update
parent
8fbc6a4514
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/** EMI Config */
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#general {
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/**
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* Whether EMI is enabled and visible.
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*/
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enabled: true;
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/**
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* Whether cheating in items is enabled.
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*/
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cheat-mode: true;
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/**
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* How much EMI should use tooltips and popups to show controls and information.
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*/
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help-level: normal;
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/**
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* Whether normal search queries should include the tooltip.
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*/
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search-tooltip-by-default: true;
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/**
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* Whether normal search queries should include the mod name.
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*/
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search-mod-name-by-default: true;
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/**
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* Whether normal search queries should include the stack's tags.
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*/
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search-tags-by-default: true;
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}
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#ui {
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/**
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* Which action should be performed when clicking the recipe book.
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*/
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recipe-book-action: toggle-craftables;
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/**
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* Where to display status effects in the inventory.
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*/
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effect-location: top;
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/**
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* Whether to display a gray overlay when hovering over a stack.
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*/
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show-hover-overlay: true;
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/**
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* Whether to add mod name to tooltips
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*/
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append-mod-id: true;
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/**
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* Whether to add mod name to item tooltips, in case another mod provides behavior
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*/
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append-item-mod-id: true;
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/**
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* Prevents recipes being quick crafted from shifting around under the cursor.
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*/
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miscraft-prevention: true;
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/**
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* The unit to display fluids as.
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*/
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fluid-unit: millibuckets;
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/**
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* Whether to use the batched render system. Batching is faster, but may have
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* incompatibilities with shaders or other mods.
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*/
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use-batched-renderer: true;
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/**
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* Whether to have the search bar in the center of the screen, instead of to the
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* side.
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*/
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center-search-bar: true;
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/**
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* Which sidebar type to switch to when searching.
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*/
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search-sidebar-focus: index;
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/**
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* Which sidebar type to focus when the search is empty.
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*/
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empty-search-sidebar-focus: none;
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/**
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* The amount of vertical margin to give in the recipe screen.
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*/
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vertical-margin: 20;
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/**
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* The minimum width of the recipe screen in pixels. Controls how many tabs there
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* can be, and where the page switching buttons go. The default is 176, the width
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* of most screens.
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*/
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minimum-recipe-screen-width: 176;
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/**
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* Where to show workstations in the recipe screen
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*/
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workstation-location: bottom;
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/**
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* Display cost per batch when hovering a recipe output
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*/
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show-cost-per-batch: true;
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/**
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* Whether recipes should have a button to set as default.
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*/
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recipe-default-button: true;
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/**
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* Whether recipes should have a button to show the recipe tree.
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*/
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recipe-tree-button: true;
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/**
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* Whether recipes should have a button to fill the ingredients in a handler.
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*/
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recipe-fill-button: true;
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/**
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* Whether recipes should have a button to take a screenshot of the recipe.
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*/
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recipe-screenshot-button: false;
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/**
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* The GUI scale at which recipe screenshots are saved. Use 0 to use the current
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* GUI scale.
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*/
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recipe-screenshot-scale: 0;
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/**
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* The pages in the left sidebar
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*/
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left-sidebar-pages: favorites;
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/**
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* The subpanels in the left sidebar
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*/
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left-sidebar-subpanels: none;
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/**
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* How many columns and rows of ingredients to limit the left sidebar to
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*/
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left-sidebar-size: 12, 100;
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/**
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* How much space to maintain between the left sidebar and obstructions, in pixels
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*/
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left-sidebar-margins: 2, 2, 2, 2;
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/**
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* Where to position the left sidebar
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*/
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left-sidebar-align: left, top;
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/**
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* Whether to render the header buttons and page count for the left sidebar
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*/
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left-sidebar-header: visible;
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/**
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* Which theme to use for the left sidebar
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*/
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left-sidebar-theme: transparent;
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/**
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* The pages in the right sidebar
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*/
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right-sidebar-pages: index, craftables;
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/**
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* The subpanels in the right sidebar
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*/
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right-sidebar-subpanels: none;
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/**
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* How many columns and rows of ingredients to limit the right sidebar to
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*/
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right-sidebar-size: 12, 100;
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/**
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* How much space to maintain between the right sidebar and obstructions, in pixels
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*/
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right-sidebar-margins: 2, 2, 2, 2;
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/**
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* Where to position the right sidebar
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*/
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right-sidebar-align: right, top;
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/**
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* Whether to render the header buttons and page count for the right sidebar
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*/
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right-sidebar-header: visible;
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/**
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* Which theme to use for the right sidebar
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*/
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right-sidebar-theme: transparent;
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/**
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* The pages in the top sidebar
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*/
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top-sidebar-pages: none;
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/**
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* The subpanels in the top sidebar
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*/
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top-sidebar-subpanels: none;
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/**
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* How many columns and rows of ingredients to limit the top sidebar to
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*/
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top-sidebar-size: 9, 9;
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/**
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* How much space to maintain between the top sidebar and obstructions, in pixels
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*/
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top-sidebar-margins: 2, 2, 2, 2;
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/**
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* Where to position the top sidebar
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*/
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top-sidebar-align: center, center;
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/**
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* Whether to render the header buttons and page count for the top sidebar
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*/
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top-sidebar-header: visible;
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/**
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* Which theme to use for the top sidebar
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*/
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top-sidebar-theme: transparent;
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/**
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* The pages in the bottom sidebar
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*/
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bottom-sidebar-pages: none;
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/**
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* The subpanels in the bottom sidebar
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*/
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bottom-sidebar-subpanels: none;
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/**
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* How many columns and rows of ingredients to limit the bottom sidebar to
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*/
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bottom-sidebar-size: 9, 9;
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/**
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* How much space to maintain between the bottom sidebar and obstructions, in
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* pixels
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*/
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bottom-sidebar-margins: 2, 2, 2, 2;
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/**
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* Where to position the bottom sidebar
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*/
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bottom-sidebar-align: center, center;
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/**
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* Whether to render the header buttons and page count for the bottom sidebar
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*/
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bottom-sidebar-header: visible;
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/**
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* Which theme to use for the bottom sidebar
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*/
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bottom-sidebar-theme: transparent;
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}
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#binds {
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/**
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* Toggle the visibility of EMI.
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*/
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toggle-visibility: "ctrl key.keyboard.o";
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/**
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* Focuse the search bar.
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*/
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focus-search: "ctrl key.keyboard.f";
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/**
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* Clears the search bar.
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*/
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clear-search: "key.keyboard.unknown";
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/**
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* Display the recipes for creating a stack.
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*/
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view-recipes: "key.keyboard.r";
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view-recipes: "key.mouse.left";
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/**
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* Display the recipes that can be created using a stack.
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*/
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view-uses: "key.keyboard.u";
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view-uses: "key.mouse.right";
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/**
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* Favorite the item to display on the side of the screen opposite of recipies for
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* quick access.
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*/
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favorite: "key.keyboard.a";
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/**
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* Set the default recipe for a given stack in the output of a recipe to that
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* recipe.
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*/
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default-stack: "ctrl key.mouse.left";
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/**
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* Display the recipe tree for a given stack.
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*/
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view-stack-tree: "key.keyboard.unknown";
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/**
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* Display the recipe tree.
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*/
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view-tree: "key.keyboard.unknown";
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/**
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* Return to the previous page in EMI.
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*/
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back: "key.keyboard.backspace";
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/**
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* When on a stack with an associated recipe:
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* Move ingredients for a single result.
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*/
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craft-one: "key.mouse.left";
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/**
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* When on a stack with an associated recipe:
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* Move ingredients for as many results as possible.
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*/
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craft-all: "shift key.mouse.left";
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/**
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* When on a stack with an associated recipe:
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* Move ingredients for a single result and put in inventory if possible.
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*/
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craft-one-to-inventory: "key.keyboard.unknown";
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/**
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* When on a stack with an associated recipe:
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* Move ingredients for as many results as possible and put in inventory if
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* possible.
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*/
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craft-all-to-inventory: "key.keyboard.unknown";
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/**
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* When on a stack with an associated recipe:
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* Move ingredients for a single result and put in cursor if possible.
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*/
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craft-one-to-cursor: "ctrl key.mouse.left";
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/**
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* Display the recipe that will be used to craft on a stack with no recipe context.
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*/
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show-craft: "key.keyboard.left.shift";
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/**
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* Cheat in one of an item into the inventory.
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*/
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cheat-one-to-inventory: "key.keyboard.unknown";
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/**
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* Cheat in a stack of an item into the inventory.
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*/
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cheat-stack-to-inventory: "key.keyboard.unknown";
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/**
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* Cheat in one of an item into the cursor.
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*/
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cheat-one-to-cursor: "ctrl key.mouse.left";
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/**
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* Cheat in a stack of an item into the cursor.
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*/
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cheat-stack-to-cursor: "shift key.mouse.left";
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/**
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* Delete the stack in the cursor when hovering the index
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*/
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delete-cursor-stack: "key.mouse.left";
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/**
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* In edit mode, hide the hovered stack
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*/
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hide-stack: "ctrl key.mouse.left";
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/**
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* In edit mode, hide stacks with the hovered stack's id
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*/
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hide-stack-by-id: "ctrl shift key.mouse.left";
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}
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#dev {
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/**
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* Whether development functions should be enabled. Not recommended for general
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* play.
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*/
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dev-mode: false;
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/**
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* Whether editing the index is enabled
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*/
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edit-mode: false;
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/**
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* Whether to log untranslated tags as warnings.
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*/
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log-untranslated-tags: false;
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/**
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* Whether to log ingredients that don't have a representative tag as warnings.
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*/
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log-non-tag-ingredients: false;
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/**
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* Whether hovering the output of a recipe should show the recipe's EMI ID.
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*/
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show-recipe-ids: false;
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/**
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* Whether stacks in the index should display a highlight if they have a recipe
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* default.
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*/
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highlight-defaulted: false;
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/**
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* Whether to display exclusion areas
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*/
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highlight-exclusion-areas: false;
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}
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@ -0,0 +1,108 @@
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type = menu
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customization-meta {
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identifier = net.minecraft.client.gui.screens.TitleScreen
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randomgroup = 1
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renderorder = foreground
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randommode = false
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randomonlyfirsttime = false
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}
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customization {
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keepaspectratio = false
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action = backgroundoptions
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}
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customization {
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identifier = %id=button_compatibility_id:mc_titlescreen_copyright_button%
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action = hidebutton
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}
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customization {
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identifier = %id=button_compatibility_id:mc_titlescreen_realms_button%
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action = hidebutton
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}
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customization {
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orientation = top-left
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hidden = false
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x = 346
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width = 268
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action = deep_customization_element:title_screen_forge_top
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actionid = 6e63a00e-9646-4a3b-9021-4aa1c47904ac1686045286943
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y = 4
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height = 19
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}
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customization {
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orientation = top-left
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hidden = true
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x = 2
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width = 108
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action = deep_customization_element:title_screen_branding
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actionid = 45ebbbf9-fc8a-4cc3-8be5-680fb16aa5ac1686045286943
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y = 464
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height = 40
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}
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customization {
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orientation = top-left
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hidden = true
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x = 731
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width = 228
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action = deep_customization_element:title_screen_forge_copyright
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actionid = fed07017-7550-4779-bc35-280639eb2c5e1686045286943
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y = 486
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height = 9
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}
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customization {
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orientation = top-left
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hidden = true
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x = 583
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width = 13
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action = deep_customization_element:title_screen_realms_notification
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actionid = 010be72d-8e03-4724-b235-47ef450116731686045286943
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y = 226
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height = 13
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}
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customization {
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orientation = top-left
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hidden = false
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x = 343
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width = 274
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action = deep_customization_element:title_screen_logo
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actionid = 7cb9273b-7074-4b86-8018-4d5d90a929ad1686045286943
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y = 30
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height = 52
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}
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customization {
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orientation = original
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splash_color = #ffff00
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hidden = false
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x = 0
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width = 60
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splash_rotation = -20
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action = deep_customization_element:title_screen_splash
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actionid = 302139fe-ff76-4332-be08-3daf1711b0bb1686045286943
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y = 0
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height = 30
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}
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customization {
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orientation = element
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loopbackgroundanimations = true
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restartbackgroundanimations = true
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orientation_element = vanillabtn:button_compatibility_id:forge_titlescreen_mods_button
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buttonaction = joinserver;5.161.126.146:27005%btnaction_splitter_fm%
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x = 101
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width = 100
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action = addbutton
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actionid = 516c90d0-9c11-4227-8b5c-8718c3b1d9681686045307456
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y = 0
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label = Join Server
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height = 20
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}
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@ -0,0 +1,16 @@
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#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled
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disableAdvancementLocking = false
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#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_<bookid>
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noAdvancementBooks = []
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#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode
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testingMode = false
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#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book.
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inventoryButtonBook = ""
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#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature.
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useShiftForQuickLookup = false
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#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing.
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#Allowed Values: OVERFLOW, TRUNCATE, RESIZE
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textOverflowMode = "RESIZE"
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#How long in ticks the quick lookup key needs to be pressed before the book opens
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quickLookupTime = 10
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@ -1,5 +1,5 @@
|
||||
#Reforgium properties file
|
||||
#Tue Jun 06 11:16:10 CEST 2023
|
||||
#Tue Jun 06 11:56:38 CEST 2023
|
||||
fix-exterior-vertex-lighting=auto
|
||||
ambient-occlusion-mode=auto
|
||||
always-tesselate-blocks=auto
|
||||
|
@ -0,0 +1,3 @@
|
||||
#Display a thank you message at spawn?
|
||||
sayThanksMessage = true
|
||||
|
Loading…
Reference in New Issue