Revert "update"

This reverts commit 53556d3486.
mistress
Yuki 11 months ago
parent 43a0bae10b
commit ddfe822bc4

@ -1,5 +1,5 @@
{
"skipWarning": true,
"skipWarning": false,
"enableEncryption": false,
"encryptPublic": true,
"showEncryptionButton": true,

@ -1,5 +0,0 @@
[meWirelessTransceiver]
basePower = 10
distanceMultiplier = 1.0

@ -1,11 +0,0 @@
[Wallpaper]
#Set this to determine how much the wallpaper will stick off of the wall.
#Range: 0.1 ~ 5.0
widthWallpaper = 1.0
[Cage]
#This is the modifier for how fast entities spin when displayed inside the Cage.
#Range: 1.0 ~ 20.0
cageEntitySpinMod = 3.0

@ -1,30 +0,0 @@
[Wallpaper]
#Set this to true if you want to be able to dye wallpaper.
dyeWallpaper = true
#Set this to true if you want wallpaper to be able to copy dye colors from adjacent wallpaper.
copyDye = true
#Set this to true if you want wallpaper to be able to get burnt.
burnWallpaper = true
#Set this to the amount of wallpapers currently defined on the texture.
#Range: 1 ~ 256
numWallpapers = 24
[Frames]
#Set this to true if you want to be able to dye Frames.
dyeFrames = true
#Set this to true if you want frames to be able to get burnt.
burnFrames = true
[Colorizer]
#Set this to the amount of blocks that a brush will be able to colorize after grabbing a block.
#Range: 1 ~ 400
brushChargeCount = 16
#Set this to true if the colorizer brush should consume a block when using them
consumeBlock = true
#Set this to determine how smooth all of the different slopes collision boxes should be.
#Range: 1 ~ 10
smoothness = 2
#A list of blocks that the brush is unable to break / use the texture of.
brushDisallowedBlocks = ["block|minecraft:spawner"]

@ -1,7 +1,7 @@
{
"_README": "https://gitlab.com/CDAGaming/CraftPresence/-/wikis/home",
"_SOURCE": "https://gitlab.com/CDAGaming/CraftPresence",
"_schemaVersion": 5,
"_schemaVersion": 4,
"_lastMCVersionId": 760,
"generalSettings": {
"detectATLauncherInstance": true,

@ -1,344 +0,0 @@
["Armor Stats"]
#Range: > 1
"Doom Armor Helmet Stat" = 25
#Range: > 1
"Doom Armor Chestplate Stat" = 18
#Range: > 1
"Doom Armor Leggings Stat" = 20
#Range: > 1
"Doom Armor Boots Stat" = 15
#Range: > 1
"Doom Armor Toughness" = 24
#Range: > 1
"Doom Armor Knockback Res" = 4
[Misc]
"Soulcube Effect Toggle" = true
"Daisy Effect Toggle" = true
"Villager Trades Toggle" = true
"Weapon Trades Toggle" = true
"Toolsmith Trades Toggle" = true
"Mason Trades Toggle" = true
[Weapons]
#Range: > 1
"Max Uses of Marauder Axe" = 24
#Range: > 1
"Damage of Marauder Axe" = 200
#Range: > 1
"Max Uses of Crucible" = 24
#Range: > 1
"Damage of Darklord Crucible" = 200
#Range: > 1
"Max Uses of Darklord Crucible" = 24
#Range: > 1
"Max Uses of Sentienl Hammer" = 24
#Range: > 1
"Damage of Sentienl Hammer" = 25
"Should Rockets/BFG Break Blocks" = false
"Should Weapons Be Centered" = false
#Range: 1.0 ~ 1.7976931348623157E308
"Argent Bolts Damage" = 14.5
#Range: 1.0 ~ 1.7976931348623157E308
"BFGBall Damage" = 100.5
#Range: 1.0 ~ 1.7976931348623157E308
"BFG Dragon Damage" = 30.5
#Range: 1.0 ~ 1.7976931348623157E308
"BFG AoE Damage" = 10.5
#Adds mob to list of mobs that can hurt by the BFG. Supports Registry Names (minecraft:cow)
"BFG Damage Whitelist" = [""]
#Range: 1.0 ~ 1.7976931348623157E308
"Bullet Damage" = 5.5
#Range: 1.0 ~ 1.7976931348623157E308
"Chaingun Damage" = 5.5
#Range: 1.0 ~ 1.7976931348623157E308
"Plasma Gun Damage" = 1.5
#Range: 1.0 ~ 1.7976931348623157E308
"Rocket Damage" = 20.5
#Range: 1.0 ~ 1.7976931348623157E308
"Shotgun Damage" = 10.5
#Range: 1.0 ~ 1.7976931348623157E308
"Unmaykr Damage" = 2.5
#Range: 1.0 ~ 1.7976931348623157E308
"Grenade Damage" = 30.0
#Range: 1.0 ~ 1.7976931348623157E308
"Chainsaw Damage" = 2.0
#Range: 1.0 ~ 1.7976931348623157E308
"Max Meathook Distance" = 32.0
["Mob Settings:Imps"]
#Sets Imp Max Health
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Imp Max health" = 30.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Imp Ranged Damage damage" = 4.0
["Mob Settings:Pinky"]
#Sets Pinky Max Health
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Pinky Max Health" = 75.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Pinky Melee Damage" = 3.0
["Mob Settings:Spectre"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spectre Max Health" = 75.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spectre Melee Damage" = 3.0
["Mob Settings:Lost Soul"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Lost Soul Max Health" = 10.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Lost Soul Melee Damage" = 1.0
["Mob Settings:Cacodemon"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Cacodemon Max Health" = 80.0
#Sets Cacodemon Ranged Damage
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Cacodemon Ranged Damage damage" = 5.0
["Mob Settings:Archvile"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archvile Max Health" = 100.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archvile Ranged Damage damage" = 5.0
["Mob Settings:Baron of Hell"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Baron of Hell Max Health" = 180.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Baron of Hell Ranged Damage" = 6.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Baron of Hell Melee Damage" = 7.0
["Mob Settings:Gladiator"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gladiator Max Health" = 240.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gladiator Ranged Damage" = 6.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gladiator Ranged Damage For 2nd Phase" = 6.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gladiator Melee Damage" = 7.0
["Mob Settings:Mancubus"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mancubus Max Health" = 80.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mancubus Melee Damage" = 4.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mancubus Ranged Damage" = 6.0
["Mob Settings:Revenant"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Revenant Max Health" = 45.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Revenant Ranged Damage" = 5.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Revenant Melee Damage" = 3.0
["Mob Settings:Zombieman"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Zombieman Max Health" = 15.0
["Mob Settings:Arachnotron"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Arachnotron Max Health" = 30.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Arachnotron Ranged Damage" = 5.0
["Mob Settings:Gargoyle"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gargoyle Max Health" = 30.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gargoyle Ranged Damage" = 5.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gargoyle Melee Damage" = 2.0
["Mob Settings:Chaingunner"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Chaingunner Max Health" = 15.0
["Mob Settings:Shotgun Guy"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Shotgun Guy Max Health" = 15.0
["Mob Settings:Marauder"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Marauder Max Health" = 300.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Marauder Axe Damage" = 6.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Marauder Shotgun Damage" = 10.5
["Mob Settings:Pain Elemental"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Pain Elemental Max Health" = 80.0
["Mob Settings:Hellknight"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Hellknight Max Health" = 90.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets the Ranged Damage" = 6.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Hellknight Melee Damage" = 4.0
["Mob Settings:Hellknight 2016"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Hellknight 2016 Max Health" = 90.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Hellknight 2016 Melee Damage" = 4.0
["Mob Settings:Cyberdemon"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Cyberdemon Max Health" = 300.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Cyberdemon Ranged Damage" = 9.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Cyberdemon Melee Damage" = 7.0
["Mob Settings:Unwilling"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Unwilling Max Health" = 15.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Unwilling Melee Damage" = 2.0
["Mob Settings:Possessed Scientist"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Possessed Scientist/Worker Max Health" = 15.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Possessed Scientist/Worker Melee Damage" = 2.0
["Mob Settings:Possessed Soldier"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Possessed Solider Max Health" = 15.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Possessed Solider Ranged Damage" = 2.0
["Mob Settings:Mechazombie"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets the Mechazombie Health" = 25.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Mechazombie Ranged Damage" = 3.0
["Mob Settings:Cueball"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Cueball Max Health" = 1.0
["Mob Settings:Prowler"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Prowler Max Health" = 15.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets the Prowler Damage" = 4.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Prowler Ranged Damage" = 4.0
["Mob Settings:Stone Imps"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Stone Imp Max Health" = 15.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Stone Imp Melee Damage" = 2.0
["Mob Settings:Gorenest"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Gorenest Max Health" = 5.0
#Gore Nest Wave Mobs List
"Gore Nest Wave Mobs" = ["doom:hellknight", "doom:possessed_scientist", "doom:imp", "doom:pinky", "doom:cacodemon", "doom:chaingunner", "doom:gargoyle", "doom:hellknight2016", "doom:lost_soul", "doom:possessed_soldier", "doom:shotgunguy", "doom:unwilling", "doom:zombieman", "doom:arachnotron", "doom:archvile", "doom:mechazombie", "doom:painelemental", "doom:mancubus"]
["Mob Settings:Tentacle"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Tentacle Max Health" = 5.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Tentacle Melee Damage" = 1.0
["Mob Settings:Spider Mastermind"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spider Mastermind Max Health" = 300.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spider Mastermind Ranged Damage" = 7.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Spider Mastermind Melee Damage" = 4.0
["Mob Settings:Whiplash"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Whiplash Max Health" = 90.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Whiplash Melee Damage" = 4.0
["Mob Settings:Doom Hunter"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Doomhunter Max Health" = 150.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Doomhunter Ranged Damage" = 7.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Doomhunter Melee Damage" = 5.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Doomhunter Melee Damage For 2nd Phase" = 5.0
["Mob Settings:Armored Baron"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Armored Baron Max Health" = 240.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Armored Baron Melee Damage" = 7.0
["Mob Settings:Summoner"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Summoner Max Health" = 100.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Summoner Ranged Damage" = 3.0
#Summoner Wave Mobs List
"Summoner Wave Mobs List" = ["doom:imp", "doom:lost_soul", "doom:stone_imp"]
["Mob Settings:Maykr Drone"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Maykr Drone Max Health" = 50.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Maykr Drone Ranged Damage" = 5.0
["Mob Settings:Blood Maykr"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Blood Maykr Max Health" = 100.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Blood Maykr Ranged Damage" = 10.0
["Mob Settings:Archmaykr"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archmaykr Max Health" = 400.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archmaykr Ranged Damage" = 14.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archmaykr Ranged Damage For 2nd Phase" = 14.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archmaykr Ranged Damage For 3nd Phase" = 28.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archmaykr Ranged Damage For 4th Phase" = 42.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Archmaykr Ranged Damage For 5th Phase" = 56.0
["Mob Settings:Motherdemon"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Motherdemon Max Health" = 500.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Motherdemon Ranged Damage" = 14.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Motherdemon Extra Ranged Damage For 2nd Phase" = 14.0
["Mob Settings:Turret"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Turret Max Health" = 5.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Turret Ranged Damage" = 6.0
["Mob Settings:Icon of Sin"]
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Icon of Sin Max Health" = 1000.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Icon of Sin Melee Damage" = 7.0
#Range: 1.0 ~ 1.7976931348623157E308
"Sets Icon of Sin Extra Melee Damage For 2nd Phase" = 7.0
#Icon of Sin Wave Mobs List
"Icon of Sin Wave Mobs" = ["doom:gladiator", "doom:mancubus", "doom:mancubus", "doom:marauder", "doom:marauder", "doom:firebronebaron", "doom:baron2016", "doom:baron2016", "doom:baron2016", "doom:baron2016", "doom:whiplash", "doom:whiplash", "doom:whiplash", "doom:whiplash", "doom:whiplash", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:gargoyle", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:cacodemon", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:painelemental", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:prowler", "doom:prowler", "doom:prowler", "doom:prowler", "doom:prowler", "doom:prowler", "doom:prowler", "doom:prowler", "doom:prowler", "doom:prowler", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:imp", "doom:pinky", "doom:pinky", "doom:pinky", "doom:pinky", "doom:pinky", "doom:pinky", "doom:pinky", "doom:pinky", "doom:pinky", "doom:pinky", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul", "doom:lost_soul"]

@ -1,9 +0,0 @@
[General]
#Should mobs spawn with cardboard armor?
cardboard_armor_spawns = false
#Should a few houses using this mod's blocks be added to the village pools?
village_houses = false
#Add this mod's items to loot tables? (such as dungeon chests)
loot_table_modification = false

@ -1,20 +0,0 @@
#Settings affecting the logical server side.
[server]
#Opt-out settings
[server.optout]
#Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file.
pattern_excludes = ""
#Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file.
pattern_includes = ""
#Miscellaneous settings
[server.miscellaneous]
#Enables experimental features. Use at own risk.
with_experimental = false
#Enable that devices are dropped as item also in creative mode, allowing to relocate them with contents and settings.
with_creative_mode_device_drops = false
#Enable debug log messages for trouble shooting. Don't activate if not really needed, this can spam the log file.
with_debug_logging = false

@ -1,33 +0,0 @@
{
"configVersion": 5,
"renderNametagsThroughWalls": true,
"blockEntityWhitelist": [
"create:rope_pulley",
"botania:flame_ring",
"minecraft:beacon",
"create:hose_pulley",
"betterend:eternal_pedestal",
"botania:magic_missile",
"botania:falling_star"
],
"entityWhitelist": [
"botania:mana_burst"
],
"tracingDistance": 128,
"debugMode": false,
"sleepDelay": 10,
"hitboxLimit": 50,
"skipMarkerArmorStands": true,
"tickCulling": true,
"tickCullingWhitelist": [
"create:contraption",
"create:stationary_contraption",
"create:gantry_contraption",
"minecraft:boat",
"minecraft:firework_rocket",
"create:carriage_contraption"
],
"disableF3": false,
"skipEntityCulling": false,
"skipBlockEntityCulling": false
}

@ -210,63 +210,3 @@ de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}
de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen {
}

@ -1,5 +1,5 @@
#Fastload Configuration File
#Mon Jun 12 13:34:12 CEST 2023
#Sat Jun 10 15:06:06 CEST 2023
pre_render_radius=0
debug=false
pregen_chunk_radius=5

@ -13,7 +13,7 @@ modelResourceLocations = true
#Replace the blockstate neighbor table
replaceNeighborLookup = true
#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
populateNeighborTable = true
populateNeighborTable = false
#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
replacePropertyMap = true
#Deduplicate vertex data of baked quads in the basic model implementations

@ -1,74 +0,0 @@
[health]
#Show vanilla hearts
healthVanilla = true
#Colors for every 10 hearts (not counting the default red)
#All values are written as hexadecimal RGB color in '#RRGGBB' format
healthColors = ["#F06E14", "#F5DC23", "#2DB928", "#1EAFBE", "#7346E1", "#FA7DEB", "#EB375A", "#FF8278", "#AAFFFA", "#EBEBFF"]
#Two alternating colors when poisoned
#There can be one color in case vanilla poisoned heart is wanted
healthPoisonColors = ["#739B00"]
#Two alternating colors when withered
#There can be one color in case vanilla withered heart is wanted
healthWitherColors = ["#0F0F0F"]
#Two alternating colors when frozen
#There can be one color in case vanilla frozen heart is wanted
healthFrozenColors = ["#3E70E6"]
[health.gui]
#A point coordinates should be relative to.
#The fastest way to set these values is to use the in-game config GUI in mods list.
#NOTE: moving towards left or top from a point always requires negative coordinates!
#Allowed Values: TOP_LEFT, TOP_MIDDLE, TOP_RIGHT, MIDDLE_LEFT, MIDDLE, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_MIDDLE, BOTTOM_RIGHT
healthRelativeTo = "BOTTOM_MIDDLE"
healthPosX = -91
healthPosY = -39
[absorption]
#Show vanilla hearts
absorptionVanilla = true
#Colors for every 10 hearts (not counting the default yellow)
#All values are written as hexadecimal RGB color in '#RRGGBB' format
absorptionColors = ["#E1FA9B", "#A0FFAF", "#AAFFFA", "#AACDFF", "#D7B4FF", "#FAA5FF", "#FFB4B4", "#FFAA7D", "#D7F0FF", "#EBFFFA"]
#Two alternating colors when poisoned
absorptionPoisonColors = ["#BFF230", "#7AA15A"]
#Two alternating colors when withered
absorptionWitherColors = ["#787061", "#73625C"]
#Two alternating colors when freezing
absorptionFrozenColors = ["#90D136", "#36D183"]
[absorption.gui]
#A point coordinates should be relative to.
#The fastest way to set these values is to use the in-game config GUI in mods list.
#NOTE: moving towards left or top from a point always requires negative coordinates!
#Allowed Values: TOP_LEFT, TOP_MIDDLE, TOP_RIGHT, MIDDLE_LEFT, MIDDLE, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_MIDDLE, BOTTOM_RIGHT
absorptionRelativeTo = "BOTTOM_MIDDLE"
absorptionPosX = -91
absorptionPosY = -49
[qol]
#Display absorption in the same row as health
#Absorption hearts start directly after the last health heart.
absorptionOverHealth = false
[qol.counter]
#Visualizes health/absorption to left of the hearts.
#Allowed Values: OFF, ALWAYS, ON_CHANGE
displayMode = "OFF"
#Text displayed next to health. Minecraft chat color codes are allowed.
#Available variables:
# "[HEALTH]": Current health.
# "[MAX]": Max health.
# "[HEARTS]": Current health in hearts.
# "[MAX_HEARTS]": Max health in hearts.
# "[ROW]": Current health row.
# "[MAX_ROW]": Max health row.
textHealth = "§4[HEALTH]§7/§2[MAX]"
#Text displayed next to absorption. Minecraft chat color codes are allowed.
#In case 'absorptionOverHealth' is true, this text is displayed at the same position as or left of 'textHealth'.
#Available variables:
# "[ABSORPTION]": Current absorption.
# "[HEARTS]": Current absorption in hearts.
# "[ROW]": Current absorption row.
textAbsorption = "§6[ABSORPTION]"

@ -1,232 +0,0 @@
[balance]
[balance.generators]
I:nuclearGeneratorMultiplier=20
# Range: > 0.1
D:steamReactorMultiplier=2.0
I:fuelGeneratorBase=10
I:slagGenBase=60
I:geoGeneratorBase=20
# Range: > 0.1
D:solarTurbineMultiplier=1.0
I:steamTurbineBase=64
I:steamTunnelBase=512
# Range: > -1.7976931348623157E308
D:fluidGeneratorMultiplier=1.0
I:oceanGenBase=100
I:waveGenBase=15
# How much passive energy should be required per fuel. Lower => more Production
I:windTubrinePassive=100
I:windmillOutput=256
I:solarPanelBase=1
I:lvSolarPanelBase=8
I:mvSolarPanelBase=64
I:hvSolarPanelBase=512
[balance.generators.thermalGenerator]
# Base Production of the Generator
I:base=30
# How much passive energy should be required per fuel. Lower => more Production
I:passive=2000
[balance.generators.waterMill]
# Base Production of the Generator
I:base=1
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.generators.lvWaterMill]
# Base Production of the Generator
I:base=4
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.generators.mvWaterMill]
# Base Production of the Generator
I:base=32
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.generators.hvWaterMill]
# Base Production of the Generator
I:base=256
# How much passive energy should be required per fuel. Lower => more Production
I:passive=100
[balance.blocks]
# RF per EU Produced
I:fluxBalance=4
# Defines the Expansion Limit for the Industrial Worktable
# Range: 0 ~ 20
I:expansion_limit=6
# This limits how many simulation ticks can be done in the reactor planner. This logic is offthread and is dumped into a threadpool.
# Range: 0 ~ 10000
I:maxSimulationTicks=100
# Reduces the Whisky Brew time by the factor of 10, This will only work in Singleplayer
B:reducedWhiskyBrewtime=false
# Decides how hard IC2 Crops are. This affects, growth speed/stat breeding/requirements and a few other things.
# Must be one of [VERY_EASY, EASY, NORMAL, HARD]
E:cropDifficulty=NORMAL
[balance.items]
# Sets the Absorption Ratio of Electric Armor
# Range: > -1.7976931348623157E308
D:electricSuitAbsorptionScale=1.0
# Modifies the Energy Cost per damage
# Range: > -1.7976931348623157E308
D:electricSuitEnergyCostModifier=1.0
[client]
# Show durability for undamaged, damageable items in advanced tooltip
B:showUndamagedDurability=true
# Show the Tanks contents in the World
B:enableFluidExpansionRenderer=true
# Shows the default recycle recipe in JEI
B:showDefaultRecyclerRecipe=true
# Decides if you use Speed Module Boost on Sprinting or requring a dedicated key
B:boostOnSprint=true
# Decides if the Wiki Pauses the game in singleplayer or not. Reduces the chance to be blown up by creepers while reading
B:pauseWiki=false
# Decides how many crop particles are shown when a ic2 crop grows
# Must be one of [DISABLED, REDUCED, ALL]
E:crop particles=ALL
# Displays the Farmland/SubSoil information on blocks that have them for IC2 Crops
B:showCropInfo=true
[client.audio]
# Range: > -1.7976931348623157E308
D:master=0.5
# Range: > -1.7976931348623157E308
D:block=1.0
# Range: > -1.7976931348623157E308
D:item=1.0
# Range: > -1.7976931348623157E308
D:backpack=1.0
[client.armorHUD]
# Must be one of [LEFT, CENTER, RIGHT]
E:dockHorizontal=LEFT
# Must be one of [TOP, CENTER, BOTTOM]
E:dockVertical=CENTER
# Must be one of [HORIZONTAL, VERTICAL]
E:hudOrientation=VERTICAL
I:xOffset=0
I:yOffset=0
[crafting]
# Disable the recipes for bronze tools
B:disableBronzeTools=false
# Disable the recipes for aluminum tools
B:disableAluminumTools=false
# Disable the recipes for bronze armor
B:disableBronzeArmor=false
# Disable the alternate crafting recipes for Vanilla stuff
B:disableAlternateVanillaRecipes=false
# Enable hiding of secret recipes in CraftGuide/NEI/JEI
B:enableSecretRecipeHiding=true
# Disable the Glowstone crafting recipe
B:disableGlowstoneRecipe=false
# Disable the Gunpowder crafting recipe
B:disableGunpowderRecipe=false
# Disable the crafting recipes for IC2 Explosives
B:disableExplosiveRecipes=false
[features]
# Enables Electric Damage absorption on Electric Armor
B:enableSpecialElectricArmor=true
# Enable Harder Enriched Uranium Processing. Making it harder to create the enriched rods
B:enableHardEnrichedUranium=true
# Enable calculation of inventory weight when going through a teleporter
B:enableTeleporterInventory=true
[world]
# Sets the strength of a Nuclear Explosion
# Range: > -1.7976931348623157E308
D:nukeDamage=35.0
# Sets the max strength of a Nuclear Reactor Explosion
# Range: > -1.7976931348623157E308
D:reactorDamage=45.0
# Sets the time in Ticks for the Wind Update Cycle
I:windUpdateRate=6000
# Sets how many Wind Streams there are
# Range: 1 ~ 20
I:windStreams=5
[world.gen]
B:Tin Ore Gen=true
B:Silver Ore Gen=true
B:Uranium Ore Gen=true
B:Rubber Tree Gen=true
B:Nether Silver Ore Gen=true
B:Nether Aluminium Ore Gen=true
[compat]
# Enchantment/Mod IDs for enchantments where canApplyAtEnchantingTable should be ignored
A:ignoreEnchantmentCompatibilityCheck=
[debug]
# Enables the Tile Profiler, Doubles Lag in worst cases. Requires TheOneProbe to see data, Uses Hud Key when looking at a block shows lag of Ticking Block
B:Enable Tile Profiler=false
# Enables that Ctrl shows Item NBTData and Shift Prettifies it.
B:Display Item NBT=false
# Just a Temp Config that exists as a failsafe if a fix didn't work so it can be solved temporarily. Will be removed if validated that this crash was solved
B:Disable Crash Validation=false
[plugins]
B:one_probe=true
B:mekanism=true
B:jei=true
B:curio=true

@ -114,26 +114,3 @@ ae2:entropy
ae2:inscriber
ae2:item_transformation
ad_astra_giselle_addon:fuel_loader
ic2:alloy_smelter
ic2:beer_brewing
ic2:canner
ic2:compressor
ic2:electrolyzer
ic2:extractor
ic2:liquid_fuel
ic2:macerator
ic2:potion_brewing
ic2:rare_earth
ic2:reactor
ic2:recycler
ic2:refinery
ic2:rum_brewing
ic2:sawmill
ic2:scrap_box
ic2:uranium_enricher
powah:coolant
powah:energizing
powah:heat_source
powah:magmatic
powah:solid_coolant
drinkbeer:brewing

@ -29,11 +29,6 @@
centered_title = true
# If enabled, tooltips with custom borders will always be at least wide enough to display all border decorations.
enforce_minimum_width = false
# If enabled, some unnecessary text and spacing will be removed from equipment tooltips.
compact_tooltips = true
# Which items should have a 3D model rendered in the tooltip. If set to "equipment", the model will only be rendered for items with durability.
#Allowed Values: NONE, EQUIPMENT, ALL
render_item_model = "EQUIPMENT"
# Entry types:
# Match all - Specifying just an asterisk (*) will match all items. Examples: "*"

@ -1,6 +1,5 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Mon Jun 12 13:34:28 CEST 2023
colorSpace=SRGB
#Sat Jun 10 15:06:43 CEST 2023
disableUpdateMessage=false
enableDebugOptions=false
maxShadowRenderDistance=32

@ -61,7 +61,7 @@
"Animation": -1
},
"mobSettings": {
"Physics Type": 4,
"Physics Type": 0,
"Lifetime": 4.0,
"Lifetime Variance": 3.0,
"Animation": -1
@ -94,7 +94,7 @@
"windVolume": 1.0,
"weatherRainParticleAmount": 5,
"weatherThunderParticleAmount": 2,
"oceanPhysics": false,
"oceanPhysics": true,
"oceanAdjustHitbox": false,
"oceanDetail": 1.0,
"oceanWaveHeightMultiplier": 1.0,
@ -122,11 +122,11 @@
"oceanFoamAmount": 0.8,
"oceanFoamOpacity": 0.5,
"customizedGravities": [
"minecraft:the_nether",
"ad_astra:moon",
0.0,
-9.81,
0.0,
"ad_astra:moon",
"minecraft:the_nether",
0.0,
-9.81,
0.0,
@ -134,7 +134,7 @@
0.0,
-9.81,
0.0,
"ad_astra:glacio_orbit",
"ad_astra:mars_orbit",
0.0,
-9.81,
0.0,
@ -142,7 +142,7 @@
0.0,
-9.81,
0.0,
"ad_astra:mars_orbit",
"ad_astra:glacio_orbit",
0.0,
-9.81,
0.0,
@ -158,19 +158,19 @@
0.0,
-9.81,
0.0,
"ad_astra:mars",
"ad_astra:moon_orbit",
0.0,
-9.81,
0.0,
"minestuck:skaia",
"ad_astra:mercury",
0.0,
-9.81,
0.0,
"ad_astra:mercury",
"minestuck:skaia",
0.0,
-9.81,
0.0,
"ad_astra:moon_orbit",
"ad_astra:mars",
0.0,
-9.81,
0.0,
@ -194,21 +194,21 @@
0.0,
-9.81,
0.0,
"minestuck:land_utime",
"l2library:maze",
0.0,
-9.81,
0.0,
"l2library:maze",
"minestuck:land_utime",
0.0,
-9.81,
0.0
],
"customizedBuoyancies": [
"minecraft:the_nether",
"ad_astra:moon",
0.0,
2.0,
0.0,
"ad_astra:moon",
"minecraft:the_nether",
0.0,
2.0,
0.0,
@ -216,7 +216,7 @@
0.0,
2.0,
0.0,
"ad_astra:glacio_orbit",
"ad_astra:mars_orbit",
0.0,
2.0,
0.0,
@ -224,7 +224,7 @@
0.0,
2.0,
0.0,
"ad_astra:mars_orbit",
"ad_astra:glacio_orbit",
0.0,
2.0,
0.0,
@ -240,19 +240,19 @@
0.0,
2.0,
0.0,
"ad_astra:mars",
"ad_astra:moon_orbit",
0.0,
2.0,
0.0,
"minestuck:skaia",
"ad_astra:mercury",
0.0,
2.0,
0.0,
"ad_astra:mercury",
"minestuck:skaia",
0.0,
2.0,
0.0,
"ad_astra:moon_orbit",
"ad_astra:mars",
0.0,
2.0,
0.0,
@ -276,11 +276,11 @@
0.0,
2.0,
0.0,
"minestuck:land_utime",
"l2library:maze",
0.0,
2.0,
0.0,
"l2library:maze",
"minestuck:land_utime",
0.0,
2.0,
0.0

@ -1 +1 @@
1686486456075
1686205140338

@ -1,381 +0,0 @@
{
// World generation config options.
"worldgen": {
// Enable this to disable worldgen entirely. If true, the other options have no effect.
"disable_all": false,
"poor_uraninite_veins_per_chunk": 8,
"uraninite_veins_per_chunk": 6,
"dense_uraninite_veins_per_chunk": 3,
"dry_ice_veins_per_chunk": 9
},
// Other general config options.
"general": {
// Enable this to get Player Aerial Pearl by right clicking a Zombie or Husk with a Aerial Pearl.
"player_aerial_pearl": true,
// Enable this to get Dimensional Binding card by right clicking an Enderman or Endermite with a Binding card.
"dimensional_binding_card": true,
// Enable this to get Lens Of Ender by right clicking an Enderman or Endermite with a Photoelectric Pane.
"lens_of_ender": true,
// List of fluids used in the Magmator.
"magmatic_fluids": {
"minecraft:lava": 10000
},
// List of coolant fluids used in the Reactor and the Thermo Generator.
"coolant_fluids": {
"minecraft:water": 1
},
// List of heat source blocks used under Thermo Generator.
"heat_blocks": {
"powah:blazing_crystal_block": 2800,
"minecraft:magma_block": 800,
"minecraft:lava": 1000
},
// Energy produced per fuel tick in the Furnator.
"energy_per_fuel_tick": 30,
"energizing_range": 4,
/* Multiplier to the required energy applied after an energizing recipe is read.
Use this to adjust the cost of ALL energizing recipes.
*/
"energizing_energy_ratio": 1.0
},
// Configuration of energy values for generators.
"generators": {
"furnators": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 80,
"hardened": 200,
"blazing": 800,
"niotic": 2000,
"spirited": 8000,
"nitro": 40000
}
},
"magmators": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 80,
"hardened": 200,
"blazing": 800,
"niotic": 2000,
"spirited": 8000,
"nitro": 40000
}
},
"reactors": {
"capacities": {
"starter": 250000,
"basic": 1000000,
"hardened": 2500000,
"blazing": 10000000,
"niotic": 25000000,
"spirited": 100000000,
"nitro": 500000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"generation_rates": {
"starter": 250,
"basic": 1000,
"hardened": 2500,
"blazing": 10000,
"niotic": 25000,
"spirited": 100000,
"nitro": 500000
}
},
"solar_panels": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 60,
"hardened": 100,
"blazing": 200,
"niotic": 400,
"spirited": 800,
"nitro": 2000
}
},
"thermo_generators": {
"capacities": {
"starter": 20000,
"basic": 80000,
"hardened": 200000,
"blazing": 800000,
"niotic": 2000000,
"spirited": 8000000,
"nitro": 40000000
},
"transfer_rates": {
"starter": 80,
"basic": 320,
"hardened": 800,
"blazing": 3200,
"niotic": 8000,
"spirited": 32000,
"nitro": 160000
},
"generation_rates": {
"starter": 20,
"basic": 60,
"hardened": 100,
"blazing": 200,
"niotic": 400,
"spirited": 800,
"nitro": 2000
}
}
},
// Configuration of energy values for other devices.
"devices": {
"batteries": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
}
},
"cables": {
"transfer_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
}
},
"dischargers": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
}
},
"ender_cells": {
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"channels": {
"starter": 1,
"basic": 2,
"hardened": 3,
"blazing": 5,
"niotic": 7,
"spirited": 9,
"nitro": 12
}
},
"ender_gates": {
"transfer_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
},
"channels": {
"starter": 1,
"basic": 2,
"hardened": 3,
"blazing": 5,
"niotic": 7,
"spirited": 9,
"nitro": 12
}
},
"energy_cells": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
}
},
"energizing_rods": {
"capacities": {
"starter": 10000,
"basic": 40000,
"hardened": 100000,
"blazing": 400000,
"niotic": 1000000,
"spirited": 4000000,
"nitro": 20000000
},
"transfer_rates": {
"starter": 100,
"basic": 400,
"hardened": 1000,
"blazing": 4000,
"niotic": 10000,
"spirited": 40000,
"nitro": 200000
}
},
"hoppers": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"charging_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
}
},
"player_transmitters": {
"capacities": {
"starter": 1000000,
"basic": 4000000,
"hardened": 10000000,
"blazing": 40000000,
"niotic": 100000000,
"spirited": 400000000,
"nitro": 2000000000
},
"transfer_rates": {
"starter": 1000,
"basic": 4000,
"hardened": 10000,
"blazing": 40000,
"niotic": 100000,
"spirited": 400000,
"nitro": 2000000
},
"charging_rates": {
"starter": 500,
"basic": 2000,
"hardened": 5000,
"blazing": 20000,
"niotic": 50000,
"spirited": 200000,
"nitro": 1000000
}
}
}
}

@ -1,7 +1,7 @@
[client]
#If true, renders enchanted guns from Project Arsenal with the purple enchantment glint. True by default.
enableGunEnchantmentGlint = true
enableGunEnchantmentGlint = false
[client.gun_tooltip_info]
#If true, shows Reload Amount of the gun on the tooltip. True by default.

File diff suppressed because it is too large Load Diff

@ -1,5 +1,5 @@
#Reforgium properties file
#Mon Jun 12 13:34:02 CEST 2023
#Sat Jun 10 15:05:55 CEST 2023
fix-exterior-vertex-lighting=auto
ambient-occlusion-mode=auto
always-tesselate-blocks=auto

@ -1,5 +1,5 @@
#Display a 'tip' message at spawn?
sayThanksMessage = true
sayThanksMessage = false
#How fast can you rotate when mounted to a camera and holding W-A-S-D?
#Range: 0.0 ~ 1.7976931348623157E308
cameraSpeed = 2.0

@ -49,7 +49,7 @@ showHorseStatSetting = "EXTENDED"
showSilverfish = "NOT"
#The distance to the left side of the screen. Use -1 if you don't want to set this
#Range: -1 ~ 10000
boxLeftX = 5
boxLeftX = -1
#The distance to the right side of the screen. Use -1 if you don't want to set this
#Range: -1 ~ 10000
boxRightX = -1
@ -60,12 +60,12 @@ boxTopY = 5
#Range: -1 ~ 10000
boxBottomY = -1
#Color of the border of the box (0 to disable)
boxBorderColor = "ff999999"
boxBorderColor = "0"
#Color of the box (0 to disable)
boxFillColor = "55006699"
boxFillColor = "ff000000"
#Thickness of the border of the box (0 to disable)
#Range: 0 ~ 20
boxThickness = 2
boxThickness = 0
#How much the border should be offset (i.e. to create an 'outer' border)
#Range: 0 ~ 20
boxOffset = 0
@ -87,26 +87,26 @@ showBreakProgress = 1
harvestStyleVanilla = true
[style]
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Progress = "white"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
High = "gold"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Error = "red,bold"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Info = "white"
Name = "white"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
InfoImportant = "blue"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Name = "white"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
ModName = "blue,italic"
Error = "red,bold"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Warning = "yellow"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Label = "gray"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Progress = "white"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Ok = "green"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Label = "gray"
Info = "white"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
ModName = "blue,italic"
#Text style. Use a comma delimited list with colors like: 'red', 'green', 'blue', ... or style codes like 'underline', 'bold', 'italic', 'strikethrough', ..."
Obsolete = "gray,strikethrough"

@ -26,7 +26,7 @@
enableSleepingBagSpawnPoint = false
#If true, backpack can only be worn by placing it in curios 'Back' slot
#WARNING - Remember to TAKE OFF BACKPACK BEFORE enabling or disabling this integration!! - if not you'll lose your backpack
curiosIntegration = false
curiosIntegration = true
[common.world]
#Enables backpacks spawning in loot chests

@ -86,7 +86,7 @@ hash = "bbc93e6b3cb7a917334cbbb3d1b0775a1cb3244ebc2075e4fa1fb7420e32cea7"
[[files]]
file = "config/NoChatReports/NCR-Encryption.json"
hash = "2adcfb320ca5e768209f45b9d52e620fb43f8525c3de542bf294b22815c38da0"
hash = "ba5e0e63cd9b06f69f19a66e99cd8f2d327421344123215c067a427a161558f1"
[[files]]
file = "config/NoChatReports/NCR-ServerWhitelist.json"
@ -260,18 +260,6 @@ hash = "7c2913d5dc0fdd6b3db144044de8ccc34f1eb6701bc91f70e8184400bd54b8c1"
file = "config/ae2/common.json"
hash = "e67f282ddd98465906019279231eb8467516d500a7fe574bd0ae3c7ad0e1cb8a"
[[files]]
file = "config/ae2additions-common.toml"
hash = "e921d16bc3fa509a9919cbe06f2577036592a43fdb979c41cf1f4dbb3b7b5119"
[[files]]
file = "config/assorteddecor-client.toml"
hash = "46e541903bad4a8b9f9c3726eca55b493285469c9bb1ed768c7827e93976a881"
[[files]]
file = "config/assorteddecor-common.toml"
hash = "074d8164d8ebcb0b35de3a62429441f0def2307f18bf4f8022b321825b0a1e45"
[[files]]
file = "config/axesareweapons.json5"
hash = "0d040c4d9c6dd0c6a8c3a9fb1404869b062a5d3952d606cd22b033cf04470ffe"
@ -382,7 +370,7 @@ hash = "dadfe55734b0cc802499f3c76ddb7fadfcc30d37c4525eb840b132ff93da98ad"
[[files]]
file = "config/craftpresence.json"
hash = "9a30670caba159012f12c6688562e4608c806ae08583a5bcf529087c07942a3d"
hash = "185ca5bbafdcc9b4854a2d27f19530ebc3ad431200c04ae8f54b3df4c5dffde7"
[[files]]
file = "config/create-client.toml"
@ -416,10 +404,6 @@ hash = "8cfe72ec7a3a2b927a497379ba4830c0491fd07ca539b1435828ff34400a5a31"
file = "config/detailarmorbar.json"
hash = "f438b26bc5e19856bc35f07ceae93a76ddbf4d9312941f8be817f53192b88560"
[[files]]
file = "config/doom-newconfig.toml"
hash = "0a00cc90578173fc4dc355681f16511831102ea52eff9736771f36d1ddd3eef5"
[[files]]
file = "config/doubledoors.json5"
hash = "41c34d569277e7490c9a67d7adae9e8645ce46f2a9e2cc640d160d6d359b7e36"
@ -428,10 +412,6 @@ hash = "41c34d569277e7490c9a67d7adae9e8645ce46f2a9e2cc640d160d6d359b7e36"
file = "config/drippyloadingscreen/config.cfg"
hash = "b9a9956e2ad94100a2150b4467f144aae5311766761cbab67733896d7f29e92a"
[[files]]
file = "config/dustrial_decor-common.toml"
hash = "b1d3b58277c8efcc8b460f65053654a898001be101b6f300d4e935f1134fe272"
[[files]]
file = "config/easymagic-client.toml"
hash = "3917e57892befc0a8bdb4c4f3b263ff5e89ab742a4b1c3471e22475f1a7ecd87"
@ -444,14 +424,6 @@ hash = "373747f0bfd20a6d5437e46b8cd794fde492c8e2fa67b1a8d74afe8fb31f8827"
file = "config/emi.css"
hash = "2131da660f5bf5cb80856fa8a83e026255efb7bdfbf09047e0adaba66c6732c0"
[[files]]
file = "config/engineersdecor-common.toml"
hash = "b6dc6c4d205efd757b004c5d6e98a75121423aa5d8ed3b1480c19960c5ffd987"
[[files]]
file = "config/entityculling.json"
hash = "b8a87894038f8e3fed39687928119da41553ec72fafd3c6b98e39efb62ac6e7d"
[[files]]
file = "config/fallingtree.json"
hash = "3cb918be192a7a0d3d61fce8ceba4ed9dce2f951182d83882fe8ec70adc4d09c"
@ -462,7 +434,7 @@ hash = "45a483d4bdd3281b69f4053217e2f6cd9c680edf4ad9de1e6ea8d00b1d721816"
[[files]]
file = "config/fancymenu/customizablemenus.txt"
hash = "5bd45a454d494ad57e0b6c82584541e8ab4d92adf9696098868b26d7af021e0e"
hash = "f11dcb5424b75b899f1560fa538d09e3dc1a94a26f71c7e0e2ff63dddf25ebdf"
[[files]]
file = "config/fancymenu/customization/custom_chat.txt"
@ -534,11 +506,11 @@ hash = "988bf2254b578f24a9e8509662590c40cabf91ffa98c8b5ec49fb9d0aa39e829"
[[files]]
file = "config/fastload.properties"
hash = "6f1af05f1c101bef420a8b17ced85ae8dad3770a2c024917cf7c124e3e925f6e"
hash = "5b78fd62818b73c5c08a8ee1b404c1eeb2373a333c7446dbd814d8dfd5f16dd7"
[[files]]
file = "config/ferritecore-mixin.toml"
hash = "859fd20453a1d788497652c9ea63b84e28307eacb7944dd3fdaf7df39dec0e3f"
hash = "f19906e5d155709cd2cbb4ebbc2edf72536ef946f550f9cbeac321bcb772d189"
[[files]]
file = "config/flywheel-client.toml"
@ -560,18 +532,10 @@ hash = "8a4a66052998138456f09c8871cbd4c29c864932415262ed5ee837e743597a7e"
file = "config/forge-resource-caching.toml"
hash = "ed2512a6396ea7446a5e4bb7d26b18021c1ae356f3cb13caba4043ad77a31e9d"
[[files]]
file = "config/healthoverlay.toml"
hash = "0488f76b16bb076edc1fae2dad24ebc91dd82d2d2d01637ebcbfd61b63d0046d"
[[files]]
file = "config/hourglass-client.toml"
hash = "1d00dc6e695663622b7b669f5d86322d57f8e66b8821b47ecb0156c0118faab1"
[[files]]
file = "config/ic2c/ic2.cfg"
hash = "7fa45e47576d358dfa9842045b8613d3bb7a3683601dd7bc9038a654d5d69ae8"
[[files]]
file = "config/immersive_paintings.json"
hash = "6ee675f346b69c56fd6d29f90a719a713ce44385f4502dd1df505a97e769e06d"
@ -610,7 +574,7 @@ hash = "8f2761840207e6e133df740cd06303e52c711f418942300073cf58827a06b989"
[[files]]
file = "config/jei/recipe-category-sort-order.ini"
hash = "1e99574bffaa37129789fcff420dc5b0276e534bc8c468be3c265730809e4672"
hash = "31e6c69967e16962e5906ff589127802edc3789d4d3981d8ce71a22d354b213e"
[[files]]
file = "config/jei/world/local/New_World/bookmarks.ini"
@ -670,7 +634,7 @@ hash = "949e77eba5f223f5d00b99d842be1162d98ca32c0f45abc594755c1850a7f130"
[[files]]
file = "config/legendarytooltips-common.toml"
hash = "dd219f06ad2a5f6b66c8e3d2cc34ccda81ffb56066106d9853774e3ef2fcf800"
hash = "04eb2b1b3e1eec013b58bda797fb3654360d85c6b2e025b376bd1230080985f8"
[[files]]
file = "config/mca.json"
@ -718,7 +682,7 @@ hash = "ad2043e44c86bdf19fdd46ce4bd538ad40e00a7601b6260bfd441a94f22063e9"
[[files]]
file = "config/oculus.properties"
hash = "31d1acfec2a8d70e1eab6ffda7296bc1e34700a569f59f6296aa2dc9fd1564c9"
hash = "aad7b9c2dc146efd8096ff83a0f12f6b78473a4aca33543046720f08c8103996"
[[files]]
file = "config/paragon.json5"
@ -738,7 +702,7 @@ hash = "27d14a26ded555ea49d2358094eb3ac285d17712bc445e77bec069ae6bdec24d"
[[files]]
file = "config/physicsmod/physics_client_config.json"
hash = "b81789f3537a8b0efcff528b7230a3719b5e0ffa2bec5bc9ff2ca03c403e2885"
hash = "94946b62f555235aeac76913b2ed724ad886d1ad6091657270920eee2877b7d3"
[[files]]
file = "config/physicsmod/physics_cloth_config.json"
@ -762,7 +726,7 @@ hash = "73534a61d4778d61ba9daaf4bb583f978304f0e058b6a98849796936ec19c0df"
[[files]]
file = "config/plasmovoice/.crowdin/timestamp"
hash = "7e712d35e462c89c46dbd44fb6dcec4bd90113174acc132b5026047542977c5e"
hash = "0582c3ff24875ad3942c42a7e329afac7359cd48c51bea43ae82863d05142759"
[[files]]
file = "config/plasmovoice/client.toml"
@ -772,10 +736,6 @@ hash = "9fa41ae926590365ca8858863dde07ecc92598e893134e7c5d6056e5d0e7c3ae"
file = "config/polymorph-integrations.toml"
hash = "47c2b8a65ca08ee0a73400bf6b8ccc0a831b4c220fa95097eff6216456fc511a"
[[files]]
file = "config/powah.json5"
hash = "7ba135f66cb7ed1d7decfa7478be82e0f6b3f0498a25909ed3dd50f7462d71e3"
[[files]]
file = "config/prefab.toml"
hash = "79c8aff6e8c200e93e09deafa164e84727930f5849ef5c83c6b649908ba55aa4"
@ -790,7 +750,7 @@ hash = "77282b2d5e544fee160327ca7cedbae7ac29b72602db96523d8d2a09c6125824"
[[files]]
file = "config/projectarsenal-client.toml"
hash = "4bf113b884fd5ac36820ef865bbf7a6e8541d0bfc846000e8311dae5d7d0bc4d"
hash = "208a5d410c55445f8d2d6d73efb8c1ecea60a4b708f2fa4301205a9a13ee1742"
[[files]]
file = "config/projectarsenal-common.toml"
@ -798,7 +758,7 @@ hash = "04f54b4325124b6d2b3ed8e836dca426c2bff9e46075c58839f47ef9a1721ba6"
[[files]]
file = "config/quark-common.toml"
hash = "f2eee9fdb2c08fb9d2c00059885310bcadc0b64dfc41fe0133a3d1b7b8700941"
hash = "f6aa221d41c37b13dfdf54aaab8295d597161a601488a310e407f1312dc800bf"
[[files]]
file = "config/raised.json"
@ -810,7 +770,7 @@ hash = "fd1f877e3c69df8662b8ffa2bd922c80da850ad1ae033591c36480c72b2a9f33"
[[files]]
file = "config/reforgium-renderer.properties"
hash = "1631224d91eeae042a0dde8929b5aa177d468828a2c152e5cabebadac49a51ae"
hash = "ae351b8762d92ec0b1217c217b8219e7be9279d7eb4adbb224a3aef425010b82"
[[files]]
file = "config/replantingcrops.json5"
@ -838,7 +798,7 @@ hash = "6045f2b807be45907649e1e063a7056ca8169673d87de542052921f1f69b6e8f"
[[files]]
file = "config/securitycraft-client.toml"
hash = "d04616e73147c4fda0b873de270cd159a4273df45b810da3b58393827bd0ba90"
hash = "b0fa1cf1c923337fdcd552c7727ef79c25922ab8228926a5576cb2ffbc1a264b"
[[files]]
file = "config/sidebar_buttons.json"
@ -982,7 +942,7 @@ hash = "c73292a81a8409d74edb12b0bb9226bda03f39e11afc8abfe6bff52cc30ef480"
[[files]]
file = "config/theoneprobe-client.toml"
hash = "b8c13a24279b4b5ea5809992c9eb2afe4ed09831c79f33ce3121d2058a2e456b"
hash = "e67065dc8e06deb2c0e5d44fa57efd76d5a17cf424a8621f4b915a3267056b68"
[[files]]
file = "config/theoneprobe-common.toml"
@ -998,7 +958,7 @@ hash = "f18c260a218d8b8291aa1685409d7418d721687fac655838a03a926a93fe1fb7"
[[files]]
file = "config/travelersbackpack-common.toml"
hash = "fdbee4d773eef0340a0577d40dae208c5367169403f0fb40845b57eaaf8a2df5"
hash = "d7e1dd39acbd1756cb37dd55cac05d1ead008f120055f07ba0d9df0bba5bf731"
[[files]]
file = "config/treeharvester.json5"

@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
hash = "75997508300a72d3dd63dd6a0559357c361edbae8f4886ac3c2d9b4043fea8d1"
hash = "4e8ea36f66e1074a8e6a4a7b6183228986f845b201125af13eed44487f1003b0"
[versions]
forge = "43.2.11"

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