrete [Forge]](https://legacy.curseforge.com/projects/410295)
<br>[Kotlin for Forge](https://legacy.curseforge.com/projects/351264)
<br>[KubeJS](https://modrinth.com/mod/umyGl7zF)
<br>[KubeJS Offline](https://modrinth.com/mod/7I1fu1km)
<br>[Legendary Tooltips [Forge]](https://legacy.curseforge.com/projects/532127)
<br>[LibX](https://modrinth.com/mod/qEH6GYul)
<br>[Lightspeed](https://modrinth.com/mod/US93mifm)
<br>[Little Logistics](https://modrinth.com/mod/1zZJrh9c)
<br>[Lord's Pc Mod](https://modrinth.com/mod/ulBBn20f)
<br>[Magnesium/Rubidium Dynamic Lights](https://legacy.curseforge.com/projects/551736)
<br>[MCA Reborn [Fabric/Forge]](https://legacy.curseforge.com/projects/535291)
<br>[MEGA Cells](https://legacy.curseforge.com/projects/622112)
<br>[Mekanism Additions](https://legacy.curseforge.com/projects/345425)
<br>[Mekanism Generators](https://legacy.curseforge.com/projects/268566)
<br>[Mekanism](https://modrinth.com/mod/Ce6I4WUE)
<br>[Mekanism-MoreSolarPanels](https://legacy.curseforge.com/projects/844063)
<br>[Mekanism Tools](https://legacy.curseforge.com/projects/268567)
<br>[Mekanism Tweaks](https://legacy.curseforge.com/projects/686055)
<br>[Mindful Darkness](https://modrinth.com/mod/pzCY6C3e)
<br>[MineMention](https://modrinth.com/mod/cGVpcVeo)
<br>[Minestuck](https://legacy.curseforge.com/projects/224635)
<br>[Model Gap Fix](https://legacy.curseforge.com/projects/676136)
<br>[Modern Train Parts](https://modrinth.com/mod/YlOA6mdQ)
<br>[Modonomicon](https://legacy.curseforge.com/projects/538392)
<br>[Mo' Guns](https://legacy.curseforge.com/projects/530863)
<br>[Moonlight Lib](https://modrinth.com/mod/twkfQtEc)
<br>[Mouse Tweaks](https://legacy.curseforge.com/projects/60089)
<br>[MrCrayfish's Gun Mod](https://legacy.curseforge.com/projects/289479)
<br>[Naturalist](https://legacy.curseforge.com/projects/627986)
<br>[No Chat Reports](https://legacy.curseforge.com/projects/634062)
<br>[No Telemetry](https://legacy.curseforge.com/projects/530816)
<br>[Not Enough Animations](https://modrinth.com/mod/MPCX6s5C)
<br>[Occultism](https://legacy.curseforge.com/projects/361026)
<br>[Oculus](https://legacy.curseforge.com/projects/581495)
<br>[Oh The Biomes You'll Go](https://modrinth.com/mod/uE1WpIAk)
<br>[Patchouli](https://modrinth.com/mod/nU0bVIaL)
<br>[Pehkui](https://modrinth.com/mod/t5W7Jfwy)
<br>[Plasmo Voice](https://legacy.curseforge.com/projects/467028)
<br>[playerAnimator](https://legacy.curseforge.com/projects/658587)
<br>[Pluto](https://legacy.curseforge.com/projects/682881)
<br>[PneumaticCraft: Repressurized](https://modrinth.com/mod/ncAcdgk7)
<br>[Polymorph (Forge)](https://legacy.curseforge.com/projects/388800)
<br>[Portal Gels Plus](https://legacy.curseforge.com/projects/825525)
<br>[Portal Gun Totality 1.18.2 [FORGE]](https://legacy.curseforge.com/projects/615306)
<br>[Powah!](https://modrinth.com/mod/KZO4S4DO)
<br>[Prefab](https://legacy.curseforge.com/projects/246550)
<br>[Primal Magick](https://legacy.curseforge.com/projects/545271)
<br>[Prism](https://modrinth.com/mod/1OE8wbN0)
<br>[Project Arsenal](https://legacy.curseforge.com/projects/683122)
<br>[Puzzles Lib](https://modrinth.com/mod/QAGBst4M)
<br>[Quark](https://legacy.curseforge.com/projects/243121)
<br>[Quark Oddities](https://legacy.curseforge.com/projects/301051)
<br>[Raised](https://legacy.curseforge.com/projects/570368)
<br>[ReAuth](https://legacy.curseforge.com/projects/237701)
<br>[Refined Cooking](https://modrinth.com/mod/AOuwe9He)
<br>[Refined Storage](https://legacy.curseforge.com/projects/243076)
<br>[Reforgium](https://legacy.curseforge.com/projects/853424)
<br>[Replanting Crops](https://legacy.curseforge.com/projects/367051)
<br>[Repurposed Structures (Forge)](https://legacy.curseforge.com/projects/368293)
<br>[Resourceful Config](https://legacy.curseforge.com/projects/714059)
<br>[Resourceful Lib](https://modrinth.com/mod/G1hIVOrD)
<br>[Rhino](https://modrinth.com/mod/sk9knFPE)
<br>[Rubidium Extra](https://modrinth.com/mod/oY2B1pjg)
<br>[Rubidium](https://modrinth.com/mod/4ZqxOvjD)
<br>[Seamless](https://legacy.curseforge.com/projects/855593)
<br>[SebastrnLib](https://legacy.curseforge.com/projects/709936)
<br>[Security Craft](https://legacy.curseforge.com/projects/64760)
<br>[Shorks](https://legacy.curseforge.com/projects/828821)
<br>[Shutters](https://modrinth.com/mod/NjHNA0vG)
<br>[Simply Swords [Fabric & Forge]](https://legacy.curseforge.com/projects/659887)
<br>[SmartBrainLib](https://modrinth.com/mod/PuyPazRT)
<br>[Smooth Boot (Reloaded)](https://legacy.curseforge.com/projects/633412)
<br>[Some Assembly Required](https://legacy.curseforge.com/projects/422951)
<br>[spark](https://legacy.curseforge.com/projects/361579)
<br>[Spiky Spikes](https://legacy.curseforge.com/projects/666944)
<br>[Starlight (Forge)](https://legacy.curseforge.com/projects/526854)
<br>[SuperMartijn642's Config Lib](https://modrinth.com/mod/LN9BxssP)
<br>[SuperMartijn642's Core Lib](https://modrinth.com/mod/rOUBggPv)
<br>[Supplementaries](https://modrinth.com/mod/fFEIiSDQ)
<br>[Tax Free Levels](https://modrinth.com/mod/jCBrrLTs)
<br>[TerraBlender (Forge)](https://legacy.curseforge.com/projects/563928)
<br>[Terra](https://modrinth.com/mod/FIlZB9L0)
<br>[TexTrue's Rubidium Options](https://legacy.curseforge.com/projects/663125)
<br>[Trash Cans](https://modrinth.com/mod/4QrnfueM)
<br>[Traveler's Backpack](https://legacy.curseforge.com/projects/321117)
<br>[Twigs](https://legacy.curseforge.com/projects/496913)
<br>[Untamed Wilds](https://legacy.curseforge.com/projects/457252)
<br>[Vampirism - Become a vampire!](https://legacy.curseforge.com/projects/233029)
<br>[Vampirism Integrations](https://modrinth.com/mod/ygTFuViO)
<br>[Vanilla Refresh](https://modrinth.com/mod/gWO6Zqey)
<br>[Vending Machine](https://legacy.curseforge.com/projects/392236)
<br>[Visual Workbench](https://modrinth.com/mod/kfqD1JRw)
<br>[Wavey Capes](https://modrinth.com/mod/kYuIpRLv)
<br>[When Dungeons Arise - Forge!](https://legacy.curseforge.com/projects/442508)
<br>[Wireless Chargers](https://modrinth.com/mod/nCk7Sfz8)
<br>[WorldEdit](https://legacy.curseforge.com/projects/225608)

@ -0,0 +1,198 @@
# podmack
very epic modpack :D
# mod list
<br>[3D Skin Layers](https://modrinth.com/mod/zV5r3pPn)
<br>[Ad Astra!: Giselle Addon](https://legacy.curseforge.com/projects/714958)
<br>[Ad Astra](https://legacy.curseforge.com/projects/635042)
<br>[Additional Guns](https://legacy.curseforge.com/projects/501214)
<br>[Additional Structures](https://modrinth.com/mod/TWsbC6jW)
<br>[Adorn (Forge)](https://legacy.curseforge.com/projects/438784)
<br>[Advanced Peripherals](https://modrinth.com/mod/SOw6jD6x)
<br>[Advancement Plaques](https://modrinth.com/mod/9NM0dXub)
<br>[AE Additions - ExtraCells2 Fork](https://legacy.curseforge.com/projects/493962)
<br>[AEInfinityBooster](https://legacy.curseforge.com/projects/559313)
<br>[Alternate Current](https://legacy.curseforge.com/projects/548115)
<br>[Applied Cooking](https://legacy.curseforge.com/projects/689579)
<br>[Applied Energistics 2](https://modrinth.com/mod/XxWD5pD3)
<br>[Applied Energistics 2 Wireless Terminals](https://modrinth.com/mod/pNabrMMw)
<br>[Applied Mekanistics](https://modrinth.com/mod/IiATswDj)
<br>[Architectury API](https://modrinth.com/mod/lhGA9TYQ)
<br>[Async Locator](https://modrinth.com/mod/rkN8aqci)
<br>[Automobility](https://modrinth.com/mod/rqIsPf9F)
<br>[AutoRegLib](https://legacy.curseforge.com/projects/250363)
<br>[Axes Are Weapons](https://modrinth.com/mod/1jvt7RTc)
<br>[bad packets](https://legacy.curseforge.com/projects/615134)
<br>[Balm (Forge Edition)](https://legacy.curseforge.com/projects/531761)
<br>[Baubley Heart Canisters](https://modrinth.com/mod/fPdy2fCM)
<br>[Better Animations Collection](https://legacy.curseforge.com/projects/323976)
<br>[Better Combat [Fabric & Forge]](https://legacy.curseforge.com/projects/639842)
<br>[Better Runtime Resource Pack (BRRP)](https://legacy.curseforge.com/projects/618156)
<br>[Biomancy](https://modrinth.com/mod/uAAuyU4M)
<br>[Biomes O' Plenty](https://legacy.curseforge.com/projects/220318)
<br>[Blueprint](https://legacy.curseforge.com/projects/382216)
<br>[Bookshelf](https://modrinth.com/mod/uy4Cnpcm)
<br>[Botany Pots](https://modrinth.com/mod/U6BUTZ7K)
<br>[Botany Trees](https://modrinth.com/mod/mvs7RoIW)
<br>[Botarium](https://legacy.curseforge.com/projects/704113)
<br>[Canary](https://legacy.curseforge.com/projects/665658)
<br>[Capes [Fabric/Forge]](https://legacy.curseforge.com/projects/408481)
<br>[Catalogue](https://legacy.curseforge.com/projects/459701)
<br>[CC: Tweaked](https://legacy.curseforge.com/projects/282001)
<br>[ChoiceTheorem's Overhauled Village](https://modrinth.com/mod/fgmhI8kH)
<br>[Chunk-Pregenerator](https://legacy.curseforge.com/projects/267193)
<br>[Citadel](https://legacy.curseforge.com/projects/331936)
<br>[Cloth Config API](https://modrinth.com/mod/9s6osm5g)
<br>[Cluttered](https://modrinth.com/mod/UnAEo77V)
<br>[Collective](https://legacy.curseforge.com/projects/342584)
<br>[Comforts](https://modrinth.com/mod/SaCpeal4)
<br>[Configured](https://legacy.curseforge.com/projects/457570)
<br>[Connectedness](https://legacy.curseforge.com/projects/853916)
<br>[Controlling](https://legacy.curseforge.com/projects/250398)
<br>[Cooking for Blockheads](https://legacy.curseforge.com/projects/231484)
<br>[CorgiLib](https://modrinth.com/mod/ziOp6EO8)
<br>[CraftPresence](https://legacy.curseforge.com/projects/297038)
<br>[Create: Broken Bad](https://legacy.curseforge.com/projects/635620)
<br>[Create](https://modrinth.com/mod/LNytGWDc)
<br>[Create: Steam n Rails](https://modrinth.com/mod/ZzjhlDgM)
<br>[Create Train Additions](https://modrinth.com/mod/d6izTMSS)
<br>[Create Unlimited](https://modrinth.com/mod/jyG2CDff)
<br>[Critters and Companions](https://modrinth.com/mod/Yd4wb5wZ)
<br>[CTOV - Farmer Delight Compat](https://modrinth.com/mod/CdRC4fyI)
<br>[Curios API](https://modrinth.com/mod/vvuO3ImH)
<br>[Deeper and Darker](https://legacy.curseforge.com/projects/659011)
<br>[Detail Armor Bar [Forge]](https://legacy.curseforge.com/projects/520755)
<br>[Diagonal Fences](https://modrinth.com/mod/IKARgflD)
<br>[Drink Beer Refill](https://modrinth.com/mod/RZwVw5iA)
<br>[Drippy Loading Screen [Forge]](https://legacy.curseforge.com/projects/511770)
<br>['Dustrial Decor](https://legacy.curseforge.com/projects/401273)
<br>[Easy Magic [Forge & Fabric]](https://legacy.curseforge.com/projects/456239)
<br>[EMI](https://modrinth.com/mod/fRiHVvU7)
<br>[Engineer's Decor](https://modrinth.com/mod/CAf1aIa6)
<br>[Entity Culling](https://modrinth.com/mod/NNAgCjsB)
<br>[Explorify Dungeons & Structures](https://legacy.curseforge.com/projects/698309)
<br>[FallingTree (Forge&Fabric)](https://legacy.curseforge.com/projects/349559)
<br>[FancyMenu [Forge]](https://legacy.curseforge.com/projects/367706)
<br>[Farmer's Delight](https://legacy.curseforge.com/projects/398521)
<br>[Fastload](https://legacy.curseforge.com/projects/630620)
<br>[FlagsLib](https://modrinth.com/mod/uGfyKDxU)
<br>[Flywheel](https://modrinth.com/mod/5lpsZoRi)
<br>[Framework](https://legacy.curseforge.com/projects/549225)
<br>[FTB Chunks (Forge)](https://legacy.curseforge.com/projects/314906)
<br>[FTB Essentials (Forge)](https://legacy.curseforge.com/projects/410811)
<br>[FTB Library (Forge)](https://legacy.curseforge.com/projects/404465)
<br>[FTB Teams (Forge)](https://legacy.curseforge.com/projects/404468)
<br>[FTB Ultimine (Forge)](https://legacy.curseforge.com/projects/386134)
<br>[Geckolib](https://modrinth.com/mod/8BmcQJ2H)
<br>[Health Overlay (Forge)](https://legacy.curseforge.com/projects/368223)
<br>[Hourglass](https://legacy.curseforge.com/projects/511172)
<br>[IC2 Classic](https://legacy.curseforge.com/projects/242942)
<br>[Iceberg](https://modrinth.com/mod/5faXoLqX)
<br>[I Know What I'm Doing (IKWID)](https://legacy.curseforge.com/projects/271492)
<br>[Immersive Paintings [Fabric/Forge]](https://legacy.curseforge.com/projects/639584)
<br>[Infiniverse](https://legacy.curseforge.com/projects/568341)
<br>[Jade Addons (Forge)](https://modrinth.com/mod/xuDOzCLy)
<br>[Jade 🔍](https://modrinth.com/mod/nvQzSEkH)
<br>[JourneyMap](https://modrinth.com/mod/lfHFW1mp)
<br>[JourneyMap Integration](https://legacy.curseforge.com/projects/525447)
<br>[Just Enough Drugz (JEDZ)](https://legacy.curseforge.com/projects/529690)
<br>[Just Enough Effect Descriptions (JEED)](https://modrinth.com/mod/EO27GKs1)
<br>[Just Enough Items](https://modrinth.com/mod/u6dRKJwZ)
<br>[Just Enough Professions (JEP)](https://modrinth.com/mod/kB56GtWA)
<br>[Just Enough Resources (JER)](https://modrinth.com/mod/uEfK2CXF)
<br>[Konkrete [Forge]](https://legacy.curseforge.com/projects/410295)
<br>[Kotlin for Forge](https://legacy.curseforge.com/projects/351264)
<br>[KubeJS](https://modrinth.com/mod/umyGl7zF)
<br>[KubeJS Offline](https://modrinth.com/mod/7I1fu1km)
<br>[Legendary Tooltips [Forge]](https://legacy.curseforge.com/projects/532127)
<br>[LibX](https://modrinth.com/mod/qEH6GYul)
<br>[Lightspeed](https://modrinth.com/mod/US93mifm)
<br>[Little Logistics](https://modrinth.com/mod/1zZJrh9c)
<br>[Lord's Pc Mod](https://modrinth.com/mod/ulBBn20f)
<br>[Magnesium/Rubidium Dynamic Lights](https://legacy.curseforge.com/projects/551736)
<br>[MCA Reborn [Fabric/Forge]](https://legacy.curseforge.com/projects/535291)
<br>[MEGA Cells](https://legacy.curseforge.com/projects/622112)
<br>[Mekanism Additions](https://legacy.curseforge.com/projects/345425)
<br>[Mekanism Generators](https://legacy.curseforge.com/projects/268566)
<br>[Mekanism](https://modrinth.com/mod/Ce6I4WUE)
<br>[Mekanism-MoreSolarPanels](https://legacy.curseforge.com/projects/844063)
<br>[Mekanism Tools](https://legacy.curseforge.com/projects/268567)
<br>[Mekanism Tweaks](https://legacy.curseforge.com/projects/686055)
<br>[Mindful Darkness](https://modrinth.com/mod/pzCY6C3e)
<br>[MineMention](https://modrinth.com/mod/cGVpcVeo)
<br>[Minestuck](https://legacy.curseforge.com/projects/224635)
<br>[Model Gap Fix](https://legacy.curseforge.com/projects/676136)
<br>[Modern Train Parts](https://modrinth.com/mod/YlOA6mdQ)
<br>[Modonomicon](https://legacy.curseforge.com/projects/538392)
<br>[Mo' Guns](https://legacy.curseforge.com/projects/530863)
<br>[Moonlight Lib](https://modrinth.com/mod/twkfQtEc)
<br>[Mouse Tweaks](https://legacy.curseforge.com/projects/60089)
<br>[MrCrayfish's Gun Mod](https://legacy.curseforge.com/projects/289479)
<br>[Naturalist](https://legacy.curseforge.com/projects/627986)
<br>[No Chat Reports](https://legacy.curseforge.com/projects/634062)
<br>[No Telemetry](https://legacy.curseforge.com/projects/530816)
<br>[Not Enough Animations](https://modrinth.com/mod/MPCX6s5C)
<br>[Occultism](https://legacy.curseforge.com/projects/361026)
<br>[Oculus](https://legacy.curseforge.com/projects/581495)
<br>[Oh The Biomes You'll Go](https://modrinth.com/mod/uE1WpIAk)
<br>[Patchouli](https://modrinth.com/mod/nU0bVIaL)
<br>[Pehkui](https://modrinth.com/mod/t5W7Jfwy)
<br>[Plasmo Voice](https://legacy.curseforge.com/projects/467028)
<br>[playerAnimator](https://legacy.curseforge.com/projects/658587)
<br>[Pluto](https://legacy.curseforge.com/projects/682881)
<br>[PneumaticCraft: Repressurized](https://modrinth.com/mod/ncAcdgk7)
<br>[Polymorph (Forge)](https://legacy.curseforge.com/projects/388800)
<br>[Portal Gels Plus](https://legacy.curseforge.com/projects/825525)
<br>[Portal Gun Totality 1.18.2 [FORGE]](https://legacy.curseforge.com/projects/615306)
<br>[Powah!](https://modrinth.com/mod/KZO4S4DO)
<br>[Prefab](https://legacy.curseforge.com/projects/246550)
<br>[Primal Magick](https://legacy.curseforge.com/projects/545271)
<br>[Prism](https://modrinth.com/mod/1OE8wbN0)
<br>[Project Arsenal](https://legacy.curseforge.com/projects/683122)
<br>[Puzzles Lib](https://modrinth.com/mod/QAGBst4M)
<br>[Quark](https://legacy.curseforge.com/projects/243121)
<br>[Quark Oddities](https://legacy.curseforge.com/projects/301051)
<br>[Raised](https://legacy.curseforge.com/projects/570368)
<br>[ReAuth](https://legacy.curseforge.com/projects/237701)
<br>[Refined Cooking](https://modrinth.com/mod/AOuwe9He)
<br>[Refined Storage](https://legacy.curseforge.com/projects/243076)
<br>[Reforgium](https://legacy.curseforge.com/projects/853424)
<br>[Replanting Crops](https://legacy.curseforge.com/projects/367051)
<br>[Repurposed Structures (Forge)](https://legacy.curseforge.com/projects/368293)
<br>[Resourceful Config](https://legacy.curseforge.com/projects/714059)
<br>[Resourceful Lib](https://modrinth.com/mod/G1hIVOrD)
<br>[Rhino](https://modrinth.com/mod/sk9knFPE)
<br>[Rubidium Extra](https://modrinth.com/mod/oY2B1pjg)
<br>[Rubidium](https://modrinth.com/mod/4ZqxOvjD)
<br>[Seamless](https://legacy.curseforge.com/projects/855593)
<br>[SebastrnLib](https://legacy.curseforge.com/projects/709936)
<br>[Security Craft](https://legacy.curseforge.com/projects/64760)
<br>[Shorks](https://legacy.curseforge.com/projects/828821)
<br>[Shutters](https://modrinth.com/mod/NjHNA0vG)
<br>[Simply Swords [Fabric & Forge]](https://legacy.curseforge.com/projects/659887)
<br>[SmartBrainLib](https://modrinth.com/mod/PuyPazRT)
<br>[Smooth Boot (Reloaded)](https://legacy.curseforge.com/projects/633412)
<br>[Some Assembly Required](https://legacy.curseforge.com/projects/422951)
<br>[spark](https://legacy.curseforge.com/projects/361579)
<br>[Spiky Spikes](https://legacy.curseforge.com/projects/666944)
<br>[Starlight (Forge)](https://legacy.curseforge.com/projects/526854)
<br>[SuperMartijn642's Config Lib](https://modrinth.com/mod/LN9BxssP)
<br>[SuperMartijn642's Core Lib](https://modrinth.com/mod/rOUBggPv)
<br>[Supplementaries](https://modrinth.com/mod/fFEIiSDQ)
<br>[Tax Free Levels](https://modrinth.com/mod/jCBrrLTs)
<br>[TerraBlender (Forge)](https://legacy.curseforge.com/projects/563928)
<br>[Terra](https://modrinth.com/mod/FIlZB9L0)
<br>[TexTrue's Rubidium Options](https://legacy.curseforge.com/projects/663125)
<br>[Trash Cans](https://modrinth.com/mod/4QrnfueM)
<br>[Traveler's Backpack](https://legacy.curseforge.com/projects/321117)
<br>[Twigs](https://legacy.curseforge.com/projects/496913)
<br>[Untamed Wilds](https://legacy.curseforge.com/projects/457252)
<br>[Vampirism - Become a vampire!](https://legacy.curseforge.com/projects/233029)
<br>[Vampirism Integrations](https://modrinth.com/mod/ygTFuViO)
<br>[Vanilla Refresh](https://modrinth.com/mod/gWO6Zqey)
<br>[Vending Machine](https://legacy.curseforge.com/projects/392236)
<br>[Visual Workbench](https://modrinth.com/mod/kfqD1JRw)
<br>[Wavey Capes](https://modrinth.com/mod/kYuIpRLv)
<br>[When Dungeons Arise - Forge!](https://legacy.curseforge.com/projects/442508)
<br>[Wireless Chargers](https://modrinth.com/mod/nCk7Sfz8)
<br>[WorldEdit](https://legacy.curseforge.com/projects/225608)

@ -0,0 +1,5 @@
# podmack
very epic modpack :D
# mod list
%s

@ -0,0 +1,13 @@
#Config to adjust general mod settings
[General]
#Enables the debug mode. Only enable it if needed.
enableDebugMode = false
[Core]
#Enables initial cooldown on peripheral initialization
isInitialCooldownEnabled = true
#Determinates initial cooldown sensitive level, values lower then this value will not trigger initial cooldown
#Range: > 0
initialCooldownSensitiveLevel = 6000

@ -0,0 +1,32 @@
#Config for metaphysics
[Metaphysics]
#Defines energy to fuel rate
#Range: > 575
energyToFuelRate = 575
enableWeakAutomataCore = true
enableEndAutomataCore = true
enableHusbandryAutomataCore = true
#Defines max warp point stored in warp core. Mostly need to not allow NBT overflow error
#Range: > 1
endAutomataCoreWarpPointLimit = 64
#Chance that overpowered automata will break after rotation cycle
#Range: 0.0 ~ 1.0
overpoweredAutomataBreakChance = 0.002
#Range: 1 ~ 64
tier1AutomataCoreInteractionRadius = 2
#Range: 1 ~ 32
tier1AutomataCoreMaxFuelConsumptionRate = 2
#Range: 1 ~ 64
tier2AutomataCoreInteractionRadius = 4
#Range: 1 ~ 32
tier2AutomataCoreMaxFuelConsumptionRate = 3
#Range: 1 ~ 64
overpoweredTier1AutomataCoreInteractionRadius = 4
#Range: 1 ~ 32
overpoweredTier1AutomataCoreMaxFuelConsumptionRate = 3
#Range: 1 ~ 64
overpoweredTier2AutomataCoreInteractionRadius = 6
#Range: 1 ~ 32
overpoweredTier2AutomataCoreMaxFuelConsumptionRate = 4

@ -0,0 +1,143 @@
#Peripherals config
[Peripherals]
[Peripherals.Player_Detector]
#Enable the Player Detector or not.
enablePlayerDetector = true
#The max range of the player detector functions. If anyone use a higher range, the detector will use this max range
#Range: 0 ~ 100000000
playerDetMaxRange = 100000000
#Activates the "getPlayerPos" function of the Player Detector
enablePlayerPosFunction = true
#Adds more information to `getPlayerPos` of the Player Detector. Like rotation and dimension
morePlayerInformation = true
[Peripherals.Energy_Detector]
#Enable the Energy Detector or not.
enableEnergyDetector = true
#Defines the maximum energy flow of the energy detector.
#Range: > 1
energyDetectorMaxFlow = 2147483647
[Peripherals.NBT_Storage]
#Enable the nbt storage block or not
enableNBTStorage = true
#Defines max nbt string length that can be stored in nbt storage
#Range: > 0
nbtStorageMaxSize = 1048576
[Peripherals.Chunky_Turtle]
#Enable the Chunky Turtle or not.
enableChunkyTurtle = true
#Time in seconds, while loaded chunk can be consider as valid without touch
#Range: > 60
chunkLoadValidTime = 600
[Peripherals.Chat_Box]
#Enable the Chat Box or not.
enableChatBox = true
#Defines default chatbox prefix
defaultChatBoxPrefix = "AP"
[Peripherals.ME_Bridge]
#Enable the Me Bridge or not.
enableMeBridge = true
#Power consumption per tick.
#Range: > 0
mePowerConsumption = 10
[Peripherals.RS_Bridge]
#Enable the Rs Bridge or not.
enableRsBridge = true
#Power consumption per tick.
#Range: > 0
rsPowerConsumption = 10
[Peripherals.Environment_Detector]
#Enable the Environment Detector or not.
enableEnvironmentDetector = true
[Peripherals.AR_Controller]
#Enable the AR goggles or not.
enableARGoggles = true
[Peripherals.Inventory_Manager]
#Enable the inventory manager or not.
enableInventoryManager = true
[Peripherals.Redstone_Integrator]
#Enable the redstone integrator or not.
enableRedstoneIntegrator = true
[Peripherals.Block_Reader]
#Enable the block reader or not.
enableBlockReader = true
[Peripherals.Geo_Scanner]
#Enable the geo scanner or not.
enableGeoScanner = true
[Peripherals.Colony_Integrator]
#Enable the colony integrator or not.
enableColonyIntegrator = true
[Peripherals.Compass_Turtle]
#Enable the compass turtle or not.
enableCompassTurtle = true
[Peripherals.Powered_Peripherals]
#Enable RF storage for peripherals, that could use it
enablePoweredPeripherals = false
#Defines max energy storage in any powered peripheral
#Range: > 1000000
poweredPeripheralMaxEnergyStored = 100000000
[Peripherals.Pocket_Peripherals]
#If true, pockets will have infinite fuel
disablePocketFuelConsumption = true
[Peripherals.Operations]
#Range: > 1000
digCooldown = 1000
#Range: > 0
digCost = 1
#Range: > 1000
useOnBlockCooldown = 5000
#Range: > 0
useOnBlockCost = 1
#Range: > 1000
suckCooldown = 1000
#Range: > 0
suckCost = 1
#Range: > 1000
useOnAnimalCooldown = 2500
#Range: > 0
useOnAnimalCost = 10
#Range: > 1000
captureAnimalCooldown = 50000
#Range: > 0
captureAnimalCost = 100
#Range: > 1000
warpCooldown = 1000
#Range: > 0
warpCost = 1
#Range: > 1000
scanBlocksCooldown = 2000
#Range: > 1
scanBlocksMaxFreeRadius = 8
#Range: > 1
scanBlocksMaxCostRadius = 16
#Range: 0.1 ~ 1.7976931348623157E308
scanBlocksExtraBlockCost = 0.17
#Range: > 1000
scanEntitiesCooldown = 2000
#Range: > 1
scanEntitiesMaxFreeRadius = 8
#Range: > 1
scanEntitiesMaxCostRadius = 16
#Range: 0.1 ~ 1.7976931348623157E308
scanEntitiesExtraBlockCost = 0.17
#Range: > 1000
chatMessageCooldown = 100

@ -0,0 +1,143 @@
#Peripherals config
[Peripherals]
[Peripherals.Player_Detector]
#Enable the Player Detector or not.
enablePlayerDetector = true
#The max range of the player detector functions. If anyone use a higher range, the detector will use this max range
#Range: 0 ~ 100000000
playerDetMaxRange = 100000000
#Activates the "getPlayerPos" function of the Player Detector
enablePlayerPosFunction = true
#Adds more information to `getPlayerPos` of the Player Detector. Like rotation and dimension
morePlayerInformation = true
[Peripherals.Energy_Detector]
#Enable the Energy Detector or not.
enableEnergyDetector = true
#Defines the maximum energy flow of the energy detector.
#Range: > 1
energyDetectorMaxFlow = 2147483647
[Peripherals.NBT_Storage]
#Enable the nbt storage block or not
enableNBTStorage = true
#Defines max nbt string length that can be stored in nbt storage
#Range: > 0
nbtStorageMaxSize = 1048576
[Peripherals.Chunky_Turtle]
#Enable the Chunky Turtle or not.
enableChunkyTurtle = true
#Time in seconds, while loaded chunk can be consider as valid without touch
#Range: > 60
chunkLoadValidTime = 600
[Peripherals.Chat_Box]
#Enable the Chat Box or not.
enableChatBox = true
#Defines default chatbox prefix
defaultChatBoxPrefix = "AP"
[Peripherals.ME_Bridge]
#Enable the Me Bridge or not.
enableMeBridge = true
#Power consumption per tick.
#Range: > 0
mePowerConsumption = 10
[Peripherals.RS_Bridge]
#Enable the Rs Bridge or not.
enableRsBridge = true
#Power consumption per tick.
#Range: > 0
rsPowerConsumption = 10
[Peripherals.Environment_Detector]
#Enable the Environment Detector or not.
enableEnvironmentDetector = true
[Peripherals.AR_Controller]
#Enable the AR goggles or not.
enableARGoggles = true
[Peripherals.Inventory_Manager]
#Enable the inventory manager or not.
enableInventoryManager = true
[Peripherals.Redstone_Integrator]
#Enable the redstone integrator or not.
enableRedstoneIntegrator = true
[Peripherals.Block_Reader]
#Enable the block reader or not.
enableBlockReader = true
[Peripherals.Geo_Scanner]
#Enable the geo scanner or not.
enableGeoScanner = true
[Peripherals.Colony_Integrator]
#Enable the colony integrator or not.
enableColonyIntegrator = true
[Peripherals.Compass_Turtle]
#Enable the compass turtle or not.
enableCompassTurtle = true
[Peripherals.Powered_Peripherals]
#Enable RF storage for peripherals, that could use it
enablePoweredPeripherals = false
#Defines max energy storage in any powered peripheral
#Range: > 1000000
poweredPeripheralMaxEnergyStored = 100000000
[Peripherals.Pocket_Peripherals]
#If true, pockets will have infinite fuel
disablePocketFuelConsumption = true
[Peripherals.Operations]
#Range: > 1000
digCooldown = 1000
#Range: > 0
digCost = 1
#Range: > 1000
useOnBlockCooldown = 5000
#Range: > 0
useOnBlockCost = 1
#Range: > 1000
suckCooldown = 1000
#Range: > 0
suckCost = 1
#Range: > 1000
useOnAnimalCooldown = 2500
#Range: > 0
useOnAnimalCost = 10
#Range: > 1000
captureAnimalCooldown = 50000
#Range: > 0
captureAnimalCost = 100
#Range: > 1000
warpCooldown = 1000
#Range: > 0
warpCost = 1
#Range: > 1000
scanBlocksCooldown = 2000
#Range: > 1
scanBlocksMaxFreeRadius = 8
#Range: > 1
scanBlocksMaxCostRadius = 16
#Range: 0.1 ~ 1.7976931348623157E308
scanBlocksExtraBlockCost = 0.17
#Range: > 1000
scanEntitiesCooldown = 2000
#Range: > 1
scanEntitiesMaxFreeRadius = 8
#Range: > 1
scanEntitiesMaxCostRadius = 16
#Range: 0.1 ~ 1.7976931348623157E308
scanEntitiesExtraBlockCost = 0.17
#Range: > 1000
chatMessageCooldown = 1000

@ -0,0 +1,11 @@
#Config to adjust world settings
[World]
#Enable the villager structures for the computer scientist.
enableVillagerStructures = true
#Gives the ap documentation to new players.
givePlayerBookOnJoin = true
#The weight of the villager structures.
#Range: 0 ~ 16000
villagerStructureWeight = 10

@ -67,8 +67,8 @@
[client.gui.window]
[client.gui.window.color]
x = 2147483647
y = 2147483647
x = 44
y = 33
[client.gui.window.confirmation]
x = 2147483647
@ -87,8 +87,8 @@
y = 2147483647
[client.gui.window.mekaSuitHelmet]
x = 2147483647
y = 2147483647
x = 54
y = 48
[client.gui.window.rename]
x = 2147483647
@ -107,8 +107,8 @@
y = 15
[client.gui.window.upgrade]
x = 2147483647
y = 2147483647
x = 10
y = 15
#QIO Config
[client.qio]

@ -6,7 +6,7 @@
energyType = "FORGE_ENERGY"
#Displayed temperature unit in Mekanism GUIs and network reader readings.
#Allowed Values: KELVIN, CELSIUS, RANKINE, FAHRENHEIT, AMBIENT
temperatureUnit = "KELVIN"
temperatureUnit = "CELSIUS"
#Show time to decay radiation when readings are above safe levels. Set to false on the client side to disable MekaSuit Geiger and Dosimeter Unit timers. Set to false on the server side to disable handheld Geiger Counter and Dosimeter timers.
enableDecayTimers = true

@ -105,10 +105,10 @@ avoidOverworldChecks = true
[oxygenDistributor]
maxEnergy = 20000
fluidConversionEnergyPerTick = 5
tankSize = 6000
tankSize = 12000
#How many blocks the distributor can distribute oxygen in. Be careful increasing this number, as it can reduce server performance significantly. If you are adamant about increasing this value, consider increasing the Oxygen Loader refresh ticks so the server is not constantly checking thousands of blocks.
#Range: 1 ~ 50000
maxBlockChecks = 3000
maxBlockChecks = 10000
#How often the oxygen loader checks if the structure is sealed. Performing this operation too often can kill server TPS, so be wary.
#Range: 0 ~ 500
refreshTicks = 60

@ -0,0 +1,78 @@
[items]
oxygen_can_fluid_capacity = 1000
oxygen_can_fluid_transfer = 125
netherite_oxygen_can_fluid_capacity = 10000
netherite_oxygen_can_fluid_transfer = 250
[machines]
fuel_loader_fluid_capacity = 8000
fuel_loader_fluid_transfer = 250
#Blocks from Fuel Loader to each direction
fuel_loader_working_range = 2
automation_nasa_workbench_energy_capacity = 9600
automation_nasa_workbench_energy_usage = 24
automation_nasa_workbench_cook_time = 200
gravity_normalizer_energy_capacity = 9600
#Blocks = x * y * z
gravity_normalizer_energy_per_blocks = 0.5
gravity_normalizer_max_length = 31
gravity_normalizer_proof_duration = 10
[enchantments]
#Show tooltip on this mod's enchanted book
tooltip_enabled = true
#Tooltip will don't show when 'Enchantment Descriptions' or 'Enchantment Lore' or 'CoFH Core' installed.
#but, if this set 'true' show tooltip with ignore that mods.
tooltip_ignore = false
#Energy usage for breath [in every 30 ticks]
space_breathing_energy_using = 30
#Oxygen usage on using durability
space_breathing_durability_oxygen = 2
#Durability usage for breath
space_breathing_durability_using = 1
#Breath duration on using durability [ticks, be multiple of 30]
space_breathing_durability_duration = 60
#Energy usage for proof [in every 10 ticks]
space_fire_proof_energy_using = 10
#Durability usage for proof
space_fire_proof_durability_using = 1
#Proof duration on using durability [ticks, be multiple of 10]
space_fire_proof_durability_duration = 60
#Energy usage for proof [in every 10 ticks]
acid_rain_proof_energy_using = 10
#Durability usage for proof
acid_rain_proof_durability_using = 1
#Proof duration on using durability [ticks, be multiple of 10]
acid_rain_proof_durability_duration = 60
#Energy usage for proof [in every 10 ticks]
gravity_normalizing_energy_using = 10
#Durability usage for proof
gravity_normalizing_durability_using = 1
#Proof duration on using durability [ticks, be multiple of 10]
gravity_normalizing_durability_duration = 60
[compats]
[compats.mekanism]
#Energy usage for provide oxygen [in every 30 ticks]
modules_space_breathing_energy_using_provide = 300
#Energy usage per mb when produce Mekanism oxygen to player in water, rain
modules_space_breathing_energy_using_produce = 200
#Energy usage for proof in every ticks [in every 10 ticks]
modules_space_fire_proof_energy_using = 100
#Energy usage for proof in every ticks [in every 10 ticks]
modules_acid_rain_proof_energy_using = 100
#Energy usage for proof in every ticks [in every 10 ticks]
modules_gravity_normalizing_energy_using = 100
[compats.pneumaticcraft]
#Air usage for provide oxygen [in every 30 ticks]
upgades_space_breathing_air_using = 150
#Air usage for proof [in every 10 ticks]
upgades_space_fire_proof_air_using = 50
#Air usage for proof [in every 10 ticks]
upgades_acid_rain_proof_air_using = 50
#Air usage for proof [in every 10 ticks]
upgades_gravity_normalizing_air_using = 50

@ -1,5 +1,5 @@
[client]
#If true, renders enchanted guns from Additional Guns with the enchantment glint. True by default.
enableGunEnchantmentGlint = true
enableGunEnchantmentGlint = false

@ -0,0 +1,64 @@
#Client Configuration
[client]
[client.visual_options]
# If plaques should show on the top of the screen.
on_top = true
# The distance from the top or bottom of the screen, in pixels.
#Range: 8 ~ 256
distance = 16
# Hide waila/hwyla/jade popups while plaques are showing.
hide_waila = false
# If plaques should show for task advancements (normal advancements).
tasks = true
# If plaques should show for goal advancements (medium-difficulty advancements).
goals = true
# If plaques should show for challenge advancements (high-difficulty advancements).
challenges = true
# Text color to use for plaque titles (like "Advancement made!"). Can be entered as an 8-digit hex color code 0xAARRGGBB for convenience.
#Range: 0 ~ 4294967295
title_color = 4281541120
# Text color to use for advancement names on plaques. Can be entered as an 8-digit hex color code 0xAARRGGBB for convenience.
#Range: 0 ~ 4294967295
name_color = 4294967295
[client.duration_options]
# Duration of the shiny effect fade in for tasks.
#Range: 0.1 ~ 3.0
task_effect_fadein = 0.5
# Duration of the shiny effect fade out for tasks.
#Range: 0.1 ~ 3.0
task_effect_fadeout = 1.5
# Duration of the plaques for tasks (minus the effect fade in/out durations).
#Range: 2.0 ~ 10.0
task_duration = 7.0
# Duration of the shiny effect fade in for goals.
#Range: 0.1 ~ 3.0
goal_effect_fadein = 0.5
# Duration of the shiny effect fade out for goals.
#Range: 0.1 ~ 3.0
goal_effect_fadeout = 1.5
# Duration of the plaques for goals (minus the effect fade in/out durations).
#Range: 2.0 ~ 10.0
goal_duration = 7.0
# Duration of the shiny effect fade in for challenges.
#Range: 0.1 ~ 3.0
challenge_effect_fadein = 1.25
# Duration of the shiny effect fade out for challenges.
#Range: 0.1 ~ 3.0
challenge_effect_fadeout = 1.5
# Duration of the plaques for challenges (minus the effect fade in/out durations).
#Range: 2.0 ~ 10.0
challenge_duration = 7.0
[client.functionality_options]
# Whitelist of advancements to show plaques for. Leave empty to display for all.
whitelist = []
# If task sounds should be muted.
mute_tasks = false
# If goal sounds should be muted.
mute_goals = false
# If challenge sounds should be muted.
mute_challenges = false

@ -9,7 +9,7 @@
"useTerminalUseLargeFont": false,
"useColoredCraftingStatus": true,
"PowerUnit_comment": "Power unit shown in AE UIs",
"PowerUnit": "ae",
"PowerUnit": "rf",
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
"showDebugGuiOverlays": false,
"showPlacementPreview_comment": "Show a preview of part and facade placement",
@ -22,7 +22,7 @@
"terminalMargin": 25
},
"terminals": {
"terminalStyle": "small",
"terminalStyle": "tall",
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
"pinAutoCraftedItems": true
},
@ -32,7 +32,7 @@
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
"searchModNameInTooltips": false,
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
"useExternalSearch": false,
"useExternalSearch": true,
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
"clearExternalSearchOnOpen": true,
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",

@ -0,0 +1,5 @@
[meWirelessTransceiver]
basePower = 10
distanceMultiplier = 1.0

@ -0,0 +1,63 @@
/*
Configuration for Better Loading Screen,
this file is automatically generated, and is formatted under JSON5.
Custom Image Background: Place the image (Ideally 16:9) in config/better_loading_screen/background.png
*/
{
/*
Whether the memory usage bar should be drawn.
Default: true
*/
rendersMemoryBar: true,
/*
Whether the current hints on the top left should be drawn.
Default: true
*/
rendersHint: true,
/*
Renders the logo on the loading screen.
Default: true
*/
rendersLogo: true,
/*
Declares the background color of the loading screen.
Default: #EF323D
*/
backgroundColor: "#EF323D",
/*
Declares whether the background should be rainbow.
Default: false
*/
rainbow: false,
/*
Declares the bar color of the loading screen.
Default: #FFFFFF
*/
barColor: "#FFFFFF",
/*
Declares the bar frame color of the loading screen.
Default: #FFFFFF
*/
barFrameColor: "#FFFFFF",
/*
Declares the text color of the loading screen.
Default: #FFFFFF
*/
textColor: "#FFFFFF",
/*
Declares the logo color of the loading screen.
Default: #FFFFFF
*/
logoColor: "#FFFFFF",
/*
Detects KubeJS to grab the color from the KubeJS config.
Default: true
*/
detectKubeJS: true,
/*
Detects All The Tweaks to grab the background image.
Default: true
*/
detectAllTheTweaks: true,
}

@ -0,0 +1,11 @@
[General]
#The maximum stacksize for heart canisters, also the maximum amount of full hearts you can get per heart container type
heartStackSize = 64
#How often do wither bones Drop? (1.0 = 100 % and 0.0 means 0%)
boneDropRate = 0.15
#How often do echo shards drop from Warden? (1.0 = 100 % and 0.0 means 0%)
echoShardDropRate = 0.5
#Chance for the Soul Heart to return a Blue Heart Canister after being broken
soulHeartReturnChance = 1.0

@ -0,0 +1,16 @@
{
"heartEntries": {
"red": {
"hostile": 0.05
},
"green": {
"dragon": 1.0
},
"blue": {
"minecraft:warden": 1.0
},
"yellow": {
"boss": 1.0
}
}
}

@ -10,19 +10,19 @@
enableHeadShots = true
#The value to multiply the damage by if projectile hit the players head
#Range: 1.0 ~ 1.7976931348623157E308
headShotDamageMultiplier = 1.25
headShotDamageMultiplier = 5.0
#The value to multiply the damage by if projectile is a critical hit
#Range: 1.0 ~ 1.7976931348623157E308
criticalDamageMultiplier = 1.5
#If true, projectiles will ignore leaves when checking for collision
ignoreLeaves = true
#If true, projectiles will cause knockback when an entity is hit. By default this is set to true to match the behaviour of Minecraft.
enableKnockback = true
enableKnockback = false
#Sets the strengthof knockback when shot by a bullet projectile. Knockback must be enabled for this to take effect. If value is equal to zero, knockback will use default minecraft value
#Range: 0.0 ~ 1.0
knockbackStrength = 0.15
knockbackStrength = 0.0
#If true, improves the accuracy of weapons by considering the ping of the player. This has no affect on singleplayer. This will add a little overhead if enabled.
improvedHitboxes = false
improvedHitboxes = true
#Properties related to gun griefing
[common.gameplay.griefing]

@ -0,0 +1,12 @@
[general]
#True if citadel tracks entity properties(freezing, stone mobs, etc) on server. Turn this to false to solve some server lag, may break some stuff.
"Track Entities" = true
#True to skip warnings about using datapacks.
"Skip Datapack Warnings" = true
#Multiplies the count of entities spawned by this number. 0 = no entites added on chunk gen, 2 = twice as many entities added on chunk gen. Useful for many mods that add a lot of creatures, namely animals, to the spawn lists.
#Range: 0.0 ~ 100000.0
chunkGenSpawnModifier = 1.0
#True to if april fools content can display on april fools.
"April Fools Content" = true

@ -0,0 +1,16 @@
#enable displaying this feature
"enable stealth" = true
#the point from which offsets will calculate
#Allowed Values: TOPLEFT, TOPCENTER, TOPRIGHT, MIDDLELEFT, CROSSHAIR, MIDDLERIGHT, BOTTOMLEFT, BOTTOMCENTER, BOTTOMRIGHT
"stealth anchor point" = "CROSSHAIR"
#where the center of the HUD element should be in relation to the anchor point
#Range: > -2147483647
"stealth x offset" = 0
#where the center of the HUD element should be in relation to the anchor point
#Range: > -2147483647
"stealth y offset" = 0
#Renders the stealth eye above every mob that can be seen. If this is enabled with the mouseover stealth eye render, the mouseover eye will replace the overhead stealth eye when you are looking directly at an entity.
"all stealth" = true
#Change what sound you make when you shout. This is purely cosmetic and the sound will always be of volume 2.
"shout sound" = "minecraft:entity.pillager.ambient"

File diff suppressed because one or more lines are too long

@ -0,0 +1,9 @@
#Define which sounds generate cues for mobs to detect, followed by their size. Use *snippet to select all sounds that include the snippet in their full name. The list is processed top-down, so putting *tags first will allow you to override specific ones later. Shouting disregards this and always generates a sound cue of the defined radius, regardless of which sound clients have it set as.
"sound cue list" = ["*armor.equip, 4", "*arrow, 4", "*scream, 16", "*door.open, 4", "*door.close, 4", "*.break, 4", "*.place, 4", "*music_disc, 8", "*note_block, 8", "*angry, 8", "*click_off, 4", "*click_on, 4", "entity.bee.loop_aggressive, 4", "item.crossbow.shoot, 4", "entity.generic.eat, 4", "entity.generic.drink, 4", "entity.minecart.riding, 4", "entity.generic.explode, 16", "entity.player.big_fall, 8", "entity.player.burp, 6", "entity.ravager.roar, 16"]
#Define the loudness of a shout. All shouts, regardless of which client-defined sound is used, will generate a sound cue of this radius.
#Range: 0 ~ 100
"shout cue radius" = 16
#Define the maximum number of sounds every tick that the server should calculate sound cues for. Lowering this value will increase performance, but cause mobs to notice their surroundings less.
#Range: > 0
"sound calculation cap" = 100

@ -0,0 +1,20 @@
#how many ticks invisibility should be nullified for after an attack. The invisibility potion effect is not removed, so long-lasting sources are still useful. Set to 0 to disable.
#Range: > 0
"damage expose time" = 80
#whether you must pass stealth checks to perceive a mob. Currently rather incomplete. I am not responsible for ragequits caused by this option. This physically ceases to work with Optifine installed.
"use player senses" = false
#angle of detection on the xz plane
#Range: 0 ~ 360
"default mob horizontal FoV" = 120
#angle of detection on the y axis
#Range: 0 ~ 360
"default mob vertical FoV" = 60
#posture and health damage multiplier for distracted stabs
#Range: 0.0 ~ 1.7976931348623157E308
"distracted stab multiplier" = 1.5
#posture and health damage multiplier for unaware stabs
#Range: 0.0 ~ 1.7976931348623157E308
"unaware stab multiplier" = 1.5
#whether unaware stabs ignore parry, deflection, shatter, and absorption
"unaware stab defense ignore" = true

@ -1,7 +1,7 @@
{
"_README": "https://gitlab.com/CDAGaming/CraftPresence/-/wikis/home",
"_SOURCE": "https://gitlab.com/CDAGaming/CraftPresence",
"_schemaVersion": 4,
"_schemaVersion": 5,
"_lastMCVersionId": 760,
"generalSettings": {
"detectATLauncherInstance": true,
@ -339,7 +339,7 @@
"stripTranslationColors": false,
"showLoggingInChat": false,
"stripExtraGuiElements": false,
"configKeyCode": -1
"configKeyCode": 332
},
"displaySettings": {
"presenceData": {

@ -0,0 +1,9 @@
[General]
#Should mobs spawn with cardboard armor?
cardboard_armor_spawns = false
#Should a few houses using this mod's blocks be added to the village pools?
village_houses = false
#Add this mod's items to loot tables? (such as dungeon chests)
loot_table_modification = false

@ -0,0 +1,11 @@
#Dynamic Lights Settings
[Settings]
[Settings."Lighting Settings"]
"Dynamic TileEntity Lighting" = true
"Only Update On Position Change" = true
#Allowed Values: OFF, SLOW, FAST, REALTIME
"Quality Mode (OFF, SLOW, FAST, REALTIME)" = "REALTIME"
"Dynamic Entity Lighting" = true

@ -0,0 +1,447 @@
/** EMI Config */
#general {
/**
* Whether EMI is enabled and visible.
*/
enabled: true;
/**
* Whether cheating in items is enabled.
*/
cheat-mode: true;
/**
* How much EMI should use tooltips and popups to show controls and information.
*/
help-level: normal;
/**
* Whether normal search queries should include the tooltip.
*/
search-tooltip-by-default: true;
/**
* Whether normal search queries should include the mod name.
*/
search-mod-name-by-default: true;
/**
* Whether normal search queries should include the stack's tags.
*/
search-tags-by-default: true;
}
#ui {
/**
* Which action should be performed when clicking the recipe book.
*/
recipe-book-action: toggle-craftables;
/**
* Where to display status effects in the inventory.
*/
effect-location: top;
/**
* Whether to display a gray overlay when hovering over a stack.
*/
show-hover-overlay: true;
/**
* Whether to add mod name to tooltips
*/
append-mod-id: true;
/**
* Whether to add mod name to item tooltips, in case another mod provides behavior
*/
append-item-mod-id: true;
/**
* Prevents recipes being quick crafted from shifting around under the cursor.
*/
miscraft-prevention: true;
/**
* The unit to display fluids as.
*/
fluid-unit: millibuckets;
/**
* Whether to use the batched render system. Batching is faster, but may have
* incompatibilities with shaders or other mods.
*/
use-batched-renderer: true;
/**
* Whether to have the search bar in the center of the screen, instead of to the
* side.
*/
center-search-bar: true;
/**
* Which sidebar type to switch to when searching.
*/
search-sidebar-focus: index;
/**
* Which sidebar type to focus when the search is empty.
*/
empty-search-sidebar-focus: none;
/**
* The amount of vertical margin to give in the recipe screen.
*/
vertical-margin: 20;
/**
* The minimum width of the recipe screen in pixels. Controls how many tabs there
* can be, and where the page switching buttons go. The default is 176, the width
* of most screens.
*/
minimum-recipe-screen-width: 176;
/**
* Where to show workstations in the recipe screen
*/
workstation-location: bottom;
/**
* Display cost per batch when hovering a recipe output
*/
show-cost-per-batch: true;
/**
* Whether recipes should have a button to set as default.
*/
recipe-default-button: true;
/**
* Whether recipes should have a button to show the recipe tree.
*/
recipe-tree-button: true;
/**
* Whether recipes should have a button to fill the ingredients in a handler.
*/
recipe-fill-button: true;
/**
* Whether recipes should have a button to take a screenshot of the recipe.
*/
recipe-screenshot-button: false;
/**
* The GUI scale at which recipe screenshots are saved. Use 0 to use the current
* GUI scale.
*/
recipe-screenshot-scale: 0;
/**
* The pages in the left sidebar
*/
left-sidebar-pages: favorites;
/**
* The subpanels in the left sidebar
*/
left-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the left sidebar to
*/
left-sidebar-size: 12, 100;
/**
* How much space to maintain between the left sidebar and obstructions, in pixels
*/
left-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the left sidebar
*/
left-sidebar-align: left, top;
/**
* Whether to render the header buttons and page count for the left sidebar
*/
left-sidebar-header: visible;
/**
* Which theme to use for the left sidebar
*/
left-sidebar-theme: transparent;
/**
* The pages in the right sidebar
*/
right-sidebar-pages: index, craftables;
/**
* The subpanels in the right sidebar
*/
right-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the right sidebar to
*/
right-sidebar-size: 12, 100;
/**
* How much space to maintain between the right sidebar and obstructions, in pixels
*/
right-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the right sidebar
*/
right-sidebar-align: right, top;
/**
* Whether to render the header buttons and page count for the right sidebar
*/
right-sidebar-header: visible;
/**
* Which theme to use for the right sidebar
*/
right-sidebar-theme: transparent;
/**
* The pages in the top sidebar
*/
top-sidebar-pages: none;
/**
* The subpanels in the top sidebar
*/
top-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the top sidebar to
*/
top-sidebar-size: 12, 100;
/**
* How much space to maintain between the top sidebar and obstructions, in pixels
*/
top-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the top sidebar
*/
top-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the top sidebar
*/
top-sidebar-header: visible;
/**
* Which theme to use for the top sidebar
*/
top-sidebar-theme: transparent;
/**
* The pages in the bottom sidebar
*/
bottom-sidebar-pages: none;
/**
* The subpanels in the bottom sidebar
*/
bottom-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the bottom sidebar to
*/
bottom-sidebar-size: 12, 100;
/**
* How much space to maintain between the bottom sidebar and obstructions, in
* pixels
*/
bottom-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the bottom sidebar
*/
bottom-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the bottom sidebar
*/
bottom-sidebar-header: visible;
/**
* Which theme to use for the bottom sidebar
*/
bottom-sidebar-theme: transparent;
}
#binds {
/**
* Toggle the visibility of EMI.
*/
toggle-visibility: "ctrl key.keyboard.o";
/**
* Focuse the search bar.
*/
focus-search: "ctrl key.keyboard.f";
/**
* Clears the search bar.
*/
clear-search: "key.keyboard.unknown";
/**
* Display the recipes for creating a stack.
*/
view-recipes: "key.keyboard.r";
view-recipes: "key.mouse.left";
/**
* Display the recipes that can be created using a stack.
*/
view-uses: "key.keyboard.u";
view-uses: "key.mouse.right";
/**
* Favorite the item to display on the side of the screen opposite of recipies for
* quick access.
*/
favorite: "key.keyboard.a";
/**
* Set the default recipe for a given stack in the output of a recipe to that
* recipe.
*/
default-stack: "ctrl key.mouse.left";
/**
* Display the recipe tree for a given stack.
*/
view-stack-tree: "key.keyboard.unknown";
/**
* Display the recipe tree.
*/
view-tree: "key.keyboard.unknown";
/**
* Return to the previous page in EMI.
*/
back: "key.keyboard.backspace";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result.
*/
craft-one: "key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible.
*/
craft-all: "shift key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in inventory if possible.
*/
craft-one-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible and put in inventory if
* possible.
*/
craft-all-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in cursor if possible.
*/
craft-one-to-cursor: "ctrl key.mouse.left";
/**
* Display the recipe that will be used to craft on a stack with no recipe context.
*/
show-craft: "key.keyboard.left.shift";
/**
* Cheat in one of an item into the inventory.
*/
cheat-one-to-inventory: "key.keyboard.unknown";
/**
* Cheat in a stack of an item into the inventory.
*/
cheat-stack-to-inventory: "key.keyboard.unknown";
/**
* Cheat in one of an item into the cursor.
*/
cheat-one-to-cursor: "ctrl key.mouse.left";
/**
* Cheat in a stack of an item into the cursor.
*/
cheat-stack-to-cursor: "shift key.mouse.left";
/**
* Delete the stack in the cursor when hovering the index
*/
delete-cursor-stack: "key.mouse.left";
/**
* In edit mode, hide the hovered stack
*/
hide-stack: "ctrl key.mouse.left";
/**
* In edit mode, hide stacks with the hovered stack's id
*/
hide-stack-by-id: "ctrl shift key.mouse.left";
}
#dev {
/**
* Whether development functions should be enabled. Not recommended for general
* play.
*/
dev-mode: false;
/**
* Whether editing the index is enabled
*/
edit-mode: false;
/**
* Whether to log untranslated tags as warnings.
*/
log-untranslated-tags: false;
/**
* Whether to log ingredients that don't have a representative tag as warnings.
*/
log-non-tag-ingredients: false;
/**
* Whether hovering the output of a recipe should show the recipe's EMI ID.
*/
show-recipe-ids: false;
/**
* Whether stacks in the index should display a highlight if they have a recipe
* default.
*/
highlight-defaulted: false;
/**
* Whether to display exclusion areas
*/
highlight-exclusion-areas: false;
}

@ -0,0 +1,20 @@
#Settings affecting the logical server side.
[server]
#Opt-out settings
[server.optout]
#Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file.
pattern_excludes = ""
#Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file.
pattern_includes = ""
#Miscellaneous settings
[server.miscellaneous]
#Enables experimental features. Use at own risk.
with_experimental = false
#Enable that devices are dropped as item also in creative mode, allowing to relocate them with contents and settings.
with_creative_mode_device_drops = false
#Enable debug log messages for trouble shooting. Don't activate if not really needed, this can spam the log file.
with_debug_logging = false

@ -0,0 +1,33 @@
{
"configVersion": 5,
"renderNametagsThroughWalls": true,
"blockEntityWhitelist": [
"create:rope_pulley",
"botania:flame_ring",
"minecraft:beacon",
"create:hose_pulley",
"betterend:eternal_pedestal",
"botania:magic_missile",
"botania:falling_star"
],
"entityWhitelist": [
"botania:mana_burst"
],
"tracingDistance": 128,
"debugMode": false,
"sleepDelay": 10,
"hitboxLimit": 50,
"skipMarkerArmorStands": true,
"tickCulling": true,
"tickCullingWhitelist": [
"create:contraption",
"create:stationary_contraption",
"create:gantry_contraption",
"minecraft:boat",
"minecraft:firework_rocket",
"create:carriage_contraption"
],
"disableF3": false,
"skipEntityCulling": false,
"skipBlockEntityCulling": false
}

@ -24,28 +24,133 @@ de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
net.minecraft.client.gui.screens.TitleScreen {
net.minecraft.client.gui.screens.DirectJoinServerScreen {
}
net.minecraft.client.gui.screens.DirectJoinServerScreen {
net.minecraft.client.gui.screens.ProgressScreen {
}
net.minecraft.client.gui.screens.worldselection.SelectWorldScreen {
}
com.mrcrayfish.catalogue.client.screen.CatalogueModListScreen {
}
net.minecraft.client.gui.screens.LevelLoadingScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
net.minecraft.client.gui.screens.ChatScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
net.minecraft.client.gui.screens.multiplayer.JoinMultiplayerScreen {
}
net.minecraft.client.gui.screens.ProgressScreen {
net.minecraft.client.gui.screens.TitleScreen {
}
net.minecraft.client.gui.screens.ConnectScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
net.minecraft.client.gui.screens.worldselection.SelectWorldScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
com.mrcrayfish.catalogue.client.screen.CatalogueModListScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
net.minecraft.client.gui.screens.LevelLoadingScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
@ -54,7 +159,7 @@ de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
net.minecraft.client.gui.screens.ChatScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
@ -99,3 +204,57 @@ de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
net.minecraft.client.gui.screens.ConnectScreen {
}

@ -1,151 +0,0 @@
type = menu
customization-meta {
identifier = net.minecraft.client.gui.screens.TitleScreen
randomgroup = 1
renderorder = foreground
randommode = false
randomonlyfirsttime = false
}
customization {
keepaspectratio = false
action = backgroundoptions
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_copyright_button%
action = hidebutton
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_copyright_button%
action = setbuttonlabel
value = Fuck you Micro$oft
}
customization {
identifier = %id=button_compatibility_id:forge_titlescreen_mods_button%
orientation = element
orientation_element = vanillabtn:button_compatibility_id:mc_titlescreen_multiplayer_button
x = 0
action = movebutton
y = 24
}
customization {
identifier = %id=button_compatibility_id:forge_titlescreen_mods_button%
width = 200
action = resizebutton
height = 20
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_realms_button%
action = hidebutton
}
customization {
orientation = top-left
hidden = true
x = 346
width = 268
action = deep_customization_element:title_screen_forge_top
actionid = 5d3fb6c8-55b4-4896-91b8-3ba13967e3b61685622951272
y = 4
height = 19
}
customization {
orientation = top-left
hidden = true
x = 2
width = 108
action = deep_customization_element:title_screen_branding
actionid = 899d6195-8fed-46ff-a6ec-dac30f45334a1685622951273
y = 464
height = 40
}
customization {
orientation = top-left
hidden = true
x = 731
width = 228
action = deep_customization_element:title_screen_forge_copyright
actionid = 44850e39-a9c6-4262-8512-3bb3707344111685622951273
y = 486
height = 9
}
customization {
orientation = top-left
hidden = true
x = 583
width = 13
action = deep_customization_element:title_screen_realms_notification
actionid = d2a1f826-fc75-4bea-993d-49e1513a98ee1685622951273
y = 226
height = 13
}
customization {
orientation = top-left
hidden = false
x = 343
width = 274
action = deep_customization_element:title_screen_logo
actionid = 50f1e2e5-4ab1-4c6d-b8cd-06d0b31af39f1685622951273
y = 30
height = 52
}
customization {
orientation = top-centered
splash_color = #ffff00
hidden = true
x = 90
width = 60
splash_rotation = -20
action = deep_customization_element:title_screen_splash
actionid = 9d00f570-7025-4f27-8a75-a9ac11e15bde1685622951273
y = 70
height = 30
}
customization {
orientation = top-centered
basecolor = #ffff00
shadow = true
rotation = -20.0
scale = 1.0
refresh = false
bouncing = true
vanilla-like = false
x = 60
actionid = 4d2fb42b-4203-4975-9441-6846385f91b01685637948052
action = addsplash
y = 55
text = awesome possum
}
customization {
orientation = element
enable_scrolling = true
shadow = true
scale = 1.0
source = Welcome back, {"placeholder":"playername"}%n%What would you like to do today?
text_border = 0
case_mode = normal
source_mode = direct
line_spacing = 1
orientation_element = vanillabtn:button_compatibility_id:mc_titlescreen_singleplayer_button
x = 0
width = 200
action = custom_layout_element:fancymenu_customization_item_text
actionid = 8435c9a7-8024-41a1-8b00-ea1b677c6b161685638759018
y = -28
alignment = centered
height = 24
}

@ -0,0 +1,119 @@
type = menu
customization-meta {
identifier = net.minecraft.client.gui.screens.TitleScreen
randomgroup = 1
renderorder = background
randommode = false
randomonlyfirsttime = false
}
customization {
keepaspectratio = false
action = backgroundoptions
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_copyright_button%
action = hidebutton
}
customization {
identifier = %id=button_compatibility_id:mc_titlescreen_realms_button%
action = hidebutton
}
customization {
orientation = top-left
hidden = false
x = 346
width = 268
action = deep_customization_element:title_screen_forge_top
actionid = 6e63a00e-9646-4a3b-9021-4aa1c47904ac1686045286943
y = 4
height = 19
}
customization {
orientation = top-left
hidden = true
x = 2
width = 108
action = deep_customization_element:title_screen_branding
actionid = 45ebbbf9-fc8a-4cc3-8be5-680fb16aa5ac1686045286943
y = 464
height = 40
}
customization {
orientation = top-left
hidden = true
x = 731
width = 228
action = deep_customization_element:title_screen_forge_copyright
actionid = fed07017-7550-4779-bc35-280639eb2c5e1686045286943
y = 486
height = 9
}
customization {
orientation = top-left
hidden = true
x = 583
width = 13
action = deep_customization_element:title_screen_realms_notification
actionid = 010be72d-8e03-4724-b235-47ef450116731686045286943
y = 226
height = 13
}
customization {
orientation = top-left
hidden = true
x = 343
width = 274
action = deep_customization_element:title_screen_logo
actionid = 7cb9273b-7074-4b86-8018-4d5d90a929ad1686045286943
y = 30
height = 52
}
customization {
orientation = original
splash_color = #ffff00
hidden = false
x = 0
width = 60
splash_rotation = -20
action = deep_customization_element:title_screen_splash
actionid = 302139fe-ff76-4332-be08-3daf1711b0bb1686045286943
y = 0
height = 30
}
customization {
orientation = element
loopbackgroundanimations = true
restartbackgroundanimations = true
orientation_element = vanillabtn:button_compatibility_id:forge_titlescreen_mods_button
buttonaction = joinserver;5.161.126.146:27005%btnaction_splitter_fm%
x = 101
width = 100
action = addbutton
actionid = 516c90d0-9c11-4227-8b5c-8718c3b1d9681686045307456
y = 0
label = Join Server
height = 20
}
customization {
path = resources/podmack.png
orientation = top-centered
x = -174
width = 349
action = addtexture
actionid = c336f3fa-af12-4e96-842f-75525f5f6c731686403552559
y = -45
height = 197
}

@ -13,74 +13,3 @@ customization {
action = backgroundoptions
}
customization {
identifier = %id=346948%
action = hidebutton
}
customization {
identifier = %id=450948%
action = hidebutton
}
customization {
identifier = %id=580972%
action = hidebutton
}
customization {
identifier = %id=658972%
action = hidebutton
}
customization {
identifier = %id=346972%
action = hidebutton
}
customization {
identifier = %id=426972%
action = hidebutton
}
customization {
identifier = %id=504972%
action = hidebutton
}
customization {
identifier = %id=554948%
action = hidebutton
}
customization {
identifier = %id=658948%
action = hidebutton
}
customization {
orientation = top-left
shape = rectangle
color = #1e1e2e
x = 0
width = %guiwidth%
action = addshape
actionid = ceae6027-07b6-49c3-b27c-a80d67ad614c1685639075786
y = 0
height = %guiheight%
}
customization {
orientation = mid-centered
loopbackgroundanimations = true
restartbackgroundanimations = true
buttonaction = mimicbutton;net.minecraft.client.gui.screens.multiplayer.JoinMultiplayerScreen:450948%btnaction_splitter_fm%
x = -50
width = 100
action = addbutton
actionid = e216b65c-9542-4aa5-a300-bac6f3e07daf1685638212001
y = -10
label = {"placeholder":"local","values":{"key":"selectServer.direct"}}
height = 20
}

@ -1,5 +1,5 @@
#Fastload Configuration File
#Sat Jun 03 08:20:34 CEST 2023
#Wed Jun 21 12:55:44 CEST 2023
pre_render_radius=0
debug=false
pregen_chunk_radius=5

@ -0,0 +1,21 @@
#Use a slightly more compact, but also slightly slower representation for block states
compactFastMap = false
#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
useSmallThreadingDetector = false
#Cache the predicate instances used in multipart models
cacheMultipartPredicates = true
#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
multipartDeduplication = true
#Deduplicate cached data for blockstates, most importantly collision and render shapes
blockstateCacheDeduplication = true
#Avoid creation of new strings when creating ModelResourceLocations
modelResourceLocations = true
#Replace the blockstate neighbor table
replaceNeighborLookup = true
#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
populateNeighborTable = false
#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
replacePropertyMap = true
#Deduplicate vertex data of baked quads in the basic model implementations
bakedQuadDeduplication = true

@ -0,0 +1,74 @@
[health]
#Show vanilla hearts
healthVanilla = true
#Colors for every 10 hearts (not counting the default red)
#All values are written as hexadecimal RGB color in '#RRGGBB' format
healthColors = ["#F06E14", "#F5DC23", "#2DB928", "#1EAFBE", "#7346E1", "#FA7DEB", "#EB375A", "#FF8278", "#AAFFFA", "#EBEBFF"]
#Two alternating colors when poisoned
#There can be one color in case vanilla poisoned heart is wanted
healthPoisonColors = ["#739B00"]
#Two alternating colors when withered
#There can be one color in case vanilla withered heart is wanted
healthWitherColors = ["#0F0F0F"]
#Two alternating colors when frozen
#There can be one color in case vanilla frozen heart is wanted
healthFrozenColors = ["#3E70E6"]
[health.gui]
#A point coordinates should be relative to.
#The fastest way to set these values is to use the in-game config GUI in mods list.
#NOTE: moving towards left or top from a point always requires negative coordinates!
#Allowed Values: TOP_LEFT, TOP_MIDDLE, TOP_RIGHT, MIDDLE_LEFT, MIDDLE, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_MIDDLE, BOTTOM_RIGHT
healthRelativeTo = "BOTTOM_MIDDLE"
healthPosX = -91
healthPosY = -39
[absorption]
#Show vanilla hearts
absorptionVanilla = true
#Colors for every 10 hearts (not counting the default yellow)
#All values are written as hexadecimal RGB color in '#RRGGBB' format
absorptionColors = ["#E1FA9B", "#A0FFAF", "#AAFFFA", "#AACDFF", "#D7B4FF", "#FAA5FF", "#FFB4B4", "#FFAA7D", "#D7F0FF", "#EBFFFA"]
#Two alternating colors when poisoned
absorptionPoisonColors = ["#BFF230", "#7AA15A"]
#Two alternating colors when withered
absorptionWitherColors = ["#787061", "#73625C"]
#Two alternating colors when freezing
absorptionFrozenColors = ["#90D136", "#36D183"]
[absorption.gui]
#A point coordinates should be relative to.
#The fastest way to set these values is to use the in-game config GUI in mods list.
#NOTE: moving towards left or top from a point always requires negative coordinates!
#Allowed Values: TOP_LEFT, TOP_MIDDLE, TOP_RIGHT, MIDDLE_LEFT, MIDDLE, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_MIDDLE, BOTTOM_RIGHT
absorptionRelativeTo = "BOTTOM_MIDDLE"
absorptionPosX = -91
absorptionPosY = -49
[qol]
#Display absorption in the same row as health
#Absorption hearts start directly after the last health heart.
absorptionOverHealth = true
[qol.counter]
#Visualizes health/absorption to left of the hearts.
#Allowed Values: OFF, ALWAYS, ON_CHANGE
displayMode = "ALWAYS"
#Text displayed next to health. Minecraft chat color codes are allowed.
#Available variables:
# "[HEALTH]": Current health.
# "[MAX]": Max health.
# "[HEARTS]": Current health in hearts.
# "[MAX_HEARTS]": Max health in hearts.
# "[ROW]": Current health row.
# "[MAX_ROW]": Max health row.
textHealth = "§4[HEALTH]§7/§2[MAX]"
#Text displayed next to absorption. Minecraft chat color codes are allowed.
#In case 'absorptionOverHealth' is true, this text is displayed at the same position as or left of 'textHealth'.
#Available variables:
# "[ABSORPTION]": Current absorption.
# "[HEARTS]": Current absorption in hearts.
# "[ROW]": Current absorption row.
textAbsorption = "§6[ABSORPTION]"

@ -0,0 +1,17 @@
[gui]
#Sets the screen alignment of the bed clock.
#Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER_CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT
clockAlignment = "TOP_RIGHT"
#Sets the scale of the bed clock.
#Range: > 1
clockScale = 64
#Sets the distance between the clock and the edge of the screen.
#Unused if clockAlignment is CENTER_CENTER.
#Range: > 0
clockMargin = 16
#This setting prevents clock wobble when getting in bed by updating the clock's position every tick.
#As a side-effect, the clock won't wobble when first viewed as it does in vanilla. This setting is
#unused if displayBedClock is false.
preventClockWobble = true

@ -0,0 +1,231 @@
[balance]
[balance.generators]
I:nuclearGeneratorMultiplier=20
# Range: > 0.1
D:steamReactorMultiplier=2.0
I:fuelGeneratorBase=10
I:slagGenBase=60
I:geoGeneratorBase=20
# Range: > 0.1
D:solarTurbineMultiplier=1.0
I:steamTurbineBase=64
I:steamTunnelBase=512
# Range: > -1.7976931348623157E308
D:fluidGeneratorMultiplier=1.0
I:oceanGenBase=100
I:waveGenBase=15
# How much passive energy should be required per fuel. Lower => more Production
I:windTubrinePassive=100
I:windmillOutput=256
I:solarPanelBase=1
I:lvSolarPanelBase=8
I:mvSolarPanelBase=64
I:hvSolarPanelBase=512
[balance.generators.thermalGenerator]
# Base Production of the Generator
I:base=30
# How much passive energy should be required per fuel. Lower => more Production
I:passive=2000
[balance.generators.waterMill]
# Base Production of the Generator
I:base=1
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.generators.lvWaterMill]
# Base Production of the Generator
I:base=4
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.generators.mvWaterMill]
# Base Production of the Generator
I:base=32
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.generators.hvWaterMill]
# Base Production of the Generator
I:base=256
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.blocks]
# RF per EU Produced
I:fluxBalance=4
# Defines the Expansion Limit for the Industrial Worktable
# Range: 0 ~ 20
I:expansion_limit=6
# This limits how many simulation ticks can be done in the reactor planner. This logic is offthread and is dumped into a threadpool.
# Range: 0 ~ 10000
I:maxSimulationTicks=100
# Reduces the Whisky Brew time by the factor of 10, This will only work in Singleplayer
B:reducedWhiskyBrewtime=false
# Decides how hard IC2 Crops are. This affects, growth speed/stat breeding/requirements and a few other things.
# Must be one of [VERY_EASY, EASY, NORMAL, HARD]
E:cropDifficulty=NORMAL
[balance.items]
# Sets the Absorption Ratio of Electric Armor
# Range: > -1.7976931348623157E308
D:electricSuitAbsorptionScale=1.0
# Modifies the Energy Cost per damage
# Range: > -1.7976931348623157E308
D:electricSuitEnergyCostModifier=1.0
[client]
# Show durability for undamaged, damageable items in advanced tooltip
B:showUndamagedDurability=true
# Show the Tanks contents in the World
B:enableFluidExpansionRenderer=true
# Shows the default recycle recipe in JEI
B:showDefaultRecyclerRecipe=true
# Decides if you use Speed Module Boost on Sprinting or requring a dedicated key
B:boostOnSprint=true
# Decides if the Wiki Pauses the game in singleplayer or not. Reduces the chance to be blown up by creepers while reading
B:pauseWiki=false
# Decides how many crop particles are shown when a ic2 crop grows
# Must be one of [DISABLED, REDUCED, ALL]
E:crop particles=ALL
# Displays the Farmland/SubSoil information on blocks that have them for IC2 Crops
B:showCropInfo=true
[client.audio]
# Range: > -1.7976931348623157E308
D:master=0.5
# Range: > -1.7976931348623157E308
D:block=1.0
# Range: > -1.7976931348623157E308
D:item=1.0
# Range: > -1.7976931348623157E308
D:backpack=1.0
[client.armorHUD]
# Must be one of [LEFT, CENTER, RIGHT]
E:dockHorizontal=LEFT
# Must be one of [TOP, CENTER, BOTTOM]
E:dockVertical=CENTER
# Must be one of [HORIZONTAL, VERTICAL]
E:hudOrientation=VERTICAL
I:xOffset=0
I:yOffset=0
[crafting]
# Disable the recipes for bronze tools
B:disableBronzeTools=false
# Disable the recipes for aluminum tools
B:disableAluminumTools=false
# Disable the recipes for bronze armor
B:disableBronzeArmor=false
# Disable the alternate crafting recipes for Vanilla stuff
B:disableAlternateVanillaRecipes=false
# Enable hiding of secret recipes in CraftGuide/NEI/JEI
B:enableSecretRecipeHiding=true
# Disable the Glowstone crafting recipe
B:disableGlowstoneRecipe=false
# Disable the Gunpowder crafting recipe
B:disableGunpowderRecipe=false
# Disable the crafting recipes for IC2 Explosives
B:disableExplosiveRecipes=false
[features]
# Enables Electric Damage absorption on Electric Armor
B:enableSpecialElectricArmor=true
# Enable Harder Enriched Uranium Processing. Making it harder to create the enriched rods
B:enableHardEnrichedUranium=true
# Enable calculation of inventory weight when going through a teleporter
B:enableTeleporterInventory=true
[world]
# Sets the strength of a Nuclear Explosion
# Range: > -1.7976931348623157E308
D:nukeDamage=35.0
# Sets the max strength of a Nuclear Reactor Explosion
# Range: > -1.7976931348623157E308
D:reactorDamage=45.0
# Sets the time in Ticks for the Wind Update Cycle
I:windUpdateRate=6000
# Sets how many Wind Streams there are
# Range: 1 ~ 20
I:windStreams=5
[world.gen]
B:Tin Ore Gen=true
B:Silver Ore Gen=true
B:Uranium Ore Gen=true
B:Rubber Tree Gen=true
B:Nether Silver Ore Gen=true
B:Nether Aluminium Ore Gen=true
[compat]
# Enchantment/Mod IDs for enchantments where canApplyAtEnchantingTable should be ignored
A:ignoreEnchantmentCompatibilityCheck=
[debug]
# Enables the Tile Profiler, Doubles Lag in worst cases. Requires TheOneProbe to see data, Uses Hud Key when looking at a block shows lag of Ticking Block
B:Enable Tile Profiler=false
# Enables that Ctrl shows Item NBTData and Shift Prettifies it.
B:Display Item NBT=false
# Just a Temp Config that exists as a failsafe if a fix didn't work so it can be solved temporarily. Will be removed if validated that this crash was solved
B:Disable Crash Validation=false
[plugins]
B:mekanism=true
B:jei=true
B:curio=true

@ -0,0 +1,73 @@
{
"general": {
"displayTooltip": true,
"displayBlocks": true,
"displayEntities": true,
"displayMode": "TOGGLE",
"hideFromDebug": true,
"hideFromTabList": true,
"enableTextToSpeech": false,
"ttsMode": "PRESS",
"fluidMode": "ANY",
"reachDistance": 0.0,
"debug": false,
"itemModNameTooltip": false,
"bossBarOverlapMode": "PUSH_DOWN",
"hintOverlayToggle": true
},
"overlay": {
"overlayPosX": 0.5,
"overlayPosY": 0.9945652,
"overlayScale": 1.0,
"overlayAnchorX": 0.5,
"overlayAnchorY": 0.0,
"overlaySquare": false,
"flipMainHand": false,
"autoScaleThreshold": 0.5,
"alpha": 0.7,
"themes": {
"jade:waila": {
"id": "jade:waila",
"backgroundColor": "#100010",
"gradientStart": "#5000ff",
"gradientEnd": "#28007f",
"titleColor": "#fff",
"textColor": "#a0a0a0",
"textShadow": true
},
"jade:dark": {
"id": "jade:dark",
"backgroundColor": "#131313",
"gradientStart": "#383838",
"gradientEnd": "#242424",
"titleColor": "#fff",
"textColor": "#a0a0a0",
"textShadow": true
},
"jade:create": {
"id": "jade:create",
"backgroundColor": "#000",
"gradientStart": "#2a2626",
"gradientEnd": "#1a1717",
"titleColor": "#fff",
"textColor": "#a0a0a0",
"textShadow": true
},
"jade:top": {
"id": "jade:top",
"backgroundColor": "#0695",
"gradientStart": "#999f",
"gradientEnd": "#999f",
"titleColor": "#fff",
"textColor": "#a0a0a0",
"textShadow": true
}
},
"activeTheme": "jade:dark",
"iconMode": "CENTERED",
"animation": true
},
"formatting": {
"modName": "§9§o%s"
}
}

@ -0,0 +1,115 @@
{
"minecraft": {
"block_inventory.detailed_amount": 54,
"furnace": true,
"harvest_tool.show_unbreakable": true,
"chicken_egg": true,
"block_inventory.items_per_line": 9,
"jukebox": true,
"brewing_stand": true,
"animal_owner": true,
"block_inventory.normal_amount": 9,
"energy_storage.detailed": true,
"harvest_tool.effective_tool": true,
"note_block": true,
"beehive": true,
"block_inventory.show_name_amount": 5,
"block_inventory": true,
"player_head": true,
"block_states": false,
"lectern": true,
"entity_armor": true,
"harvest_tool": true,
"armor_stand": true,
"fluid": true,
"horse_stats": true,
"item_tooltip": true,
"entity_health": true,
"energy_storage": true,
"entity_armor.max_for_render": 40,
"enchantment_power": true,
"breaking_progress": true,
"tnt_stability": true,
"villager_profession": true,
"mob_breeding": true,
"entity_health.icons_per_line": 10,
"item_frame": true,
"crop_progress": true,
"fluid.detailed": true,
"total_enchantment_power": true,
"potion_effects": true,
"command_block": true,
"mob_growth": true,
"painting": true,
"harvest_tool.new_line": false,
"entity_health.max_for_render": 40,
"mob_spawner": true,
"redstone": true
},
"jadeaddons": {
"equipment_requirement": ""
},
"mekanism": {
"infuse_type": true,
"gas": true,
"remove_builtin": true,
"pigment": true,
"fluid": true,
"slurry": true,
"energy": true,
"tooltip_renderer": true
},
"appliedcooking": {
"kitchen_station": true
},
"jade": {
"coordinates.rel": false,
"distance": false,
"block_face": false,
"coordinates": false,
"registry_name": "OFF",
"mod_name": true
},
"create": {
"filter": true,
"goggles.requires_goggles": true,
"goggles": true,
"copper_backtank": true,
"blaze_burner": true,
"exact_block": true,
"crafting_blueprint": true,
"goggles.detailed": false,
"placard": true
},
"cookingforblockheads": {
"fridge": true,
"oven": true,
"sink": true,
"milk_jar": true,
"toaster": true
},
"drinkbeer": {
"mixed_beer": true,
"trade_box": true,
"beer_barrel": true
},
"securitycraft": {
"showowner": true,
"showmodules": true,
"showpasswords": true,
"info": true,
"showcustomname": true
},
"ae2": {
"part_icon": true,
"charger": true,
"debug": true,
"part_tooltip": true,
"grid_node_state": true,
"pattern_provider": true,
"part_mod_name": true,
"power_storage": true,
"crafting_monitor": true,
"part_name": true
}
}

@ -0,0 +1,150 @@
{
"create:blaze_burner": null,
"create:copper_backtank": null,
"create:contraption_inv": null,
"lootr:inventory": null,
"create:hide_boiler_tanks": null,
"create:crafting_blueprint": null,
"create:placard": null,
"create:exact_block": null,
"create:filter": null,
"create:goggles": null,
"mekanism:data_provider": null,
"mekanism:entity_data_provider": null,
"mekanism:tooltip_renderer": null,
"mekanism:remove_builtin": null,
"appliedcooking:kitchen_station": null,
"cookingforblockheads:milk_jar": null,
"cookingforblockheads:toaster": null,
"cookingforblockheads:oven": null,
"cookingforblockheads:fridge": null,
"cookingforblockheads:sink": null,
"minecraft:brewing_stand": null,
"minecraft:beehive": null,
"minecraft:command_block": null,
"minecraft:jukebox": null,
"minecraft:lectern": null,
"minecraft:redstone": null,
"minecraft:furnace": null,
"minecraft:animal_owner": null,
"minecraft:potion_effects": null,
"minecraft:mob_growth": null,
"minecraft:mob_breeding": null,
"minecraft:chicken_egg": null,
"minecraft:block_states": null,
"minecraft:horse_stats": null,
"minecraft:item_frame": null,
"minecraft:tnt_stability": null,
"minecraft:note_block": null,
"minecraft:armor_stand": null,
"minecraft:painting": null,
"minecraft:harvest_tool": null,
"minecraft:enchantment_power": null,
"minecraft:total_enchantment_power": null,
"minecraft:player_head": null,
"minecraft:villager_profession": null,
"minecraft:item_tooltip": null,
"minecraft:falling_block": null,
"minecraft:entity_health": null,
"minecraft:entity_armor": null,
"minecraft:crop_progress": null,
"minecraft:mob_spawner": null,
"minecraft:block_inventory": null,
"minecraft:fluid": null,
"minecraft:energy_storage": null,
"minecraft:progress": null,
"jade:object_name": null,
"jade:registry_name": null,
"jade:mod_name": null,
"jade:distance": null,
"jade:block_face": null,
"ae2:server_data": null,
"ae2:charger": null,
"ae2:crafting_monitor": null,
"ae2:pattern_provider": null,
"ae2:power_storage": null,
"ae2:grid_node_state": null,
"ae2:debug": null,
"ae2:part_name": null,
"ae2:part_icon": null,
"ae2:part_tooltip": null,
"ae2:part_mod_name": null,
"securitycraft:info": null,
"drinkbeer:beer_barrel": null,
"drinkbeer:trade_box": null,
"drinkbeer:mixed_beer": null,
"create:blaze_burner": null,
"create:copper_backtank": null,
"create:contraption_inv": null,
"lootr:inventory": null,
"create:hide_boiler_tanks": null,
"create:crafting_blueprint": null,
"create:placard": null,
"create:exact_block": null,
"create:filter": null,
"create:goggles": null,
"securitycraft:info": null,
"mekanism:data_provider": null,
"mekanism:entity_data_provider": null,
"mekanism:tooltip_renderer": null,
"mekanism:remove_builtin": null,
"appliedcooking:kitchen_station": null,
"cookingforblockheads:milk_jar": null,
"cookingforblockheads:toaster": null,
"cookingforblockheads:oven": null,
"cookingforblockheads:fridge": null,
"cookingforblockheads:sink": null,
"minecraft:brewing_stand": null,
"minecraft:beehive": null,
"minecraft:command_block": null,
"minecraft:jukebox": null,
"minecraft:lectern": null,
"minecraft:redstone": null,
"minecraft:furnace": null,
"minecraft:animal_owner": null,
"minecraft:potion_effects": null,
"minecraft:mob_growth": null,
"minecraft:mob_breeding": null,
"minecraft:chicken_egg": null,
"minecraft:block_states": null,
"minecraft:horse_stats": null,
"minecraft:item_frame": null,
"minecraft:tnt_stability": null,
"minecraft:note_block": null,
"minecraft:armor_stand": null,
"minecraft:painting": null,
"minecraft:harvest_tool": null,
"minecraft:enchantment_power": null,
"minecraft:total_enchantment_power": null,
"minecraft:player_head": null,
"minecraft:villager_profession": null,
"minecraft:item_tooltip": null,
"minecraft:falling_block": null,
"minecraft:entity_health": null,
"minecraft:entity_armor": null,
"minecraft:crop_progress": null,
"minecraft:mob_spawner": null,
"minecraft:block_inventory": null,
"minecraft:fluid": null,
"minecraft:energy_storage": null,
"minecraft:progress": null,
"jade:object_name": null,
"jade:registry_name": null,
"jade:mod_name": null,
"jade:distance": null,
"jade:block_face": null,
"ae2:server_data": null,
"ae2:charger": null,
"ae2:crafting_monitor": null,
"ae2:pattern_provider": null,
"ae2:power_storage": null,
"ae2:grid_node_state": null,
"ae2:debug": null,
"ae2:part_name": null,
"ae2:part_icon": null,
"ae2:part_tooltip": null,
"ae2:part_mod_name": null,
"drinkbeer:beer_barrel": null,
"drinkbeer:trade_box": null,
"drinkbeer:mixed_beer": null
}

@ -8,4 +8,6 @@ hidden_effects = [""]
ingredients_list = true
#Renders individual slots instead of a big one. Only works for REI
render_slots = false
#Removes vanilla tooltips rendered when an effect renders small (square box)
replace_vanilla_tooltips = true

@ -89,3 +89,58 @@ ad_astra:oxygen_conversion
minestuck:grist_cost
minestuck:punch_designix
minestuck:totem_lathe
occultism:crushing
occultism:miner
occultism:ritual
occultism:spirit_fire
primalmagick:arcane_workbench
primalmagick:concocter
primalmagick:dissolution_chamber
primalmagick:ritual_altar
primalmagick:runecarving_table
quark:influence
some_assembly_required:sandwiching_station
vampirism:alchemical_cauldron
vampirism:alchemy_table
vampirism:blessing
vampirism:hunter_weapon
vampirism:potion
vampirism:task
ae2:attunement
ae2:certus_growth
ae2:charger
ae2:condenser
ae2:entropy
ae2:inscriber
ae2:item_transformation
ad_astra_giselle_addon:fuel_loader
adorn:brewer
drinkbeer:brewing
ic2:alloy_smelter
ic2:beer_brewing
ic2:canner
ic2:compressor
ic2:electrolyzer
ic2:extractor
ic2:liquid_fuel
ic2:macerator
ic2:potion_brewing
ic2:rare_earth
ic2:reactor
ic2:recycler
ic2:refinery
ic2:rum_brewing
ic2:sawmill
ic2:scrap_box
ic2:uranium_enricher
powah:coolant
powah:energizing
powah:heat_source
powah:magmatic
powah:solid_coolant
biomancy:bio_brewing
biomancy:bio_forging
biomancy:decomposing
biomancy:digesting
botanypots:crop
botanypots:soil

@ -0,0 +1,5 @@
{
"renderDisabled": false,
"bypassVersionCheck": false,
"debugMode": false
}

@ -29,6 +29,11 @@
centered_title = true
# If enabled, tooltips with custom borders will always be at least wide enough to display all border decorations.
enforce_minimum_width = false
# If enabled, some unnecessary text and spacing will be removed from equipment tooltips.
compact_tooltips = true
# Which items should have a 3D model rendered in the tooltip. If set to "equipment", the model will only be rendered for items with durability.
#Allowed Values: NONE, EQUIPMENT, ALL
render_item_model = "EQUIPMENT"
# Entry types:
# Match all - Specifying just an asterisk (*) will match all items. Examples: "*"

@ -0,0 +1,11 @@
[general]
#Modify the rate of smoke produced by a tug. Min 0, Max 1, Default 0.4
#Range: 0.0 ~ 1.0
tugSmoke = 0.4
#Modify the rate of smoke produced by a locomotive. Min 0, Max 1, Default 0.2
#Range: 0.0 ~ 1.0
locomotiveSmoke = 0.2
#Disable indicator beacons for tug route item. Default false.
disableTugRouteBeacons = false

@ -0,0 +1,5 @@
[compat]
#Additional compatibility features for third-party mods, disable if broken by a third-party mod update.
create = true

@ -0,0 +1,6 @@
#General settings
[profiles]
#A list of dimensions with associated city generation profiles (format <dimensionid>=<profilename>
dimensionsWithProfiles = ["lostcities:lostcity=default"]

@ -0,0 +1,125 @@
{
"cities": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"cityLevel3Height": 99,
"cityMinRadius": 50,
"cityAvoidVoid": true,
"cityLevel1Height": 83,
"cityMaxRadius": 128,
"cityStyleThreshold": -1.0,
"cityChance": 0.01,
"cityThreshold": 0.2,
"cityLevel0Height": 75,
"cityStyleAlternative": "",
"cityPerlinInnerScale": 0.1,
"cityPerlinOffset": 0.1,
"cityLevel2Height": 91,
"oceanCorrectionBorder": 4,
"cityPerlinScale": 3.0
},
"client": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"horizon": -1.0,
"fogDensity": -1.0,
"fogBlue": -1.0,
"fogRed": -1.0,
"fogGreen": -1.0
},
"explosions": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"explosionMaxRadius": 35,
"explosionMinRadius": 15,
"explosionMinHeight": 75,
"miniExplosionChance": 0.0,
"miniExplosionMaxHeight": 100,
"miniExplosionMaxRadius": 12,
"debrisToNearbyChunkFactor": 200,
"explosionChance": 0.0,
"explosionMaxHeight": 90,
"miniExplosionMinRadius": 5,
"explosionsInCitiesOnly": true,
"miniExplosionMinHeight": 60
},
"lostcity": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"highwaySupports": true,
"ruinChance": 0.9,
"groundLevel": 71,
"railwayStationsEnabled": true,
"buildingChance": 0.3,
"railwaysCanEnd": false,
"buildingMaxFloorsChance": 6,
"bedrockLayer": 1,
"liquidBlock": "minecraft:water",
"rubbleLayer": true,
"buildingMinFloors": 0,
"seaLevel": -1,
"rubbleDirtScale": 2.0,
"fountainChance": 0.05,
"dataCenterChance": 0.1,
"highwaySecondaryPerlinScale": 10.0,
"spawnNotInBuilding": false,
"bridgeSupports": true,
"worldStyle": "standard",
"buildingMaxFloors": 8,
"avoidFoliage": false,
"buildingMinCellars": 0,
"buildingFrontChance": 0.2,
"baseBlock": "minecraft:stone",
"ruinMaxlevelPercent": 0.9,
"spawnBiome": "",
"avoidWater": false,
"building2x2Chance": 0.03,
"railwaysEnabled": true,
"highwayRequiresTwoCities": true,
"editMode": false,
"spawnCity": "",
"randomLeafBlockChance": 0.05,
"rubbleLeaveScale": 2.0,
"vineChance": 0.1,
"highwayLevelFromCities": 0,
"highwayPerlinFactor": 2.0,
"bridgeChance": 0.7,
"ruinMinlevelPercent": 0.0,
"buildingDoorwayChance": 0.6,
"icon": "textures/gui/icon_ancient.png",
"description": "Ancient jungle city, vines and leafs, ruined buildings",
"spawnSphere": "",
"forceSpawnInBuilding": false,
"terrainFixUpperMinOffset": -1,
"highwayDistanceMask": 7,
"terrainFixUpperMaxOffset": 1,
"generateLoot": true,
"terrainFixLowerMaxOffset": -3,
"chestWithoutLootChance": 0.2,
"terrainFixLowerMinOffset": -4,
"extraDescription": "",
"landscapeType": "default",
"generateLighting": false,
"libraryChance": 0.1,
"generateSpawners": true,
"buildingMinFloorsChance": 4,
"buildingWithoutLootChance": 0.2,
"railwayDungeonChance": 0.01,
"generateNether": false,
"parkChance": 0.2,
"corridorChance": 0.7,
"randomLeafBlockThickness": 6,
"buildingMaxCellars": 3,
"highwayMainPerlinScale": 50.0
},
"cityspheres": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"monorailOffset": -2,
"outsideSurfaceVariation": 1.0,
"monorailChance": 0.8,
"citySphereFactor": 1.2,
"citySphereChance": 0.7,
"citySphereClearAbove": 0,
"outsideProfile": "",
"sphereSurfaceVariation": 1.0,
"outsideGroundLevel": -1,
"onlyPredefined": false
},
"public": true
}

@ -0,0 +1,125 @@
{
"cities": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"cityLevel3Height": 99,
"cityMinRadius": 30,
"cityAvoidVoid": true,
"cityLevel1Height": 83,
"cityMaxRadius": 80,
"cityStyleThreshold": -1.0,
"cityChance": 0.00800000037997961,
"cityThreshold": 0.2,
"cityLevel0Height": 75,
"cityStyleAlternative": "",
"cityPerlinInnerScale": 0.1,
"cityPerlinOffset": 0.1,
"cityLevel2Height": 91,
"oceanCorrectionBorder": 4,
"cityPerlinScale": 3.0
},
"client": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"horizon": -1.0,
"fogDensity": -1.0,
"fogBlue": -1.0,
"fogRed": -1.0,
"fogGreen": -1.0
},
"explosions": {
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@ -0,0 +1,125 @@
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@ -0,0 +1,125 @@
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@ -0,0 +1,125 @@
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@ -0,0 +1,125 @@
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@ -0,0 +1,125 @@
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"terrainFixLowerMaxOffset": -3,
"chestWithoutLootChance": 0.2,
"terrainFixLowerMinOffset": -4,
"extraDescription": "Ruins and rubble are disabled and ravines are disabled in cities",
"landscapeType": "default",
"generateLighting": false,
"libraryChance": 0.1,
"generateSpawners": true,
"buildingMinFloorsChance": 4,
"buildingWithoutLootChance": 0.2,
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"randomLeafBlockThickness": 2,
"buildingMaxCellars": 3,
"highwayMainPerlinScale": 50.0
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"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"monorailOffset": -2,
"outsideSurfaceVariation": 1.0,
"monorailChance": 0.8,
"citySphereFactor": 1.2,
"citySphereChance": 0.7,
"citySphereClearAbove": 0,
"outsideProfile": "",
"sphereSurfaceVariation": 1.0,
"outsideGroundLevel": -1,
"onlyPredefined": false
},
"public": true
}

@ -0,0 +1,125 @@
{
"cities": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"cityLevel3Height": 99,
"cityMinRadius": 50,
"cityAvoidVoid": true,
"cityLevel1Height": 83,
"cityMaxRadius": 256,
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"cityChance": 0.2,
"cityThreshold": 0.2,
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"cityStyleAlternative": "",
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"cityPerlinOffset": 0.1,
"cityLevel2Height": 91,
"oceanCorrectionBorder": 4,
"cityPerlinScale": 3.0
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"client": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"horizon": -1.0,
"fogDensity": -1.0,
"fogBlue": -1.0,
"fogRed": -1.0,
"fogGreen": -1.0
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"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"explosionMaxRadius": 35,
"explosionMinRadius": 15,
"explosionMinHeight": 75,
"miniExplosionChance": 0.03,
"miniExplosionMaxHeight": 100,
"miniExplosionMaxRadius": 12,
"debrisToNearbyChunkFactor": 200,
"explosionChance": 0.002,
"explosionMaxHeight": 90,
"miniExplosionMinRadius": 5,
"explosionsInCitiesOnly": true,
"miniExplosionMinHeight": 60
},
"lostcity": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"highwaySupports": true,
"ruinChance": 0.05,
"groundLevel": 71,
"railwayStationsEnabled": true,
"buildingChance": 0.3,
"railwaysCanEnd": false,
"buildingMaxFloorsChance": 6,
"bedrockLayer": 1,
"liquidBlock": "minecraft:water",
"rubbleLayer": true,
"buildingMinFloors": 0,
"seaLevel": -1,
"rubbleDirtScale": 3.0,
"fountainChance": 0.05,
"dataCenterChance": 0.1,
"highwaySecondaryPerlinScale": 10.0,
"spawnNotInBuilding": false,
"bridgeSupports": true,
"worldStyle": "standard",
"buildingMaxFloors": 8,
"avoidFoliage": false,
"buildingMinCellars": 0,
"buildingFrontChance": 0.2,
"baseBlock": "minecraft:stone",
"ruinMaxlevelPercent": 1.0,
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"avoidWater": false,
"building2x2Chance": 0.03,
"railwaysEnabled": true,
"highwayRequiresTwoCities": true,
"editMode": false,
"spawnCity": "",
"randomLeafBlockChance": 0.1,
"rubbleLeaveScale": 6.0,
"vineChance": 0.009,
"highwayLevelFromCities": 0,
"highwayPerlinFactor": 2.0,
"bridgeChance": 0.7,
"ruinMinlevelPercent": 0.8,
"buildingDoorwayChance": 0.6,
"icon": "textures/gui/icon_onlycities.png",
"description": "The entire world is a city",
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"forceSpawnInBuilding": false,
"terrainFixUpperMinOffset": -1,
"highwayDistanceMask": 7,
"terrainFixUpperMaxOffset": 1,
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"onlyPredefined": false
},
"public": true
}

@ -0,0 +1,125 @@
{
"cities": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"cityLevel3Height": 99,
"cityMinRadius": 50,
"cityAvoidVoid": true,
"cityLevel1Height": 83,
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"fogBlue": -1.0,
"fogRed": -1.0,
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"highwayDistanceMask": 7,
"terrainFixUpperMaxOffset": 1,
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"citySphereClearAbove": 0,
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"sphereSurfaceVariation": 1.0,
"outsideGroundLevel": -1,
"onlyPredefined": false
},
"public": true
}

@ -0,0 +1,125 @@
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"cities": {
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"cityMinRadius": 50,
"cityAvoidVoid": true,
"cityLevel1Height": 83,
"cityMaxRadius": 128,
"cityStyleThreshold": -1.0,
"cityChance": 0.01,
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"oceanCorrectionBorder": 4,
"cityPerlinScale": 3.0
},
"client": {
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
"horizon": -1.0,
"fogDensity": -1.0,
"fogBlue": -1.0,
"fogRed": -1.0,
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},
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"explosionChance": 0.002,
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"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
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"icon": "textures/gui/icon_safe.png",
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"onlyPredefined": false
},
"public": true
}

@ -0,0 +1,125 @@
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"cityMinRadius": 50,
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"cityStyleThreshold": -1.0,
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},
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}

@ -0,0 +1,125 @@
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},
"public": true
}

@ -0,0 +1,26 @@
#Do not add the dark mode toggle buttons to the top of every menu.
hide_in_game_switcher = true
#Print menu type to game chat whenever a new menu screen is opened. Intended for finding menu types to be added to "menu_blacklist".
debug_container_types = false
#Screens to add a dark mode toggle button to, so that toggling is possible outside of inventory menus.
#Allowed Values: NONE, TITLE_SCREEN, PAUSE_SCREEN, BOTH
dark_mode_toggle_screens = "BOTH"
#Exclude certain menus from showing the dark mode switcher. Useful when the box intersects other screen elements.
menu_blacklist = []
#Specifies gui paths and resources to darken.
#End a path using '*' as a wildcard char to include every file (no nested directories) from that directory.
#Begin with a namespace or skip namespace to apply to all namespaces.
#Begin with '!' to exclude matches, list those exclusions after entries that would otherwise include them.
paths = ["textures/gui/*", "!minecraft:textures/gui/icons.png", "!minecraft:textures/gui/options_background.png", "textures/gui/container/*", "minecraft:textures/gui/container/creative_inventory/*", "trinkets:textures/gui/slots/*", "craftingtweaks:gui.png", "dankstorage:textures/container/gui/*", "ae2:textures/guis/*"]
#Use a dark theme for the configuration screens.
dark_theme = false
#Percentage of original interface brightness to apply.
#Range: 0.0 ~ 1.0
texture_darkness = 0.5
#The minimum brightness value of font while dark mode is enabled.
#Range: 0.0 ~ 1.0
font_brightness = 0.75
#Algorithm selector for darkening interface pixels.
#Allowed Values: GRAYSCALE_AND_HSP, HSP, GRAYSCALE_AND_HSL, HSL, GRAYSCALE_AND_LINEAR, LINEAR
darkening_algorithm = "GRAYSCALE_AND_HSP"

@ -0,0 +1,7 @@
{
// A map of special mention values to registered special mentions.
// When a special mention is available that is not present in this map, its default value will be used.
// To remove a mention key that is used because it's a default, set it to minemention:none
// A redirection of the `everyone` mention is not possible and will be ignored.
"mentions": {}
}

@ -0,0 +1,5 @@
["Configs for Modern Train Parts"]
#If wires render offscreen (might worsen performance)
render_wires_offscreen = false

@ -0,0 +1,12 @@
{
"use_mtr_font": false,
"show_announcement_messages": false,
"use_tts_announcements": false,
"hide_special_rail_colors": false,
"hide_translucent_parts": false,
"shift_to_toggle_sitting": false,
"language_options": 0,
"track_texture_offset": 0,
"dynamic texture resolution": 2,
"train_render_distance_ratio": 7
}

@ -1,7 +1,8 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Sat Jun 03 08:21:39 CEST 2023
#Wed Jun 21 12:56:29 CEST 2023
colorSpace=SRGB
disableUpdateMessage=false
enableDebugOptions=false
maxShadowRenderDistance=32
shaderPack=ComplementaryShaders_v4.7.1.zip
shaderPack=VanillaPlus_v3.1.zip
enableShaders=false

@ -0,0 +1,16 @@
#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled
disableAdvancementLocking = false
#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_<bookid>
noAdvancementBooks = []
#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode
testingMode = false
#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book.
inventoryButtonBook = ""
#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature.
useShiftForQuickLookup = false
#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing.
#Allowed Values: OVERFLOW, TRUNCATE, RESIZE
textOverflowMode = "RESIZE"
#How long in ticks the quick lookup key needs to be pressed before the book opens
quickLookupTime = 10

@ -0,0 +1,6 @@
#Client only settings, mostly things related to rendering
[client]
#Range: 0.0 ~ 0.05
minimumCameraDepth = 3.051850947599719E-5

@ -0,0 +1,18 @@
#General configuration settings
[general]
scaledFallDamage = true
scaledMotion = true
scaledReach = true
scaledAttack = true
scaledDefense = true
scaledHealth = true
scaledItemDrops = true
scaledProjectiles = true
scaledExplosions = true
keepAllScalesOnRespawn = false
accurateNetherPortals = true
scalesKeptOnRespawn = []
enableCommands = true
enableDebugCommands = false

@ -16,27 +16,27 @@
"itemPhysics": true,
"minecraftBlockBreakParticles": false,
"vinePhysics": true,
"capePhysics": true,
"capePhysics": false,
"fishingRodPhysics": true,
"leashPhysics": true,
"bannerPhysics": true,
"clothSmoothShading": false,
"clothSmoothShading": true,
"showUpdateNotifications": true,
"clothThreads": 1,
"leashLength": 3.0,
"fishingLineLength": 12.0,
"pvpServerCompatibility": false,
"snowballModel": 0,
"snowballImpact": 1,
"snowballShade": false,
"enderpearlModel": 0,
"enderpearlImpact": 1,
"enderpearlShade": false,
"eggModel": 0,
"eggImpact": 1,
"eggShade": false,
"snowballModel": 1,
"snowballImpact": 0,
"snowballShade": true,
"enderpearlModel": 1,
"enderpearlImpact": 0,
"enderpearlShade": true,
"eggModel": 1,
"eggImpact": 0,
"eggShade": true,
"crackPhysicsParticles": true,
"liquidPhysics": true,
"liquidPhysics": false,
"liquidSourceDistance": 6.0,
"liquidThreads": 2,
"bannerPhysicsRange": 48.0,
@ -44,7 +44,7 @@
"blockPhysicsRange": 96.0,
"vineRange": 32.0,
"waterDensity": 3,
"snowPhysics": true,
"snowPhysics": false,
"snowTracks": true,
"snowTrackEntities": 6,
"snowTrackDistance": 48.0,
@ -52,7 +52,7 @@
"grassSnowy": true,
"snowType": 0,
"snowSmoothShading": true,
"snowChunkSize": 0,
"snowChunkSize": 1,
"blockSettings": {
"Physics Type": 2,
"Lifetime": 4.0,
@ -116,7 +116,7 @@
"jointBreakForce": 1.0,
"jointBlood": 1.0,
"mobRagdollLimit": 16,
"clothEntityRange": 48.0,
"clothEntityRange": 48.2,
"clothForceArmor": false,
"oceanPuddles": true,
"oceanFoamAmount": 0.8,
@ -146,6 +146,10 @@
0.0,
-9.81,
0.0,
"ae2:spatial_storage",
0.0,
-9.81,
0.0,
"deeperdarker:otherside",
0.0,
-9.81,
@ -224,6 +228,10 @@
0.0,
2.0,
0.0,
"ae2:spatial_storage",
0.0,
2.0,
0.0,
"deeperdarker:otherside",
0.0,
2.0,

@ -1,4 +1,45 @@
{
"entityCustomizations": {},
"entityCustomizations": {
"physicsmod:yourself": {
"left_leg": [
"Jelly Leg - Left"
],
"head": [
"Jelly Head"
],
"right_arm": [
"Jelly Arm Slim - Right"
],
"right_leg": [
"Jelly Leg - Right"
],
"left_arm": [
"Jelly Arm Slim - Left"
],
"body": [
"Jelly Body"
]
},
"117459cd-a223-448f-be6a-c3792f132c99": {
"left_leg": [
"Jelly Leg - Left"
],
"head": [
"Jelly Head"
],
"right_arm": [
"Jelly Arm Slim - Right"
],
"right_leg": [
"Jelly Leg - Right"
],
"left_arm": [
"Jelly Arm Slim - Left"
],
"body": [
"Jelly Body"
]
}
},
"version": "7067d0d7c990ceb6f747f97502a07e59"
}

@ -1,40 +1,34 @@
{
"customizedDynamicBlocks": [
{
"blockID": "minecraft:birch_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:warped_trapdoor",
"settingID": 2,
"blockID": "minecraft:cave_vines",
"settingID": 0,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
"Can link": "minecraft:cave_vines_plant",
"Fixed on bottom": false,
"No gravity": false,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 45.0,
"Damping": 45.0
},
{
"blockID": "minecraft:warped_door",
"settingID": 1,
"blockID": "minecraft:chain",
"settingID": 0,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
"Fixed on bottom": false,
"No gravity": false,
"Side connection": true,
"Hitbox scale x": 1.5,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.5,
"Stiffness": 60.0,
"Damping": 40.0
},
{
"blockID": "minecraft:tall_grass",
"blockID": "minecraft:sunflower",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": true,
@ -47,18 +41,7 @@
"Damping": 48.0
},
{
"blockID": "minecraft:spruce_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:sugar_cane",
"blockID": "minecraft:peony",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": true,
@ -67,59 +50,15 @@
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 2300.0,
"Damping": 90.0
},
{
"blockID": "minecraft:crimson_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:mangrove_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:mangrove_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:crimson_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
"Stiffness": 110.0,
"Damping": 48.0
},
{
"blockID": "minecraft:tall_seagrass",
"blockID": "minecraft:tall_grass",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": true,
"No gravity": false,
"No gravity": true,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
@ -128,34 +67,34 @@
"Damping": 48.0
},
{
"blockID": "minecraft:weeping_vines",
"blockID": "minecraft:rose_bush",
"settingID": 0,
"Linked Physics": true,
"Can link": "minecraft:weeping_vines_plant",
"Fixed on bottom": false,
"No gravity": false,
"Fixed on bottom": true,
"No gravity": true,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 45.0,
"Damping": 45.0
"Stiffness": 110.0,
"Damping": 48.0
},
{
"blockID": "minecraft:peony",
"blockID": "minecraft:twisting_vines",
"settingID": 0,
"Linked Physics": true,
"Can link": "minecraft:twisting_vines_plant",
"Fixed on bottom": true,
"No gravity": true,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 110.0,
"Damping": 48.0
"Stiffness": 2400.0,
"Damping": 10.0
},
{
"blockID": "minecraft:lilac",
"blockID": "minecraft:large_fern",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": true,
@ -168,13 +107,12 @@
"Damping": 48.0
},
{
"blockID": "minecraft:cave_vines",
"blockID": "minecraft:vine",
"settingID": 0,
"Linked Physics": true,
"Can link": "minecraft:cave_vines_plant",
"Fixed on bottom": false,
"No gravity": false,
"Side connection": false,
"Side connection": true,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
@ -182,82 +120,38 @@
"Damping": 45.0
},
{
"blockID": "minecraft:jungle_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:dark_oak_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:iron_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:kelp",
"blockID": "minecraft:sugar_cane",
"settingID": 0,
"Linked Physics": true,
"Can link": "minecraft:kelp_plant",
"Fixed on bottom": true,
"No gravity": false,
"No gravity": true,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 45.0,
"Damping": 45.0
"Stiffness": 2300.0,
"Damping": 90.0
},
{
"blockID": "minecraft:sunflower",
"blockID": "minecraft:weeping_vines",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": true,
"No gravity": true,
"Can link": "minecraft:weeping_vines_plant",
"Fixed on bottom": false,
"No gravity": false,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 110.0,
"Damping": 48.0
},
{
"blockID": "minecraft:dark_oak_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
"Stiffness": 45.0,
"Damping": 45.0
},
{
"blockID": "minecraft:large_fern",
"blockID": "minecraft:tall_seagrass",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": true,
"No gravity": true,
"No gravity": false,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
@ -266,145 +160,31 @@
"Damping": 48.0
},
{
"blockID": "minecraft:spruce_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:jungle_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:acacia_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:iron_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:oak_trapdoor",
"settingID": 2,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:chain",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": false,
"No gravity": false,
"Side connection": true,
"Hitbox scale x": 1.5,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.5,
"Stiffness": 60.0,
"Damping": 40.0
},
{
"blockID": "minecraft:oak_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
},
{
"blockID": "minecraft:twisting_vines",
"blockID": "minecraft:lilac",
"settingID": 0,
"Linked Physics": true,
"Can link": "minecraft:twisting_vines_plant",
"Fixed on bottom": true,
"No gravity": true,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 2400.0,
"Damping": 10.0
},
{
"blockID": "minecraft:birch_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
"Stiffness": 110.0,
"Damping": 48.0
},
{
"blockID": "minecraft:vine",
"blockID": "minecraft:kelp",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": false,
"Can link": "minecraft:kelp_plant",
"Fixed on bottom": true,
"No gravity": false,
"Side connection": true,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 45.0,
"Damping": 45.0
},
{
"blockID": "minecraft:rose_bush",
"settingID": 0,
"Linked Physics": true,
"Fixed on bottom": true,
"No gravity": true,
"Side connection": false,
"Hitbox scale x": 1.0,
"Hitbox scale y": 1.0,
"Hitbox scale z": 1.0,
"Stiffness": 110.0,
"Damping": 48.0
},
{
"blockID": "minecraft:acacia_door",
"settingID": 1,
"Linked Physics": true,
"Hitbox scale x": 0.85,
"Hitbox scale y": 0.85,
"Hitbox scale z": 0.85,
"Stiffness": 1580.0,
"Damping": 8.0,
"Collision": true
}
]
}

@ -0,0 +1,111 @@
{
"key.plasmovoice.settings": "Настройки голосового чата",
"key.plasmovoice.general": "Основные",
"key.plasmovoice.general.mute_microphone": "Выключить микрофон",
"key.plasmovoice.general.disable_voice": "Выключить голосовой чат",
"key.plasmovoice.general.action": "Кнопка действия",
"key.plasmovoice.distance": "Дистанция голоса \"%s\"",
"key.plasmovoice.distance.increase": "Увеличить дистанцию",
"key.plasmovoice.distance.decrease": "Уменьшить дистанцию",
"key.plasmovoice.occlusion": "Затухание звука через блоки",
"key.plasmovoice.occlusion.toggle": "Вкл/выкл затухание звука",
"gui.plasmovoice.title": "Настройки %1$s %2$s",
"gui.plasmovoice.toggle.microphone": "Вкл/выкл микрофон\n%s",
"gui.plasmovoice.toggle.voice": "Вкл/выкл голосовой чат\n%s",
"gui.plasmovoice.toggle.currently": "Сейчас: %s",
"gui.plasmovoice.toggle.enabled": "ВКЛ",
"gui.plasmovoice.toggle.disabled": "ВЫКЛ",
"gui.plasmovoice.devices": "Устройства",
"gui.plasmovoice.devices.microphone": "Микрофон",
"gui.plasmovoice.devices.activation_threshold": "Порог активации",
"gui.plasmovoice.devices.activation_threshold.tooltip": "Работает только при активации голосом\n\nПоставьте слайдер в позицию где звукпереходит через порог активации только когда вы говорите\n\nНажмите на иконку, чтобы включить тестирование микрофона и услышать ваш голос",
"gui.plasmovoice.devices.not_available": "Не доступен",
"gui.plasmovoice.devices.default": "System Default",
"gui.plasmovoice.devices.microphone_volume": "Громкость микрофона",
"gui.plasmovoice.devices.noise_suppression": "Шумоподавление",
"gui.plasmovoice.devices.noise_suppression.tooltip": "Шумоподавление RNNoise\n\nИспользует нейронные сети. Хорошо работает, но может нагружать процессор\n\nПрименяется к вашему микрофону.",
"gui.plasmovoice.devices.stereo_capture": "Стерео захват",
"gui.plasmovoice.devices.stereo_capture.tooltip": "Захватывает звук в стерео, зачем конвертирует в моно.\nМожет улучшить качество, но делает звук тише.",
"gui.plasmovoice.devices.output": "Устройство вывода",
"gui.plasmovoice.devices.output_device": "Устройство вывода",
"gui.plasmovoice.devices.volume": "Громкость голосового чата",
"gui.plasmovoice.devices.volume.tooltip": "Громкость больше 100% может вызвать перегрузки.",
"gui.plasmovoice.devices.occlusion": "Заглушение через блоки",
"gui.plasmovoice.devices.occlusion.tooltip": "Отправляет луч от игрока к каждому источнику, звука, и заглушает его, если луч проходит через блоки\n\nПолезно, если вы не хотите слышать людей через стены. Но иногда работает криво, поэтому лучше не включать, если вам это не нужно",
"gui.plasmovoice.devices.directional_sources": "Направленные источники",
"gui.plasmovoice.devices.directional_sources.tooltip": "Делает звук тише, если источник не направлен на вас, и находится вне указанного угла\n\nПрименяется к игрокам которых слышите вы",
"gui.plasmovoice.devices.hrtf": "HRTF",
"gui.plasmovoice.devices.hrtf.tooltip": "Улучшает позиционирование аудио, проще понять, где в 3D пространстве находится источник звука\n\nМожет сделать качество звука хуже\n\nПрименяется к игрокам которых слышите вы",
"gui.plasmovoice.activation": "Активации",
"gui.plasmovoice.activation.type": "Тип активации",
"gui.plasmovoice.activation.type_ptt": "Push-To-Talk",
"gui.plasmovoice.activation.type_voice": "Голос",
"gui.plasmovoice.activation.type_inherit": "Наследование",
"gui.plasmovoice.activation.ptt_button": "Кнопка Push-To-Talk",
"gui.plasmovoice.activation.toggle_button": "Кнопка переключения",
"gui.plasmovoice.activation.distance": "Дистанция \"%s\"",
"gui.plasmovoice.advanced": "Продвинутые",
"gui.plasmovoice.advanced.visual": "Визуальные и интерфейс",
"gui.plasmovoice.advanced.visualize_voice_distance": "Визуализировать дистанцию",
"gui.plasmovoice.advanced.visualize_voice_distance_on_join": "Визуализировать при входе",
"gui.plasmovoice.advanced.audio_engine": "Звуковой движок",
"gui.plasmovoice.advanced.directional_sources_angle": "Угол напр. источников",
"gui.plasmovoice.advanced.directional_sources_angle.tooltip": "Угол, в котором вы слышите источник с громкостью 100%, если включены направленные источники. 360 градусов это как если направленные источники не включены",
"gui.plasmovoice.advanced.stereo_sources_to_mono": "Моно стерео источники",
"gui.plasmovoice.advanced.stereo_sources_to_mono.tooltip": "Аддоны могут использовать стерео для улучшения качества звука. Качество намного лучше, но нет позиционирования. Звук будет только затухать с дистанцией\n\nКогда эта опция включена, стерео источники будете конвертированы в обычные моно источники. Качество хуже, но у них будет позиционирование.",
"gui.plasmovoice.advanced.panning": "Стерео позиционирование",
"gui.plasmovoice.hotkeys": "Клавиши",
"gui.plasmovoice.volume": "Громкость",
"gui.plasmovoice.volume.sources": "Громкость источников",
"gui.plasmovoice.volume.players": "Громкость игроков",
"gui.plasmovoice.volume.players_search": "Поиск...",
"gui.plasmovoice.about.made_by": "Авторы %s",
"gui.plasmovoice.about.huix": "Концепт и Дизайн",
"gui.plasmovoice.about.programming": "Код",
"gui.plasmovoice.about.artist": "Художник",
"gui.plasmovoice.about.contributor": "Contributor",
"gui.plasmovoice.about.translator": "%s перевод",
"gui.plasmovoice.about.links": "Страницы %s",
"gui.plasmovoice.about.copyright": "Пожалуйста, используйте только оригинальные источники для скачивания, и не распространяйте мод без нашего разрешения",
"gui.plasmovoice.overlay": "Оверлей",
"gui.plasmovoice.overlay.activation_icon": "Иконка активации",
"gui.plasmovoice.overlay.activation_icon_show": "Показывать иконки",
"gui.plasmovoice.overlay.activation_icon_position": "Позиция иконок",
"gui.plasmovoice.overlay.activation_icon_position.choose": "Выберите расположение иконки",
"gui.plasmovoice.overlay.hud_position.top_left": "Слева сверху",
"gui.plasmovoice.overlay.hud_position.top_center": "По центру сверху",
"gui.plasmovoice.overlay.hud_position.top_right": "Справа сверху",
"gui.plasmovoice.overlay.hud_position.bottom_left": "Слева снизу",
"gui.plasmovoice.overlay.hud_position.bottom_center": "По центру снизу",
"gui.plasmovoice.overlay.hud_position.bottom_right": "Справа снизу",
"gui.plasmovoice.overlay.source_icons": "Иконки энтити",
"gui.plasmovoice.overlay.show_source_icons": "Отображать иконки",
"gui.plasmovoice.overlay.show_source_icons.hud": "Только GUI",
"gui.plasmovoice.overlay.show_source_icons.always": "Всегда",
"gui.plasmovoice.overlay.show_source_icons.hidden": "Скрыто",
"gui.plasmovoice.overlay.show_static_source_icons": "Статические источники",
"gui.plasmovoice.overlay.enable": "Включить оверлей",
"gui.plasmovoice.overlay.position": "Расположение оверлея",
"gui.plasmovoice.overlay.position.choose": "Выберите расположение оверлея",
"gui.plasmovoice.overlay.style": "Стиль оверлей",
"gui.plasmovoice.overlay.style.name_skin": "Ник и скин",
"gui.plasmovoice.overlay.style.skin": "Только скин",
"gui.plasmovoice.overlay.style.name": "Только ник",
"gui.plasmovoice.overlay.sources": "Оверлей источников",
"gui.plasmovoice.overlay.sources.when_talking": "Когда говорят",
"gui.plasmovoice.overlay.sources.always": "Всегда",
"gui.plasmovoice.overlay.sources.never": "Никогда",
"gui.plasmovoice.addons": "Аддоны",
"gui.plasmovoice.not_available": "Plasmo Voice не установлен на этом сервере",
"gui.plasmovoice.connecting": "Подключение к UDP серверу...",
"gui.plasmovoice.cannot_connect_to_udp": "Не удалось подключиться к UDP серверу,\nскорее всего закрыт порт. Прочитайте вики:%s",
"pv.activation.parent": "Основная",
"message.plasmovoice.close": "Закрыть",
"message.plasmovoice.on": "Вкл",
"message.plasmovoice.off": "Выкл",
"message.plasmovoice.occlusion_changed": "Заглушение звука через блоки: %s",
"message.plasmovoice.distance_changed": "Дистанция \"%s\": %d",
"message.plasmovoice.update_available": "Доступна новая версия Plasmo Voice %1$s: %2$s",
"message.plasmovoice.update_available.click": "Скачать",
"message.plasmovoice.update_available.hover": "%s"
}

@ -0,0 +1,122 @@
debug = false
disable_crowdin = false
check_for_updates = false
[[key_bindings]]
name = "key.plasmovoice.general.mute_microphone"
any_context = false
category = "key.plasmovoice.general"
[[key_bindings.keys]]
code = 344
type = "KEYSYM"
[[key_bindings]]
name = "key.plasmovoice.proximity.ptt"
any_context = true
category = "hidden"
[[key_bindings.keys]]
code = 313
type = "KEYSYM"
[[key_bindings]]
name = "key.plasmovoice.proximity.distance_increase"
any_context = false
category = "hidden"
[[key_bindings.keys]]
code = 334
type = "KEYSYM"
[[key_bindings]]
name = "key.plasmovoice.proximity.distance_decrease"
any_context = false
category = "hidden"
[[key_bindings.keys]]
code = 333
type = "KEYSYM"
[[key_bindings]]
name = "key.plasmovoice.proximity.toggle"
any_context = false
category = "hidden"
[[key_bindings.keys]]
code = 313
type = "KEYSYM"
[[key_bindings]]
name = "key.plasmovoice.occlusion.toggle"
any_context = false
category = "key.plasmovoice.occlusion"
[[key_bindings.keys]]
code = 335
type = "KEYSYM"
[servers.83f4c964-9197-4309-8518-ce653a979bf7.distances]
4aec07ba-d109-3345-9a0a-92022a116cd0 = 32
[voice]
disabled = false
microphone_disabled = false
activation_threshold = 0.0
input_device = ""
output_device = ""
use_javax_input = false
microphone_volume = 2.0
noise_suppression = true
volume = 1.0
compressor_limiter = true
sound_occlusion = true
directional_sources = true
hrtf = true
stereo_capture = false
[voice.volumes.source_88ddfccd-3dca-484f-8229-00ba72729f63]
volume = 1.0
[voice.volumes.source_727ac6bf-c643-4693-9517-a731f03c1f93]
volume = 1.0
[voice.volumes.source_930e6c3a-148e-4efc-8f85-b32da1c8e8fb]
volume = 1.0
[voice.volumes.source_f1d701f8-cb28-4af0-af2c-90073353cae9]
volume = 1.0
[voice.volumes.proximity]
volume = 1.0
[voice.volumes.source_a6fb8711-eeb3-41dc-a6f8-819bffe85e11]
volume = 1.0
[voice.volumes.source_e2d19d05-4c27-4252-8b87-d1840e07b23d]
volume = 1.0
[voice.volumes.source_48a93763-a3b1-43be-ac7e-9bb5d439ac16]
volume = 1.0
[voice.volumes.source_5dc1cc1d-427d-4efc-8a1e-c2c89cde3f00]
volume = 1.0
[voice.volumes.source_1461a9c6-c129-42aa-8d24-8d84f3462d36]
volume = 1.0
[advanced]
visualize_voice_distance = true
visualize_voice_distance_on_join = false
compressor_threshold = -10
limiter_threshold = -6
directional_sources_angle = 145
stereo_sources_to_mono = false
panning = true
camera_sound_listener = true
exponential_volume_slider = true
exponential_distance_gain = true
[overlay]
show_activation_icon = true
activation_icon_position = "BOTTOM_LEFT"
show_source_icons = 1
show_static_source_icons = true
overlay_enabled = true
overlay_position = "TOP_LEFT"
overlay_style = "NAME"
[overlay.source_states]
proximity = "ON"

@ -0,0 +1,6 @@
# Please be aware that enabling any third-party mod integration introduces instability and performance overheads, caution is strongly advised.
# If crashes or issues arise, disable the related modules as the first step in troubleshooting and report the issue to Polymorph.
fastfurnace = true
fastsuite = true
fastbench = true

@ -0,0 +1,381 @@
{
// World generation config options.
"worldgen": {
// Enable this to disable worldgen entirely. If true, the other options have no effect.
"disable_all": false,
"poor_uraninite_veins_per_chunk": 8,
"uraninite_veins_per_chunk": 6,
"dense_uraninite_veins_per_chunk": 3,
"dry_ice_veins_per_chunk": 9
},
// Other general config options.
"general": {
// Enable this to get Player Aerial Pearl by right clicking a Zombie or Husk with a Aerial Pearl.
"player_aerial_pearl": true,
// Enable this to get Dimensional Binding card by right clicking an Enderman or Endermite with a Binding card.
"dimensional_binding_card": true,
// Enable this to get Lens Of Ender by right clicking an Enderman or Endermite with a Photoelectric Pane.
"lens_of_ender": true,
// List of fluids used in the Magmator.
"magmatic_fluids": {
"minecraft:lava": 10000
},
// List of coolant fluids used in the Reactor and the Thermo Generator.
"coolant_fluids": {
"minecraft:water": 1
},
// List of heat source blocks used under Thermo Generator.
"heat_blocks": {
"powah:blazing_crystal_block": 2800,
"minecraft:lava": 1000,
"minecraft:magma_block": 800
},
// Energy produced per fuel tick in the Furnator.
"energy_per_fuel_tick": 30,
"energizing_range": 4,
/* Multiplier to the required energy applied after an energizing recipe is read.
Use this to adjust the cost of ALL energizing recipes.
*/
"energizing_energy_ratio": 1.0
},
// Configuration of energy values for generators.
"generators": {
"furnators": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 80,
"hardened": 200,
"blazing": 800,
"niotic": 2000,
"spirited": 8000,
"nitro": 40000
}
},
"magmators": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 80,
"hardened": 200,
"blazing": 800,
"niotic": 2000,
"spirited": 8000,
"nitro": 40000
}
},
"reactors": {
"capacities": {
"starter": 250000,
"basic": 1000000,
"hardened": 2500000,
"blazing": 10000000,
"niotic": 25000000,
"spirited": 100000000,
"nitro": 500000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"generation_rates": {
"starter": 250,
"basic": 1000,
"hardened": 2500,
"blazing": 10000,
"niotic": 25000,
"spirited": 100000,
"nitro": 500000
}
},
"solar_panels": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 60,
"hardened": 100,
"blazing": 200,
"niotic": 400,
"spirited": 800,
"nitro": 2000
}
},
"thermo_generators": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 60,
"hardened": 100,
"blazing": 200,
"niotic": 400,
"spirited": 800,
"nitro": 2000
}
}
},
// Configuration of energy values for other devices.
"devices": {
"batteries": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
}
},
"cables": {
"transfer_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
}
},
"dischargers": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
}
},
"ender_cells": {
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"channels": {
"starter": 1,
"basic": 2,
"hardened": 3,
"blazing": 5,
"niotic": 7,
"spirited": 9,
"nitro": 12
}
},
"ender_gates": {
"transfer_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
},
"channels": {
"starter": 1,
"basic": 2,
"hardened": 3,
"blazing": 5,
"niotic": 7,
"spirited": 9,
"nitro": 12
}
},
"energy_cells": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
}
},
"energizing_rods": {
"capacities": {
"starter": 10000,
"basic": 40000,
"hardened": 100000,
"blazing": 400000,
"niotic": 1000000,
"spirited": 4000000,
"nitro": 20000000
},
"transfer_rates": {
"starter": 100,
"basic": 400,
"hardened": 1000,
"blazing": 4000,
"niotic": 10000,
"spirited": 40000,
"nitro": 200000
}
},
"hoppers": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"charging_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
}
},
"player_transmitters": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"charging_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
}
}
}
}

@ -1,9 +1,9 @@
#Misc settings
[misc]
#Show affinities of blocks and items even without scanning them
showUnscannedAffinities = false
#Progress rate modifier for Research Table theory yields
#Allowed Values: SLOW, NORMAL, FAST
theorycraftSpeed = "NORMAL"
#Show affinities of blocks and items even without scanning them
showUnscannedAffinities = false

@ -1,7 +1,7 @@
[client]
#If true, renders enchanted guns from Project Arsenal with the purple enchantment glint. True by default.
enableGunEnchantmentGlint = true
enableGunEnchantmentGlint = false
[client.gun_tooltip_info]
#If true, shows Reload Amount of the gun on the tooltip. True by default.

@ -3,7 +3,7 @@
[common.experimental]
#If true, forces guns that have the dyeing behaviour turned off by default to be dye-able again. This option could be useful to modpack and/or resource pack developers. False by default.
forceGunDyeAbility = false
forceGunDyeAbility = true
#If true, force disables tooltips related to the Fire Mode Selector on all guns using said feature. This option should only be used when this feature is causing issues. False by default.
forceDisableFireModeTooltips = false

@ -38,7 +38,7 @@
"Enable Onboarding" = true
#Set to false to disable the behavior where quark will automatically hide any disabled items
"Hide Disabled Content" = true
#Set to false to disable Quark's item info when viweing recipe/uses for an item in JEI
#Set to false to disable Quark's item info when viewing recipe/uses for an item in JEI
"Enable Jei Item Info" = true
#For JEI info purposes, add any items here to specifically disable their JEI info from Quark. Note that Quark already only shows info that's relevant to which features are enabled
"Suppressed Info" = []
@ -377,6 +377,12 @@
"Attack Damage" = 2
#How many ticks do you have to wait between using the pickarang again
Cooldown = 10
#Whether this pickarang type can act as a hoe.
"Can Act As Hoe" = false
#Whether this pickarang type can act as a shovel.
"Can Act As Shovel" = true
#Whether this pickarang type can act as an axe.
"Can Act As Axe" = true
[tools.pickarang.flamerang]
#How long it takes before the Pickarang starts returning to the player if it doesn't hit anything.
@ -391,6 +397,12 @@
"Attack Damage" = 3
#How many ticks do you have to wait between using the pickarang again
Cooldown = 10
#Whether this pickarang type can act as a hoe.
"Can Act As Hoe" = false
#Whether this pickarang type can act as a shovel.
"Can Act As Shovel" = true
#Whether this pickarang type can act as an axe.
"Can Act As Axe" = true
[tools.pickarang.echorang]
#How long it takes before the Pickarang starts returning to the player if it doesn't hit anything.
@ -405,6 +417,12 @@
"Attack Damage" = 2
#How many ticks do you have to wait between using the pickarang again
Cooldown = 10
#Whether this pickarang type can act as a hoe.
"Can Act As Hoe" = true
#Whether this pickarang type can act as a shovel.
"Can Act As Shovel" = true
#Whether this pickarang type can act as an axe.
"Can Act As Axe" = true
[tools.pathfinder_maps]
#In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes.
@ -457,6 +475,10 @@
"Desert Temple Weight" = 8
"Item Quality" = 0
"Apply Cost" = 5
#Whether you can blend runes of each of the 'primary' colors plus white to create rainbow runes.
"Rainbow Rune Craftable" = true
#Whether you can blend runes of the 'primary' colors to create other colors of rune.
"Color Blending Runes" = true
[tools.bottled_cloud]
"Cloud Level Bottom" = 191
@ -483,6 +505,8 @@
"Curse Gear" = false
#Allows combining tomes with normal books
"Combine With Books" = true
#Whether a sanity check is performed on the valid enchantments. If this is turned off, enchantments such as Silk Touch will be allowed to generate Ancient Tomes, if explicitly added to the Valid Enchantments.
"Sanity Check" = true
[tools.ambient_discs]
"Drop On Spider Kill" = true
@ -536,6 +560,7 @@
"Better Elytra Rocket" = true
"Automatic Recipe Unlock" = true
"Armed Armor Stands" = true
"Sponges Better" = true
[tweaks.utility_recipes]
#Can any wool color be dyed?
@ -718,6 +743,14 @@
#If enabled, advancements granting recipes will be stopped from loading, potentially reducing the lagspike on first world join.
"Filter Recipe Advancements" = true
[tweaks.sponges_better]
#The maximum number of water tiles that a sponge can soak up. Vanilla default is 64.
#Allowed values: [64,)
"Maximum Water Drain" = 256
#The maximum number of water tiles that a sponge can 'crawl along' for draining. Vanilla default is 6.
#Allowed values: [6,)
"Maximum Crawl Distance" = 10
[world]
"Spiral Spires" = true
Permafrost = true
@ -1617,6 +1650,10 @@
"Enable Dimension Locked Elytra" = true
"Non Griefing Entities" = ["minecraft:creeper", "minecraft:enderman"]
"Elytra Allowed Dimensions" = ["minecraft:the_end"]
#Makes falling blocks not able to be duped via dimension crossing
"Disable Falling Block Dupe" = true
#Fixes several piston physics exploits, most notably including TNT duping
"Disable Piston Physics Exploits" = true
[experimental.enchantments_begone]
"Enchantments To Begone" = []
@ -1696,7 +1733,7 @@
"Allow Books" = true
#Set this to true to allow treasure enchantments to be rolled as pieces
"Allow Treasures" = false
#Add specific enchantments to matrix enchanter. Meant for treasure ones
#Any treasure enchantment IDs here will be able to appear in books in matrix enchanting
"Treasure Whitelist" = []
#Set to false to disable the tooltip for items with pending enchantments
"Show Tooltip" = true

@ -0,0 +1,12 @@
#General settings
[general]
#Journeymap train overlay update time (in ticks)
#Range: 1 ~ 600
journeymapUpdateTicks = 1
#Journeymap train overlay old marker removal check time (in ticks)
#Range: 10 ~ 1200
journeymapObsolescenceCheckTicks = 200
#Show extended debug info in coupler goggle overlay
extendedCouplerDebug = false

@ -0,0 +1,23 @@
#General settings
[general]
#Outside-of-render-distance train sync time (in ticks)
#Range: 10 ~ 600
farTrainUpdateTicks = 200
#In-render-distance train sync time (in ticks)
#Range: 1 ~ 600
nearTrainUpdateTicks = 1
#Conductor whistle is limited to the owner of a train
mustOwnBoundTrain = false
#Coupler will require points to be on the same or adjacent track edge, this will prevent the coupler from working if there is any form of junction in between the two points.
strictCoupler = false
#Register integration tracks for mods that are not present
registerMissingTracks = false
#Semaphore settings
[semaphore]
#Simplified semaphore placement
simplifiedSemaphorePlacement = true
#Whether semaphore color order is reversed when the semaphores are oriented upside-down
semaphoresFlipYellowOrder = false

@ -1,5 +1,5 @@
#Reforgium properties file
#Sat Jun 03 08:20:14 CEST 2023
#Wed Jun 21 12:55:32 CEST 2023
fix-exterior-vertex-lighting=auto
ambient-occlusion-mode=auto
always-tesselate-blocks=auto

@ -1,173 +0,0 @@
{
"basics": {
"favorites": [
"{id:\"ftbteams:my_team\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbteams:textures/teams.png\",\"x\":0,\"click\":\"ftbteams:open_gui\",\"loading_screen\":true}',type:\"ftblibrary:sidebar_button\"}",
"{id:\"ftbchunks:chunks\",json:'{\"group\":\"ftblibrary:util\",\"icon\":\"ftblibrary:icons/map\",\"x\":310,\"click\":\"ftbchunks:open_gui\"}',type:\"ftblibrary:sidebar_button\"}"
],
"hiddenFavorites": [],
"displayHistory": [],
// Declares whether cheating mode is on.
"cheating": true,
"favoritesEnabled": true,
"keyBindings": {
"recipeKeybind": {
"keyCode": "key.keyboard.r",
"modifier": 0
},
"usageKeybind": {
"keyCode": "key.keyboard.u",
"modifier": 0
},
"hideKeybind": {
"keyCode": "key.keyboard.o",
"modifier": 2
},
"previousPageKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"nextPageKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"focusSearchFieldKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"copyRecipeIdentifierKeybind": {
"keyCode": "key.mouse.middle",
"modifier": 0
},
"favoriteKeybind": {
"keyCode": "key.keyboard.a",
"modifier": 0
},
"exportImageKeybind": {
"keyCode": "key.keyboard.f8",
"modifier": 0
},
"previousScreenKeybind": {
"keyCode": "key.keyboard.backspace",
"modifier": 0
}
},
// Declares whether REI is visible.
"overlayVisible": true,
"cheatingStyle": "GRAB",
"motion": {
"favoritesAnimation": true
}
},
"advanced": {
"filtering": {
"shouldFilterDisplays": true,
"filteringRules": [
"{id:\"roughlyenoughitems:manual\",rule:{}}",
"{id:\"roughlyenoughitems:basic\",rule:{}}",
"{id:\"roughlyenoughitems:hidden_from_recipe_viewers\",rule:{}}"
],
"filteringQuickCraftCategories": { },
"filteredStacks": []
},
"enableJeiCompatibilityLayer": true,
"tooltips": {
// Declares whether REI should append mod names to entries.
"appendModNames": true,
// Declares whether favorites tooltip should be displayed.
"displayFavoritesTooltip": false,
"displayIMEHints": true
},
"layout": {
// The ordering of the items on the entry panel.
"entryPanelOrdering": "REGISTRY_ASCENDING",
// Declares the maximum amount of recipes displayed in a page if possible.
"maxRecipesPerPage": 8,
// Declares the maximum amount of recipes displayed in a page if possible.
"maxRecipesPageHeight": 300,
// Declares whether entry rendering time should be debugged.
"debugRenderTimeRequired": false,
// Merges displays with equal contents under 1 display.
"mergeDisplayUnderOne": true,
"favoriteAddWidgetMode": "ALWAYS_VISIBLE"
},
"accessibility": {
"entrySize": 1.0,
// Declares the position of the entry panel.
"displayPanelLocation": "RIGHT",
// Declares how the scrollbar in composite screen should act.
"compositeScrollBarPermanent": false,
"toastDisplayedOnCopyIdentifier": true,
// Declares whether REI should use compact tabs for categories.
"useCompactTabs": true,
// Declares whether REI should use compact tab buttons for categories.
"useCompactTabButtons": false
},
"search": {
// Declares whether search time should be debugged.
"debugSearchTimeRequired": false,
// Declares whether REI should search async.
"asyncSearch": true,
// Declares how many entries should be grouped one async search.
"asyncSearchPartitionSize": 100,
"patchAsyncThreadCrash": true,
"tooltipSearch": "ALWAYS",
"tagSearch": "PREFIX",
"identifierSearch": "ALWAYS",
"modSearch": "PREFIX"
},
"commands": {
// Declares the command used to change gamemode.
"gamemodeCommand": "/gamemode {gamemode}",
// Declares the command used in servers to cheat items.
"giveCommand": "/give {player_name} {item_identifier}{nbt} {count}",
// Declares the command used to change weather.
"weatherCommand": "/weather {weather}",
// Declares the command used to change time.
"timeCommand": "/time set {time}"
},
"miscellaneous": {
// Declares whether arrows in containers should be clickable.
"clickableRecipeArrows": true,
"registerRecipesInAnotherThread": true,
"newFastEntryRendering": true,
"cachingFastEntryRendering": false,
"cachingDisplayLookup": true
}
},
"appearance": {
"recipeScreenType": "ORIGINAL",
// Declares the appearance of REI windows.
"theme": "DARK",
"layout": {
// Declares the position of the search field.
"searchFieldLocation": "CENTER",
// Declares the position of the config button.
"configButtonLocation": "LOWER",
// Declares whether the craftable filter button is enabled.
"showCraftableOnlyButton": true
},
// Declares the appearance of recipe's border.
"recipeBorder": "DEFAULT",
// Declares whether entry panel is scrolled.
"scrollingEntryListWidget": false,
"horizontalEntriesBoundaries": 1.0,
"verticalEntriesBoundaries": 1.0,
"horizontalEntriesBoundariesColumns": 50,
"verticalEntriesBoundariesRows": 1000,
"favoritesHorizontalEntriesBoundaries": 1.0,
"favoritesHorizontalEntriesBoundariesColumns": 50,
"syntaxHighlightingMode": "COLORFUL",
"isFocusModeZoomed": false
},
"functionality": {
"inputMethod": null,
// Declares whether REI should remove the recipe book.
"disableRecipeBook": false,
// Declares whether mob effects should be on the left side instead of the right side.
"leftSideMobEffects": false,
// Declares whether subsets is enabled.
"isSubsetsEnabled": false,
"allowInventoryHighlighting": true,
"itemCheatingMode": "REI_LIKE"
}
}

@ -1 +0,0 @@
{"UUID":"117459cda223448fbe6ac3792f132c99","shownHints":["text.rei.hint.favorites.discover"]}

@ -1,2 +0,0 @@
#Pinyin Options
#Sat Jun 03 08:24:08 CEST 2023

@ -1,3 +0,0 @@
#Double Pinyin Options
#Sat Jun 03 08:24:08 CEST 2023
Converter=sougou

@ -0,0 +1,3 @@
#Display a thank you message at spawn?
sayThanksMessage = false

@ -1,5 +1,5 @@
#Display a 'tip' message at spawn?
sayThanksMessage = true
sayThanksMessage = false
#How fast can you rotate when mounted to a camera and holding W-A-S-D?
#Range: 0.0 ~ 1.7976931348623157E308
cameraSpeed = 2.0

@ -8,7 +8,11 @@
"toggle.day": true,
"toggle.night": true
},
"ftbessentials": {
"trash_can": true
},
"ftbchunks": {
"chunks": true
"chunks": true,
"claim_chunks": true
}
}

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