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@ -0,0 +1,5 @@
|
||||
# podmack
|
||||
very epic modpack :D
|
||||
|
||||
# mod list
|
||||
%s
|
@ -0,0 +1,13 @@
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||||
|
||||
#Config to adjust general mod settings
|
||||
[General]
|
||||
#Enables the debug mode. Only enable it if needed.
|
||||
enableDebugMode = false
|
||||
|
||||
[Core]
|
||||
#Enables initial cooldown on peripheral initialization
|
||||
isInitialCooldownEnabled = true
|
||||
#Determinates initial cooldown sensitive level, values lower then this value will not trigger initial cooldown
|
||||
#Range: > 0
|
||||
initialCooldownSensitiveLevel = 6000
|
||||
|
@ -0,0 +1,32 @@
|
||||
|
||||
#Config for metaphysics
|
||||
[Metaphysics]
|
||||
#Defines energy to fuel rate
|
||||
#Range: > 575
|
||||
energyToFuelRate = 575
|
||||
enableWeakAutomataCore = true
|
||||
enableEndAutomataCore = true
|
||||
enableHusbandryAutomataCore = true
|
||||
#Defines max warp point stored in warp core. Mostly need to not allow NBT overflow error
|
||||
#Range: > 1
|
||||
endAutomataCoreWarpPointLimit = 64
|
||||
#Chance that overpowered automata will break after rotation cycle
|
||||
#Range: 0.0 ~ 1.0
|
||||
overpoweredAutomataBreakChance = 0.002
|
||||
#Range: 1 ~ 64
|
||||
tier1AutomataCoreInteractionRadius = 2
|
||||
#Range: 1 ~ 32
|
||||
tier1AutomataCoreMaxFuelConsumptionRate = 2
|
||||
#Range: 1 ~ 64
|
||||
tier2AutomataCoreInteractionRadius = 4
|
||||
#Range: 1 ~ 32
|
||||
tier2AutomataCoreMaxFuelConsumptionRate = 3
|
||||
#Range: 1 ~ 64
|
||||
overpoweredTier1AutomataCoreInteractionRadius = 4
|
||||
#Range: 1 ~ 32
|
||||
overpoweredTier1AutomataCoreMaxFuelConsumptionRate = 3
|
||||
#Range: 1 ~ 64
|
||||
overpoweredTier2AutomataCoreInteractionRadius = 6
|
||||
#Range: 1 ~ 32
|
||||
overpoweredTier2AutomataCoreMaxFuelConsumptionRate = 4
|
||||
|
@ -0,0 +1,143 @@
|
||||
|
||||
#Peripherals config
|
||||
[Peripherals]
|
||||
|
||||
[Peripherals.Player_Detector]
|
||||
#Enable the Player Detector or not.
|
||||
enablePlayerDetector = true
|
||||
#The max range of the player detector functions. If anyone use a higher range, the detector will use this max range
|
||||
#Range: 0 ~ 100000000
|
||||
playerDetMaxRange = 100000000
|
||||
#Activates the "getPlayerPos" function of the Player Detector
|
||||
enablePlayerPosFunction = true
|
||||
#Adds more information to `getPlayerPos` of the Player Detector. Like rotation and dimension
|
||||
morePlayerInformation = true
|
||||
|
||||
[Peripherals.Energy_Detector]
|
||||
#Enable the Energy Detector or not.
|
||||
enableEnergyDetector = true
|
||||
#Defines the maximum energy flow of the energy detector.
|
||||
#Range: > 1
|
||||
energyDetectorMaxFlow = 2147483647
|
||||
|
||||
[Peripherals.NBT_Storage]
|
||||
#Enable the nbt storage block or not
|
||||
enableNBTStorage = true
|
||||
#Defines max nbt string length that can be stored in nbt storage
|
||||
#Range: > 0
|
||||
nbtStorageMaxSize = 1048576
|
||||
|
||||
[Peripherals.Chunky_Turtle]
|
||||
#Enable the Chunky Turtle or not.
|
||||
enableChunkyTurtle = true
|
||||
#Time in seconds, while loaded chunk can be consider as valid without touch
|
||||
#Range: > 60
|
||||
chunkLoadValidTime = 600
|
||||
|
||||
[Peripherals.Chat_Box]
|
||||
#Enable the Chat Box or not.
|
||||
enableChatBox = true
|
||||
#Defines default chatbox prefix
|
||||
defaultChatBoxPrefix = "AP"
|
||||
|
||||
[Peripherals.ME_Bridge]
|
||||
#Enable the Me Bridge or not.
|
||||
enableMeBridge = true
|
||||
#Power consumption per tick.
|
||||
#Range: > 0
|
||||
mePowerConsumption = 10
|
||||
|
||||
[Peripherals.RS_Bridge]
|
||||
#Enable the Rs Bridge or not.
|
||||
enableRsBridge = true
|
||||
#Power consumption per tick.
|
||||
#Range: > 0
|
||||
rsPowerConsumption = 10
|
||||
|
||||
[Peripherals.Environment_Detector]
|
||||
#Enable the Environment Detector or not.
|
||||
enableEnvironmentDetector = true
|
||||
|
||||
[Peripherals.AR_Controller]
|
||||
#Enable the AR goggles or not.
|
||||
enableARGoggles = true
|
||||
|
||||
[Peripherals.Inventory_Manager]
|
||||
#Enable the inventory manager or not.
|
||||
enableInventoryManager = true
|
||||
|
||||
[Peripherals.Redstone_Integrator]
|
||||
#Enable the redstone integrator or not.
|
||||
enableRedstoneIntegrator = true
|
||||
|
||||
[Peripherals.Block_Reader]
|
||||
#Enable the block reader or not.
|
||||
enableBlockReader = true
|
||||
|
||||
[Peripherals.Geo_Scanner]
|
||||
#Enable the geo scanner or not.
|
||||
enableGeoScanner = true
|
||||
|
||||
[Peripherals.Colony_Integrator]
|
||||
#Enable the colony integrator or not.
|
||||
enableColonyIntegrator = true
|
||||
|
||||
[Peripherals.Compass_Turtle]
|
||||
#Enable the compass turtle or not.
|
||||
enableCompassTurtle = true
|
||||
|
||||
[Peripherals.Powered_Peripherals]
|
||||
#Enable RF storage for peripherals, that could use it
|
||||
enablePoweredPeripherals = false
|
||||
#Defines max energy storage in any powered peripheral
|
||||
#Range: > 1000000
|
||||
poweredPeripheralMaxEnergyStored = 100000000
|
||||
|
||||
[Peripherals.Pocket_Peripherals]
|
||||
#If true, pockets will have infinite fuel
|
||||
disablePocketFuelConsumption = true
|
||||
|
||||
[Peripherals.Operations]
|
||||
#Range: > 1000
|
||||
digCooldown = 1000
|
||||
#Range: > 0
|
||||
digCost = 1
|
||||
#Range: > 1000
|
||||
useOnBlockCooldown = 5000
|
||||
#Range: > 0
|
||||
useOnBlockCost = 1
|
||||
#Range: > 1000
|
||||
suckCooldown = 1000
|
||||
#Range: > 0
|
||||
suckCost = 1
|
||||
#Range: > 1000
|
||||
useOnAnimalCooldown = 2500
|
||||
#Range: > 0
|
||||
useOnAnimalCost = 10
|
||||
#Range: > 1000
|
||||
captureAnimalCooldown = 50000
|
||||
#Range: > 0
|
||||
captureAnimalCost = 100
|
||||
#Range: > 1000
|
||||
warpCooldown = 1000
|
||||
#Range: > 0
|
||||
warpCost = 1
|
||||
#Range: > 1000
|
||||
scanBlocksCooldown = 2000
|
||||
#Range: > 1
|
||||
scanBlocksMaxFreeRadius = 8
|
||||
#Range: > 1
|
||||
scanBlocksMaxCostRadius = 16
|
||||
#Range: 0.1 ~ 1.7976931348623157E308
|
||||
scanBlocksExtraBlockCost = 0.17
|
||||
#Range: > 1000
|
||||
scanEntitiesCooldown = 2000
|
||||
#Range: > 1
|
||||
scanEntitiesMaxFreeRadius = 8
|
||||
#Range: > 1
|
||||
scanEntitiesMaxCostRadius = 16
|
||||
#Range: 0.1 ~ 1.7976931348623157E308
|
||||
scanEntitiesExtraBlockCost = 0.17
|
||||
#Range: > 1000
|
||||
chatMessageCooldown = 100
|
||||
|
@ -0,0 +1,143 @@
|
||||
|
||||
#Peripherals config
|
||||
[Peripherals]
|
||||
|
||||
[Peripherals.Player_Detector]
|
||||
#Enable the Player Detector or not.
|
||||
enablePlayerDetector = true
|
||||
#The max range of the player detector functions. If anyone use a higher range, the detector will use this max range
|
||||
#Range: 0 ~ 100000000
|
||||
playerDetMaxRange = 100000000
|
||||
#Activates the "getPlayerPos" function of the Player Detector
|
||||
enablePlayerPosFunction = true
|
||||
#Adds more information to `getPlayerPos` of the Player Detector. Like rotation and dimension
|
||||
morePlayerInformation = true
|
||||
|
||||
[Peripherals.Energy_Detector]
|
||||
#Enable the Energy Detector or not.
|
||||
enableEnergyDetector = true
|
||||
#Defines the maximum energy flow of the energy detector.
|
||||
#Range: > 1
|
||||
energyDetectorMaxFlow = 2147483647
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||||
|
||||
[Peripherals.NBT_Storage]
|
||||
#Enable the nbt storage block or not
|
||||
enableNBTStorage = true
|
||||
#Defines max nbt string length that can be stored in nbt storage
|
||||
#Range: > 0
|
||||
nbtStorageMaxSize = 1048576
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||||
|
||||
[Peripherals.Chunky_Turtle]
|
||||
#Enable the Chunky Turtle or not.
|
||||
enableChunkyTurtle = true
|
||||
#Time in seconds, while loaded chunk can be consider as valid without touch
|
||||
#Range: > 60
|
||||
chunkLoadValidTime = 600
|
||||
|
||||
[Peripherals.Chat_Box]
|
||||
#Enable the Chat Box or not.
|
||||
enableChatBox = true
|
||||
#Defines default chatbox prefix
|
||||
defaultChatBoxPrefix = "AP"
|
||||
|
||||
[Peripherals.ME_Bridge]
|
||||
#Enable the Me Bridge or not.
|
||||
enableMeBridge = true
|
||||
#Power consumption per tick.
|
||||
#Range: > 0
|
||||
mePowerConsumption = 10
|
||||
|
||||
[Peripherals.RS_Bridge]
|
||||
#Enable the Rs Bridge or not.
|
||||
enableRsBridge = true
|
||||
#Power consumption per tick.
|
||||
#Range: > 0
|
||||
rsPowerConsumption = 10
|
||||
|
||||
[Peripherals.Environment_Detector]
|
||||
#Enable the Environment Detector or not.
|
||||
enableEnvironmentDetector = true
|
||||
|
||||
[Peripherals.AR_Controller]
|
||||
#Enable the AR goggles or not.
|
||||
enableARGoggles = true
|
||||
|
||||
[Peripherals.Inventory_Manager]
|
||||
#Enable the inventory manager or not.
|
||||
enableInventoryManager = true
|
||||
|
||||
[Peripherals.Redstone_Integrator]
|
||||
#Enable the redstone integrator or not.
|
||||
enableRedstoneIntegrator = true
|
||||
|
||||
[Peripherals.Block_Reader]
|
||||
#Enable the block reader or not.
|
||||
enableBlockReader = true
|
||||
|
||||
[Peripherals.Geo_Scanner]
|
||||
#Enable the geo scanner or not.
|
||||
enableGeoScanner = true
|
||||
|
||||
[Peripherals.Colony_Integrator]
|
||||
#Enable the colony integrator or not.
|
||||
enableColonyIntegrator = true
|
||||
|
||||
[Peripherals.Compass_Turtle]
|
||||
#Enable the compass turtle or not.
|
||||
enableCompassTurtle = true
|
||||
|
||||
[Peripherals.Powered_Peripherals]
|
||||
#Enable RF storage for peripherals, that could use it
|
||||
enablePoweredPeripherals = false
|
||||
#Defines max energy storage in any powered peripheral
|
||||
#Range: > 1000000
|
||||
poweredPeripheralMaxEnergyStored = 100000000
|
||||
|
||||
[Peripherals.Pocket_Peripherals]
|
||||
#If true, pockets will have infinite fuel
|
||||
disablePocketFuelConsumption = true
|
||||
|
||||
[Peripherals.Operations]
|
||||
#Range: > 1000
|
||||
digCooldown = 1000
|
||||
#Range: > 0
|
||||
digCost = 1
|
||||
#Range: > 1000
|
||||
useOnBlockCooldown = 5000
|
||||
#Range: > 0
|
||||
useOnBlockCost = 1
|
||||
#Range: > 1000
|
||||
suckCooldown = 1000
|
||||
#Range: > 0
|
||||
suckCost = 1
|
||||
#Range: > 1000
|
||||
useOnAnimalCooldown = 2500
|
||||
#Range: > 0
|
||||
useOnAnimalCost = 10
|
||||
#Range: > 1000
|
||||
captureAnimalCooldown = 50000
|
||||
#Range: > 0
|
||||
captureAnimalCost = 100
|
||||
#Range: > 1000
|
||||
warpCooldown = 1000
|
||||
#Range: > 0
|
||||
warpCost = 1
|
||||
#Range: > 1000
|
||||
scanBlocksCooldown = 2000
|
||||
#Range: > 1
|
||||
scanBlocksMaxFreeRadius = 8
|
||||
#Range: > 1
|
||||
scanBlocksMaxCostRadius = 16
|
||||
#Range: 0.1 ~ 1.7976931348623157E308
|
||||
scanBlocksExtraBlockCost = 0.17
|
||||
#Range: > 1000
|
||||
scanEntitiesCooldown = 2000
|
||||
#Range: > 1
|
||||
scanEntitiesMaxFreeRadius = 8
|
||||
#Range: > 1
|
||||
scanEntitiesMaxCostRadius = 16
|
||||
#Range: 0.1 ~ 1.7976931348623157E308
|
||||
scanEntitiesExtraBlockCost = 0.17
|
||||
#Range: > 1000
|
||||
chatMessageCooldown = 1000
|
||||
|
@ -0,0 +1,11 @@
|
||||
|
||||
#Config to adjust world settings
|
||||
[World]
|
||||
#Enable the villager structures for the computer scientist.
|
||||
enableVillagerStructures = true
|
||||
#Gives the ap documentation to new players.
|
||||
givePlayerBookOnJoin = true
|
||||
#The weight of the villager structures.
|
||||
#Range: 0 ~ 16000
|
||||
villagerStructureWeight = 10
|
||||
|
@ -1,5 +1,5 @@
|
||||
|
||||
[client]
|
||||
#If true, renders enchanted guns from Additional Guns with the enchantment glint. True by default.
|
||||
enableGunEnchantmentGlint = true
|
||||
enableGunEnchantmentGlint = false
|
||||
|
||||
|
@ -0,0 +1,5 @@
|
||||
|
||||
[meWirelessTransceiver]
|
||||
basePower = 10
|
||||
distanceMultiplier = 1.0
|
||||
|
@ -0,0 +1,11 @@
|
||||
|
||||
[General]
|
||||
#The maximum stacksize for heart canisters, also the maximum amount of full hearts you can get per heart container type
|
||||
heartStackSize = 64
|
||||
#How often do wither bones Drop? (1.0 = 100 % and 0.0 means 0%)
|
||||
boneDropRate = 0.15
|
||||
#How often do echo shards drop from Warden? (1.0 = 100 % and 0.0 means 0%)
|
||||
echoShardDropRate = 0.5
|
||||
#Chance for the Soul Heart to return a Blue Heart Canister after being broken
|
||||
soulHeartReturnChance = 1.0
|
||||
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"heartEntries": {
|
||||
"red": {
|
||||
"hostile": 0.05
|
||||
},
|
||||
"green": {
|
||||
"dragon": 1.0
|
||||
},
|
||||
"blue": {
|
||||
"minecraft:warden": 1.0
|
||||
},
|
||||
"yellow": {
|
||||
"boss": 1.0
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
|
||||
[general]
|
||||
#True if citadel tracks entity properties(freezing, stone mobs, etc) on server. Turn this to false to solve some server lag, may break some stuff.
|
||||
"Track Entities" = true
|
||||
#True to skip warnings about using datapacks.
|
||||
"Skip Datapack Warnings" = true
|
||||
#Multiplies the count of entities spawned by this number. 0 = no entites added on chunk gen, 2 = twice as many entities added on chunk gen. Useful for many mods that add a lot of creatures, namely animals, to the spawn lists.
|
||||
#Range: 0.0 ~ 100000.0
|
||||
chunkGenSpawnModifier = 1.0
|
||||
#True to if april fools content can display on april fools.
|
||||
"April Fools Content" = true
|
||||
|
@ -0,0 +1,16 @@
|
||||
#enable displaying this feature
|
||||
"enable stealth" = true
|
||||
#the point from which offsets will calculate
|
||||
#Allowed Values: TOPLEFT, TOPCENTER, TOPRIGHT, MIDDLELEFT, CROSSHAIR, MIDDLERIGHT, BOTTOMLEFT, BOTTOMCENTER, BOTTOMRIGHT
|
||||
"stealth anchor point" = "CROSSHAIR"
|
||||
#where the center of the HUD element should be in relation to the anchor point
|
||||
#Range: > -2147483647
|
||||
"stealth x offset" = 0
|
||||
#where the center of the HUD element should be in relation to the anchor point
|
||||
#Range: > -2147483647
|
||||
"stealth y offset" = 0
|
||||
#Renders the stealth eye above every mob that can be seen. If this is enabled with the mouseover stealth eye render, the mouseover eye will replace the overhead stealth eye when you are looking directly at an entity.
|
||||
"all stealth" = true
|
||||
#Change what sound you make when you shout. This is purely cosmetic and the sound will always be of volume 2.
|
||||
"shout sound" = "minecraft:entity.pillager.ambient"
|
||||
|
File diff suppressed because one or more lines are too long
@ -0,0 +1,9 @@
|
||||
#Define which sounds generate cues for mobs to detect, followed by their size. Use *snippet to select all sounds that include the snippet in their full name. The list is processed top-down, so putting *tags first will allow you to override specific ones later. Shouting disregards this and always generates a sound cue of the defined radius, regardless of which sound clients have it set as.
|
||||
"sound cue list" = ["*armor.equip, 4", "*arrow, 4", "*scream, 16", "*door.open, 4", "*door.close, 4", "*.break, 4", "*.place, 4", "*music_disc, 8", "*note_block, 8", "*angry, 8", "*click_off, 4", "*click_on, 4", "entity.bee.loop_aggressive, 4", "item.crossbow.shoot, 4", "entity.generic.eat, 4", "entity.generic.drink, 4", "entity.minecart.riding, 4", "entity.generic.explode, 16", "entity.player.big_fall, 8", "entity.player.burp, 6", "entity.ravager.roar, 16"]
|
||||
#Define the loudness of a shout. All shouts, regardless of which client-defined sound is used, will generate a sound cue of this radius.
|
||||
#Range: 0 ~ 100
|
||||
"shout cue radius" = 16
|
||||
#Define the maximum number of sounds every tick that the server should calculate sound cues for. Lowering this value will increase performance, but cause mobs to notice their surroundings less.
|
||||
#Range: > 0
|
||||
"sound calculation cap" = 100
|
||||
|
@ -0,0 +1,20 @@
|
||||
#how many ticks invisibility should be nullified for after an attack. The invisibility potion effect is not removed, so long-lasting sources are still useful. Set to 0 to disable.
|
||||
#Range: > 0
|
||||
"damage expose time" = 80
|
||||
#whether you must pass stealth checks to perceive a mob. Currently rather incomplete. I am not responsible for ragequits caused by this option. This physically ceases to work with Optifine installed.
|
||||
"use player senses" = false
|
||||
#angle of detection on the xz plane
|
||||
#Range: 0 ~ 360
|
||||
"default mob horizontal FoV" = 120
|
||||
#angle of detection on the y axis
|
||||
#Range: 0 ~ 360
|
||||
"default mob vertical FoV" = 60
|
||||
#posture and health damage multiplier for distracted stabs
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
"distracted stab multiplier" = 1.5
|
||||
#posture and health damage multiplier for unaware stabs
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
"unaware stab multiplier" = 1.5
|
||||
#whether unaware stabs ignore parry, deflection, shatter, and absorption
|
||||
"unaware stab defense ignore" = true
|
||||
|
@ -0,0 +1,9 @@
|
||||
|
||||
[General]
|
||||
#Should mobs spawn with cardboard armor?
|
||||
cardboard_armor_spawns = false
|
||||
#Should a few houses using this mod's blocks be added to the village pools?
|
||||
village_houses = false
|
||||
#Add this mod's items to loot tables? (such as dungeon chests)
|
||||
loot_table_modification = false
|
||||
|
@ -0,0 +1,11 @@
|
||||
|
||||
#Dynamic Lights Settings
|
||||
[Settings]
|
||||
|
||||
[Settings."Lighting Settings"]
|
||||
"Dynamic TileEntity Lighting" = true
|
||||
"Only Update On Position Change" = true
|
||||
#Allowed Values: OFF, SLOW, FAST, REALTIME
|
||||
"Quality Mode (OFF, SLOW, FAST, REALTIME)" = "REALTIME"
|
||||
"Dynamic Entity Lighting" = true
|
||||
|
@ -0,0 +1,20 @@
|
||||
|
||||
#Settings affecting the logical server side.
|
||||
[server]
|
||||
|
||||
#Opt-out settings
|
||||
[server.optout]
|
||||
#Opt-out any block by its registry name ('*' wildcard matching, comma separated list, whitespaces ignored. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' excludes everything that has 'wood' or 'steel' in the registry name. The matching result is also traced in the log file.
|
||||
pattern_excludes = ""
|
||||
#Prevent blocks from being opt'ed by registry name ('*' wildcard matching, comma separated list, whitespaces ignored. Evaluated before all other opt-out checks. You must match the whole name, means maybe add '*' also at the begin and end. Example: '*wood*,*steel*' includes everything that has 'wood' or 'steel' in the registry name.The matching result is also traced in the log file.
|
||||
pattern_includes = ""
|
||||
|
||||
#Miscellaneous settings
|
||||
[server.miscellaneous]
|
||||
#Enables experimental features. Use at own risk.
|
||||
with_experimental = false
|
||||
#Enable that devices are dropped as item also in creative mode, allowing to relocate them with contents and settings.
|
||||
with_creative_mode_device_drops = false
|
||||
#Enable debug log messages for trouble shooting. Don't activate if not really needed, this can spam the log file.
|
||||
with_debug_logging = false
|
||||
|
@ -0,0 +1,33 @@
|
||||
{
|
||||
"configVersion": 5,
|
||||
"renderNametagsThroughWalls": true,
|
||||
"blockEntityWhitelist": [
|
||||
"create:rope_pulley",
|
||||
"botania:flame_ring",
|
||||
"minecraft:beacon",
|
||||
"create:hose_pulley",
|
||||
"betterend:eternal_pedestal",
|
||||
"botania:magic_missile",
|
||||
"botania:falling_star"
|
||||
],
|
||||
"entityWhitelist": [
|
||||
"botania:mana_burst"
|
||||
],
|
||||
"tracingDistance": 128,
|
||||
"debugMode": false,
|
||||
"sleepDelay": 10,
|
||||
"hitboxLimit": 50,
|
||||
"skipMarkerArmorStands": true,
|
||||
"tickCulling": true,
|
||||
"tickCullingWhitelist": [
|
||||
"create:contraption",
|
||||
"create:stationary_contraption",
|
||||
"create:gantry_contraption",
|
||||
"minecraft:boat",
|
||||
"minecraft:firework_rocket",
|
||||
"create:carriage_contraption"
|
||||
],
|
||||
"disableF3": false,
|
||||
"skipEntityCulling": false,
|
||||
"skipBlockEntityCulling": false
|
||||
}
|
@ -0,0 +1,74 @@
|
||||
|
||||
[health]
|
||||
#Show vanilla hearts
|
||||
healthVanilla = true
|
||||
#Colors for every 10 hearts (not counting the default red)
|
||||
#All values are written as hexadecimal RGB color in '#RRGGBB' format
|
||||
healthColors = ["#F06E14", "#F5DC23", "#2DB928", "#1EAFBE", "#7346E1", "#FA7DEB", "#EB375A", "#FF8278", "#AAFFFA", "#EBEBFF"]
|
||||
#Two alternating colors when poisoned
|
||||
#There can be one color in case vanilla poisoned heart is wanted
|
||||
healthPoisonColors = ["#739B00"]
|
||||
#Two alternating colors when withered
|
||||
#There can be one color in case vanilla withered heart is wanted
|
||||
healthWitherColors = ["#0F0F0F"]
|
||||
#Two alternating colors when frozen
|
||||
#There can be one color in case vanilla frozen heart is wanted
|
||||
healthFrozenColors = ["#3E70E6"]
|
||||
|
||||
[health.gui]
|
||||
#A point coordinates should be relative to.
|
||||
#The fastest way to set these values is to use the in-game config GUI in mods list.
|
||||
#NOTE: moving towards left or top from a point always requires negative coordinates!
|
||||
#Allowed Values: TOP_LEFT, TOP_MIDDLE, TOP_RIGHT, MIDDLE_LEFT, MIDDLE, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_MIDDLE, BOTTOM_RIGHT
|
||||
healthRelativeTo = "BOTTOM_MIDDLE"
|
||||
healthPosX = -91
|
||||
healthPosY = -39
|
||||
|
||||
[absorption]
|
||||
#Show vanilla hearts
|
||||
absorptionVanilla = true
|
||||
#Colors for every 10 hearts (not counting the default yellow)
|
||||
#All values are written as hexadecimal RGB color in '#RRGGBB' format
|
||||
absorptionColors = ["#E1FA9B", "#A0FFAF", "#AAFFFA", "#AACDFF", "#D7B4FF", "#FAA5FF", "#FFB4B4", "#FFAA7D", "#D7F0FF", "#EBFFFA"]
|
||||
#Two alternating colors when poisoned
|
||||
absorptionPoisonColors = ["#BFF230", "#7AA15A"]
|
||||
#Two alternating colors when withered
|
||||
absorptionWitherColors = ["#787061", "#73625C"]
|
||||
#Two alternating colors when freezing
|
||||
absorptionFrozenColors = ["#90D136", "#36D183"]
|
||||
|
||||
[absorption.gui]
|
||||
#A point coordinates should be relative to.
|
||||
#The fastest way to set these values is to use the in-game config GUI in mods list.
|
||||
#NOTE: moving towards left or top from a point always requires negative coordinates!
|
||||
#Allowed Values: TOP_LEFT, TOP_MIDDLE, TOP_RIGHT, MIDDLE_LEFT, MIDDLE, MIDDLE_RIGHT, BOTTOM_LEFT, BOTTOM_MIDDLE, BOTTOM_RIGHT
|
||||
absorptionRelativeTo = "BOTTOM_MIDDLE"
|
||||
absorptionPosX = -91
|
||||
absorptionPosY = -49
|
||||
|
||||
[qol]
|
||||
#Display absorption in the same row as health
|
||||
#Absorption hearts start directly after the last health heart.
|
||||
absorptionOverHealth = true
|
||||
|
||||
[qol.counter]
|
||||
#Visualizes health/absorption to left of the hearts.
|
||||
#Allowed Values: OFF, ALWAYS, ON_CHANGE
|
||||
displayMode = "ALWAYS"
|
||||
#Text displayed next to health. Minecraft chat color codes are allowed.
|
||||
#Available variables:
|
||||
# "[HEALTH]": Current health.
|
||||
# "[MAX]": Max health.
|
||||
# "[HEARTS]": Current health in hearts.
|
||||
# "[MAX_HEARTS]": Max health in hearts.
|
||||
# "[ROW]": Current health row.
|
||||
# "[MAX_ROW]": Max health row.
|
||||
textHealth = "§4[HEALTH]§7/§2[MAX]"
|
||||
#Text displayed next to absorption. Minecraft chat color codes are allowed.
|
||||
#In case 'absorptionOverHealth' is true, this text is displayed at the same position as or left of 'textHealth'.
|
||||
#Available variables:
|
||||
# "[ABSORPTION]": Current absorption.
|
||||
# "[HEARTS]": Current absorption in hearts.
|
||||
# "[ROW]": Current absorption row.
|
||||
textAbsorption = "§6[ABSORPTION]"
|
||||
|
@ -0,0 +1 @@
|
||||
[]
|
@ -0,0 +1,73 @@
|
||||
{
|
||||
"general": {
|
||||
"displayTooltip": true,
|
||||
"displayBlocks": true,
|
||||
"displayEntities": true,
|
||||
"displayMode": "TOGGLE",
|
||||
"hideFromDebug": true,
|
||||
"hideFromTabList": true,
|
||||
"enableTextToSpeech": false,
|
||||
"ttsMode": "PRESS",
|
||||
"fluidMode": "ANY",
|
||||
"reachDistance": 0.0,
|
||||
"debug": false,
|
||||
"itemModNameTooltip": false,
|
||||
"bossBarOverlapMode": "PUSH_DOWN",
|
||||
"hintOverlayToggle": true
|
||||
},
|
||||
"overlay": {
|
||||
"overlayPosX": 0.5,
|
||||
"overlayPosY": 0.9945652,
|
||||
"overlayScale": 1.0,
|
||||
"overlayAnchorX": 0.5,
|
||||
"overlayAnchorY": 0.0,
|
||||
"overlaySquare": false,
|
||||
"flipMainHand": false,
|
||||
"autoScaleThreshold": 0.5,
|
||||
"alpha": 0.7,
|
||||
"themes": {
|
||||
"jade:waila": {
|
||||
"id": "jade:waila",
|
||||
"backgroundColor": "#100010",
|
||||
"gradientStart": "#5000ff",
|
||||
"gradientEnd": "#28007f",
|
||||
"titleColor": "#fff",
|
||||
"textColor": "#a0a0a0",
|
||||
"textShadow": true
|
||||
},
|
||||
"jade:dark": {
|
||||
"id": "jade:dark",
|
||||
"backgroundColor": "#131313",
|
||||
"gradientStart": "#383838",
|
||||
"gradientEnd": "#242424",
|
||||
"titleColor": "#fff",
|
||||
"textColor": "#a0a0a0",
|
||||
"textShadow": true
|
||||
},
|
||||
"jade:create": {
|
||||
"id": "jade:create",
|
||||
"backgroundColor": "#000",
|
||||
"gradientStart": "#2a2626",
|
||||
"gradientEnd": "#1a1717",
|
||||
"titleColor": "#fff",
|
||||
"textColor": "#a0a0a0",
|
||||
"textShadow": true
|
||||
},
|
||||
"jade:top": {
|
||||
"id": "jade:top",
|
||||
"backgroundColor": "#0695",
|
||||
"gradientStart": "#999f",
|
||||
"gradientEnd": "#999f",
|
||||
"titleColor": "#fff",
|
||||
"textColor": "#a0a0a0",
|
||||
"textShadow": true
|
||||
}
|
||||
},
|
||||
"activeTheme": "jade:dark",
|
||||
"iconMode": "CENTERED",
|
||||
"animation": true
|
||||
},
|
||||
"formatting": {
|
||||
"modName": "§9§o%s"
|
||||
}
|
||||
}
|
@ -0,0 +1,115 @@
|
||||
{
|
||||
"minecraft": {
|
||||
"block_inventory.detailed_amount": 54,
|
||||
"furnace": true,
|
||||
"harvest_tool.show_unbreakable": true,
|
||||
"chicken_egg": true,
|
||||
"block_inventory.items_per_line": 9,
|
||||
"jukebox": true,
|
||||
"brewing_stand": true,
|
||||
"animal_owner": true,
|
||||
"block_inventory.normal_amount": 9,
|
||||
"energy_storage.detailed": true,
|
||||
"harvest_tool.effective_tool": true,
|
||||
"note_block": true,
|
||||
"beehive": true,
|
||||
"block_inventory.show_name_amount": 5,
|
||||
"block_inventory": true,
|
||||
"player_head": true,
|
||||
"block_states": false,
|
||||
"lectern": true,
|
||||
"entity_armor": true,
|
||||
"harvest_tool": true,
|
||||
"armor_stand": true,
|
||||
"fluid": true,
|
||||
"horse_stats": true,
|
||||
"item_tooltip": true,
|
||||
"entity_health": true,
|
||||
"energy_storage": true,
|
||||
"entity_armor.max_for_render": 40,
|
||||
"enchantment_power": true,
|
||||
"breaking_progress": true,
|
||||
"tnt_stability": true,
|
||||
"villager_profession": true,
|
||||
"mob_breeding": true,
|
||||
"entity_health.icons_per_line": 10,
|
||||
"item_frame": true,
|
||||
"crop_progress": true,
|
||||
"fluid.detailed": true,
|
||||
"total_enchantment_power": true,
|
||||
"potion_effects": true,
|
||||
"command_block": true,
|
||||
"mob_growth": true,
|
||||
"painting": true,
|
||||
"harvest_tool.new_line": false,
|
||||
"entity_health.max_for_render": 40,
|
||||
"mob_spawner": true,
|
||||
"redstone": true
|
||||
},
|
||||
"jadeaddons": {
|
||||
"equipment_requirement": ""
|
||||
},
|
||||
"mekanism": {
|
||||
"infuse_type": true,
|
||||
"gas": true,
|
||||
"remove_builtin": true,
|
||||
"pigment": true,
|
||||
"fluid": true,
|
||||
"slurry": true,
|
||||
"energy": true,
|
||||
"tooltip_renderer": true
|
||||
},
|
||||
"appliedcooking": {
|
||||
"kitchen_station": true
|
||||
},
|
||||
"jade": {
|
||||
"coordinates.rel": false,
|
||||
"distance": false,
|
||||
"block_face": false,
|
||||
"coordinates": false,
|
||||
"registry_name": "OFF",
|
||||
"mod_name": true
|
||||
},
|
||||
"create": {
|
||||
"filter": true,
|
||||
"goggles.requires_goggles": true,
|
||||
"goggles": true,
|
||||
"copper_backtank": true,
|
||||
"blaze_burner": true,
|
||||
"exact_block": true,
|
||||
"crafting_blueprint": true,
|
||||
"goggles.detailed": false,
|
||||
"placard": true
|
||||
},
|
||||
"cookingforblockheads": {
|
||||
"fridge": true,
|
||||
"oven": true,
|
||||
"sink": true,
|
||||
"milk_jar": true,
|
||||
"toaster": true
|
||||
},
|
||||
"drinkbeer": {
|
||||
"mixed_beer": true,
|
||||
"trade_box": true,
|
||||
"beer_barrel": true
|
||||
},
|
||||
"securitycraft": {
|
||||
"showowner": true,
|
||||
"showmodules": true,
|
||||
"showpasswords": true,
|
||||
"info": true,
|
||||
"showcustomname": true
|
||||
},
|
||||
"ae2": {
|
||||
"part_icon": true,
|
||||
"charger": true,
|
||||
"debug": true,
|
||||
"part_tooltip": true,
|
||||
"grid_node_state": true,
|
||||
"pattern_provider": true,
|
||||
"part_mod_name": true,
|
||||
"power_storage": true,
|
||||
"crafting_monitor": true,
|
||||
"part_name": true
|
||||
}
|
||||
}
|
@ -0,0 +1,150 @@
|
||||
{
|
||||
"create:blaze_burner": null,
|
||||
"create:copper_backtank": null,
|
||||
"create:contraption_inv": null,
|
||||
"lootr:inventory": null,
|
||||
"create:hide_boiler_tanks": null,
|
||||
"create:crafting_blueprint": null,
|
||||
"create:placard": null,
|
||||
"create:exact_block": null,
|
||||
"create:filter": null,
|
||||
"create:goggles": null,
|
||||
"mekanism:data_provider": null,
|
||||
"mekanism:entity_data_provider": null,
|
||||
"mekanism:tooltip_renderer": null,
|
||||
"mekanism:remove_builtin": null,
|
||||
"appliedcooking:kitchen_station": null,
|
||||
"cookingforblockheads:milk_jar": null,
|
||||
"cookingforblockheads:toaster": null,
|
||||
"cookingforblockheads:oven": null,
|
||||
"cookingforblockheads:fridge": null,
|
||||
"cookingforblockheads:sink": null,
|
||||
"minecraft:brewing_stand": null,
|
||||
"minecraft:beehive": null,
|
||||
"minecraft:command_block": null,
|
||||
"minecraft:jukebox": null,
|
||||
"minecraft:lectern": null,
|
||||
"minecraft:redstone": null,
|
||||
"minecraft:furnace": null,
|
||||
"minecraft:animal_owner": null,
|
||||
"minecraft:potion_effects": null,
|
||||
"minecraft:mob_growth": null,
|
||||
"minecraft:mob_breeding": null,
|
||||
"minecraft:chicken_egg": null,
|
||||
"minecraft:block_states": null,
|
||||
"minecraft:horse_stats": null,
|
||||
"minecraft:item_frame": null,
|
||||
"minecraft:tnt_stability": null,
|
||||
"minecraft:note_block": null,
|
||||
"minecraft:armor_stand": null,
|
||||
"minecraft:painting": null,
|
||||
"minecraft:harvest_tool": null,
|
||||
"minecraft:enchantment_power": null,
|
||||
"minecraft:total_enchantment_power": null,
|
||||
"minecraft:player_head": null,
|
||||
"minecraft:villager_profession": null,
|
||||
"minecraft:item_tooltip": null,
|
||||
"minecraft:falling_block": null,
|
||||
"minecraft:entity_health": null,
|
||||
"minecraft:entity_armor": null,
|
||||
"minecraft:crop_progress": null,
|
||||
"minecraft:mob_spawner": null,
|
||||
"minecraft:block_inventory": null,
|
||||
"minecraft:fluid": null,
|
||||
"minecraft:energy_storage": null,
|
||||
"minecraft:progress": null,
|
||||
"jade:object_name": null,
|
||||
"jade:registry_name": null,
|
||||
"jade:mod_name": null,
|
||||
"jade:distance": null,
|
||||
"jade:block_face": null,
|
||||
"ae2:server_data": null,
|
||||
"ae2:charger": null,
|
||||
"ae2:crafting_monitor": null,
|
||||
"ae2:pattern_provider": null,
|
||||
"ae2:power_storage": null,
|
||||
"ae2:grid_node_state": null,
|
||||
"ae2:debug": null,
|
||||
"ae2:part_name": null,
|
||||
"ae2:part_icon": null,
|
||||
"ae2:part_tooltip": null,
|
||||
"ae2:part_mod_name": null,
|
||||
"securitycraft:info": null,
|
||||
"drinkbeer:beer_barrel": null,
|
||||
"drinkbeer:trade_box": null,
|
||||
"drinkbeer:mixed_beer": null,
|
||||
"create:blaze_burner": null,
|
||||
"create:copper_backtank": null,
|
||||
"create:contraption_inv": null,
|
||||
"lootr:inventory": null,
|
||||
"create:hide_boiler_tanks": null,
|
||||
"create:crafting_blueprint": null,
|
||||
"create:placard": null,
|
||||
"create:exact_block": null,
|
||||
"create:filter": null,
|
||||
"create:goggles": null,
|
||||
"securitycraft:info": null,
|
||||
"mekanism:data_provider": null,
|
||||
"mekanism:entity_data_provider": null,
|
||||
"mekanism:tooltip_renderer": null,
|
||||
"mekanism:remove_builtin": null,
|
||||
"appliedcooking:kitchen_station": null,
|
||||
"cookingforblockheads:milk_jar": null,
|
||||
"cookingforblockheads:toaster": null,
|
||||
"cookingforblockheads:oven": null,
|
||||
"cookingforblockheads:fridge": null,
|
||||
"cookingforblockheads:sink": null,
|
||||
"minecraft:brewing_stand": null,
|
||||
"minecraft:beehive": null,
|
||||
"minecraft:command_block": null,
|
||||
"minecraft:jukebox": null,
|
||||
"minecraft:lectern": null,
|
||||
"minecraft:redstone": null,
|
||||
"minecraft:furnace": null,
|
||||
"minecraft:animal_owner": null,
|
||||
"minecraft:potion_effects": null,
|
||||
"minecraft:mob_growth": null,
|
||||
"minecraft:mob_breeding": null,
|
||||
"minecraft:chicken_egg": null,
|
||||
"minecraft:block_states": null,
|
||||
"minecraft:horse_stats": null,
|
||||
"minecraft:item_frame": null,
|
||||
"minecraft:tnt_stability": null,
|
||||
"minecraft:note_block": null,
|
||||
"minecraft:armor_stand": null,
|
||||
"minecraft:painting": null,
|
||||
"minecraft:harvest_tool": null,
|
||||
"minecraft:enchantment_power": null,
|
||||
"minecraft:total_enchantment_power": null,
|
||||
"minecraft:player_head": null,
|
||||
"minecraft:villager_profession": null,
|
||||
"minecraft:item_tooltip": null,
|
||||
"minecraft:falling_block": null,
|
||||
"minecraft:entity_health": null,
|
||||
"minecraft:entity_armor": null,
|
||||
"minecraft:crop_progress": null,
|
||||
"minecraft:mob_spawner": null,
|
||||
"minecraft:block_inventory": null,
|
||||
"minecraft:fluid": null,
|
||||
"minecraft:energy_storage": null,
|
||||
"minecraft:progress": null,
|
||||
"jade:object_name": null,
|
||||
"jade:registry_name": null,
|
||||
"jade:mod_name": null,
|
||||
"jade:distance": null,
|
||||
"jade:block_face": null,
|
||||
"ae2:server_data": null,
|
||||
"ae2:charger": null,
|
||||
"ae2:crafting_monitor": null,
|
||||
"ae2:pattern_provider": null,
|
||||
"ae2:power_storage": null,
|
||||
"ae2:grid_node_state": null,
|
||||
"ae2:debug": null,
|
||||
"ae2:part_name": null,
|
||||
"ae2:part_icon": null,
|
||||
"ae2:part_tooltip": null,
|
||||
"ae2:part_mod_name": null,
|
||||
"drinkbeer:beer_barrel": null,
|
||||
"drinkbeer:trade_box": null,
|
||||
"drinkbeer:mixed_beer": null
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
|
||||
[general]
|
||||
#Modify the rate of smoke produced by a tug. Min 0, Max 1, Default 0.4
|
||||
#Range: 0.0 ~ 1.0
|
||||
tugSmoke = 0.4
|
||||
#Modify the rate of smoke produced by a locomotive. Min 0, Max 1, Default 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
locomotiveSmoke = 0.2
|
||||
#Disable indicator beacons for tug route item. Default false.
|
||||
disableTugRouteBeacons = false
|
||||
|
@ -0,0 +1,5 @@
|
||||
|
||||
[compat]
|
||||
#Additional compatibility features for third-party mods, disable if broken by a third-party mod update.
|
||||
create = true
|
||||
|
@ -0,0 +1,6 @@
|
||||
|
||||
#General settings
|
||||
[profiles]
|
||||
#A list of dimensions with associated city generation profiles (format <dimensionid>=<profilename>
|
||||
dimensionsWithProfiles = ["lostcities:lostcity=default"]
|
||||
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.0,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.0,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.9,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 2.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.9,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.05,
|
||||
"rubbleLeaveScale": 2.0,
|
||||
"vineChance": 0.1,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.0,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_ancient.png",
|
||||
"description": "Ancient jungle city, vines and leafs, ruined buildings",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 6,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 30,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 80,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityChance": 0.00800000037997961,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 1.0,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 2.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": true,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.4,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": true,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.0,
|
||||
"rubbleLeaveScale": 0.0,
|
||||
"vineChance": 0.0,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.1,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "",
|
||||
"description": "Private wasteland for biospheres",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 1,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": false
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 78,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 66,
|
||||
"cityMaxRadius": 65,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityChance": 0.800000011920929,
|
||||
"cityThreshold": 0.05,
|
||||
"cityLevel0Height": 60,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 72,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": 30.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.01,
|
||||
"miniExplosionMaxHeight": 75,
|
||||
"miniExplosionMaxRadius": 10,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.0,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.7,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": false,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": true,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": false,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.8,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": false,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.3,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_biosphere.png",
|
||||
"description": "Jungles in big glass bubbles on a barren landscape",
|
||||
"spawnSphere": "<in>",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 0,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "This profile works best with Biomes O Plenty",
|
||||
"landscapeType": "spheres",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 0.5,
|
||||
"monorailChance": 0.0,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.5,
|
||||
"citySphereClearAbove": 30,
|
||||
"outsideProfile": "bio_wasteland",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 68,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 52,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 44,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 60,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": 128.0,
|
||||
"fogDensity": 0.02,
|
||||
"fogBlue": 0.0,
|
||||
"fogRed": 0.0,
|
||||
"fogGreen": 0.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.0,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.0,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 40,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": 32,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": false,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_cavern.png",
|
||||
"description": "This is a cavern type world (like the nether)",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "There are lights in the building but the outside is very dark. Warning! This is pretty heavy on performance!",
|
||||
"landscapeType": "cavern",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_default.png",
|
||||
"description": "Default generation, common cities, explosions",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": 0.4,
|
||||
"cityChance": -1.0,
|
||||
"cityThreshold": 0.1,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "citystyle_border",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.2,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 7.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.4,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 7,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 9,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_default.png",
|
||||
"description": "Default generation, common cities, explosions",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
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|
||||
"buildingWithoutLootChance": 0.2,
|
||||
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|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
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|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"explosionMinHeight": 75,
|
||||
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|
||||
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|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"extraDescription": "Ruins and rubble are disabled and ravines are disabled in cities",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"cityspheres": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"oceanCorrectionBorder": 4,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"fogDensity": -1.0,
|
||||
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|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"explosionChance": 0.002,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"lostcity": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"spawnBiome": "",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
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|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
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|
||||
"bridgeChance": 0.7,
|
||||
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|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_onlycities.png",
|
||||
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|
||||
"spawnSphere": "",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
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|
||||
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|
||||
"cityspheres": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"citySphereFactor": 1.2,
|
||||
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|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"cityStyleThreshold": -1.0,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"client": {
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"explosionChance": 0.002,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"lostcity": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"spawnBiome": "",
|
||||
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|
||||
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|
||||
"railwaysEnabled": true,
|
||||
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|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
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|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_rarecities.png",
|
||||
"description": "Cities are rare",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
"buildingMinFloorsChance": 4,
|
||||
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|
||||
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|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
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|
||||
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|
||||
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|
||||
"cityspheres": {
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"citySphereFactor": 1.2,
|
||||
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|
||||
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|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
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|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"cityChance": 0.01,
|
||||
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|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
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|
||||
"cityPerlinOffset": 0.1,
|
||||
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|
||||
"oceanCorrectionBorder": 4,
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
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|
||||
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|
||||
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|
||||
"explosions": {
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.05,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_safe.png",
|
||||
"description": "Safe mode: no spawners, lighting but no loot",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": false,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": true,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": false,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 60,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 130,
|
||||
"miniExplosionChance": 0.09,
|
||||
"miniExplosionMaxHeight": 256,
|
||||
"miniExplosionMaxRadius": 14,
|
||||
"debrisToNearbyChunkFactor": 175,
|
||||
"explosionChance": 0.006,
|
||||
"explosionMaxHeight": 256,
|
||||
"miniExplosionMinRadius": 3,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.01,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 15,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 4,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 3.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 19,
|
||||
"avoidFoliage": false,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 1.0,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": false,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.1,
|
||||
"rubbleLeaveScale": 6.0,
|
||||
"vineChance": 0.009,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.8,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_tallbuildings.png",
|
||||
"description": "Very tall buildings (performance heavy)",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 8,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,125 @@
|
||||
{
|
||||
"cities": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"cityLevel3Height": 99,
|
||||
"cityMinRadius": 50,
|
||||
"cityAvoidVoid": true,
|
||||
"cityLevel1Height": 83,
|
||||
"cityMaxRadius": 128,
|
||||
"cityStyleThreshold": -1.0,
|
||||
"cityChance": 0.01,
|
||||
"cityThreshold": 0.2,
|
||||
"cityLevel0Height": 75,
|
||||
"cityStyleAlternative": "",
|
||||
"cityPerlinInnerScale": 0.1,
|
||||
"cityPerlinOffset": 0.1,
|
||||
"cityLevel2Height": 91,
|
||||
"oceanCorrectionBorder": 4,
|
||||
"cityPerlinScale": 3.0
|
||||
},
|
||||
"client": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"horizon": -1.0,
|
||||
"fogDensity": -1.0,
|
||||
"fogBlue": -1.0,
|
||||
"fogRed": -1.0,
|
||||
"fogGreen": -1.0
|
||||
},
|
||||
"explosions": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"explosionMaxRadius": 35,
|
||||
"explosionMinRadius": 15,
|
||||
"explosionMinHeight": 75,
|
||||
"miniExplosionChance": 0.03,
|
||||
"miniExplosionMaxHeight": 100,
|
||||
"miniExplosionMaxRadius": 12,
|
||||
"debrisToNearbyChunkFactor": 200,
|
||||
"explosionChance": 0.002,
|
||||
"explosionMaxHeight": 90,
|
||||
"miniExplosionMinRadius": 5,
|
||||
"explosionsInCitiesOnly": true,
|
||||
"miniExplosionMinHeight": 60
|
||||
},
|
||||
"lostcity": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"highwaySupports": true,
|
||||
"ruinChance": 0.5,
|
||||
"groundLevel": 71,
|
||||
"railwayStationsEnabled": true,
|
||||
"buildingChance": 0.3,
|
||||
"railwaysCanEnd": false,
|
||||
"buildingMaxFloorsChance": 6,
|
||||
"bedrockLayer": 1,
|
||||
"liquidBlock": "minecraft:water",
|
||||
"rubbleLayer": true,
|
||||
"buildingMinFloors": 0,
|
||||
"seaLevel": -1,
|
||||
"rubbleDirtScale": 2.0,
|
||||
"fountainChance": 0.05,
|
||||
"dataCenterChance": 0.1,
|
||||
"highwaySecondaryPerlinScale": 10.0,
|
||||
"spawnNotInBuilding": false,
|
||||
"bridgeSupports": true,
|
||||
"worldStyle": "standard",
|
||||
"buildingMaxFloors": 8,
|
||||
"avoidFoliage": true,
|
||||
"buildingMinCellars": 0,
|
||||
"buildingFrontChance": 0.2,
|
||||
"baseBlock": "minecraft:stone",
|
||||
"ruinMaxlevelPercent": 0.9,
|
||||
"spawnBiome": "",
|
||||
"avoidWater": true,
|
||||
"building2x2Chance": 0.03,
|
||||
"railwaysEnabled": true,
|
||||
"highwayRequiresTwoCities": true,
|
||||
"editMode": false,
|
||||
"spawnCity": "",
|
||||
"randomLeafBlockChance": 0.01,
|
||||
"rubbleLeaveScale": 0.0,
|
||||
"vineChance": 0.003,
|
||||
"highwayLevelFromCities": 0,
|
||||
"highwayPerlinFactor": 2.0,
|
||||
"bridgeChance": 0.7,
|
||||
"ruinMinlevelPercent": 0.5,
|
||||
"buildingDoorwayChance": 0.6,
|
||||
"icon": "textures/gui/icon_wasteland.png",
|
||||
"description": "Wasteland, no water, bare land",
|
||||
"spawnSphere": "",
|
||||
"forceSpawnInBuilding": false,
|
||||
"terrainFixUpperMinOffset": -1,
|
||||
"highwayDistanceMask": 7,
|
||||
"terrainFixUpperMaxOffset": 1,
|
||||
"generateLoot": true,
|
||||
"terrainFixLowerMaxOffset": -3,
|
||||
"chestWithoutLootChance": 0.2,
|
||||
"terrainFixLowerMinOffset": -4,
|
||||
"extraDescription": "This profile works best with Biomes O Plenty",
|
||||
"landscapeType": "default",
|
||||
"generateLighting": false,
|
||||
"libraryChance": 0.1,
|
||||
"generateSpawners": true,
|
||||
"buildingMinFloorsChance": 4,
|
||||
"buildingWithoutLootChance": 0.2,
|
||||
"railwayDungeonChance": 0.01,
|
||||
"generateNether": false,
|
||||
"parkChance": 0.2,
|
||||
"corridorChance": 0.7,
|
||||
"randomLeafBlockThickness": 2,
|
||||
"buildingMaxCellars": 3,
|
||||
"highwayMainPerlinScale": 50.0
|
||||
},
|
||||
"cityspheres": {
|
||||
"__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name",
|
||||
"monorailOffset": -2,
|
||||
"outsideSurfaceVariation": 1.0,
|
||||
"monorailChance": 0.8,
|
||||
"citySphereFactor": 1.2,
|
||||
"citySphereChance": 0.7,
|
||||
"citySphereClearAbove": 0,
|
||||
"outsideProfile": "",
|
||||
"sphereSurfaceVariation": 1.0,
|
||||
"outsideGroundLevel": -1,
|
||||
"onlyPredefined": false
|
||||
},
|
||||
"public": true
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
#Do not add the dark mode toggle buttons to the top of every menu.
|
||||
hide_in_game_switcher = true
|
||||
#Print menu type to game chat whenever a new menu screen is opened. Intended for finding menu types to be added to "menu_blacklist".
|
||||
debug_container_types = false
|
||||
#Screens to add a dark mode toggle button to, so that toggling is possible outside of inventory menus.
|
||||
#Allowed Values: NONE, TITLE_SCREEN, PAUSE_SCREEN, BOTH
|
||||
dark_mode_toggle_screens = "BOTH"
|
||||
#Exclude certain menus from showing the dark mode switcher. Useful when the box intersects other screen elements.
|
||||
menu_blacklist = []
|
||||
#Specifies gui paths and resources to darken.
|
||||
#End a path using '*' as a wildcard char to include every file (no nested directories) from that directory.
|
||||
#Begin with a namespace or skip namespace to apply to all namespaces.
|
||||
#Begin with '!' to exclude matches, list those exclusions after entries that would otherwise include them.
|
||||
paths = ["textures/gui/*", "!minecraft:textures/gui/icons.png", "!minecraft:textures/gui/options_background.png", "textures/gui/container/*", "minecraft:textures/gui/container/creative_inventory/*", "trinkets:textures/gui/slots/*", "craftingtweaks:gui.png", "dankstorage:textures/container/gui/*", "ae2:textures/guis/*"]
|
||||
#Use a dark theme for the configuration screens.
|
||||
dark_theme = false
|
||||
#Percentage of original interface brightness to apply.
|
||||
#Range: 0.0 ~ 1.0
|
||||
texture_darkness = 0.5
|
||||
#The minimum brightness value of font while dark mode is enabled.
|
||||
#Range: 0.0 ~ 1.0
|
||||
font_brightness = 0.75
|
||||
#Algorithm selector for darkening interface pixels.
|
||||
#Allowed Values: GRAYSCALE_AND_HSP, HSP, GRAYSCALE_AND_HSL, HSL, GRAYSCALE_AND_LINEAR, LINEAR
|
||||
darkening_algorithm = "GRAYSCALE_AND_HSP"
|
||||
|
@ -0,0 +1,7 @@
|
||||
{
|
||||
// A map of special mention values to registered special mentions.
|
||||
// When a special mention is available that is not present in this map, its default value will be used.
|
||||
// To remove a mention key that is used because it's a default, set it to minemention:none
|
||||
// A redirection of the `everyone` mention is not possible and will be ignored.
|
||||
"mentions": {}
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
|
||||
["Configs for Modern Train Parts"]
|
||||
#If wires render offscreen (might worsen performance)
|
||||
render_wires_offscreen = false
|
||||
|
@ -1,7 +1,8 @@
|
||||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#Thu Jun 08 13:41:13 CEST 2023
|
||||
#Wed Jun 21 12:56:29 CEST 2023
|
||||
colorSpace=SRGB
|
||||
disableUpdateMessage=false
|
||||
enableDebugOptions=false
|
||||
maxShadowRenderDistance=32
|
||||
shaderPack=\u00A7r\u00A7lAstra\u00A74\u00A7lLex\u00A7r\u00A7l_By_LexBoosT_\u00A74\u00A7lV78.3\u00A7r\u00A7l.zip
|
||||
shaderPack=VanillaPlus_v3.1.zip
|
||||
enableShaders=false
|
||||
|
@ -0,0 +1,6 @@
|
||||
|
||||
#Client only settings, mostly things related to rendering
|
||||
[client]
|
||||
#Range: 0.0 ~ 0.05
|
||||
minimumCameraDepth = 3.051850947599719E-5
|
||||
|
@ -0,0 +1,18 @@
|
||||
|
||||
#General configuration settings
|
||||
[general]
|
||||
scaledFallDamage = true
|
||||
scaledMotion = true
|
||||
scaledReach = true
|
||||
scaledAttack = true
|
||||
scaledDefense = true
|
||||
scaledHealth = true
|
||||
scaledItemDrops = true
|
||||
scaledProjectiles = true
|
||||
scaledExplosions = true
|
||||
keepAllScalesOnRespawn = false
|
||||
accurateNetherPortals = true
|
||||
scalesKeptOnRespawn = []
|
||||
enableCommands = true
|
||||
enableDebugCommands = false
|
||||
|
@ -1 +1 @@
|
||||
1686205140338
|
||||
1687120635611
|
@ -0,0 +1,381 @@
|
||||
{
|
||||
// World generation config options.
|
||||
"worldgen": {
|
||||
// Enable this to disable worldgen entirely. If true, the other options have no effect.
|
||||
"disable_all": false,
|
||||
"poor_uraninite_veins_per_chunk": 8,
|
||||
"uraninite_veins_per_chunk": 6,
|
||||
"dense_uraninite_veins_per_chunk": 3,
|
||||
"dry_ice_veins_per_chunk": 9
|
||||
},
|
||||
// Other general config options.
|
||||
"general": {
|
||||
// Enable this to get Player Aerial Pearl by right clicking a Zombie or Husk with a Aerial Pearl.
|
||||
"player_aerial_pearl": true,
|
||||
// Enable this to get Dimensional Binding card by right clicking an Enderman or Endermite with a Binding card.
|
||||
"dimensional_binding_card": true,
|
||||
// Enable this to get Lens Of Ender by right clicking an Enderman or Endermite with a Photoelectric Pane.
|
||||
"lens_of_ender": true,
|
||||
// List of fluids used in the Magmator.
|
||||
"magmatic_fluids": {
|
||||
"minecraft:lava": 10000
|
||||
},
|
||||
// List of coolant fluids used in the Reactor and the Thermo Generator.
|
||||
"coolant_fluids": {
|
||||
"minecraft:water": 1
|
||||
},
|
||||
// List of heat source blocks used under Thermo Generator.
|
||||
"heat_blocks": {
|
||||
"powah:blazing_crystal_block": 2800,
|
||||
"minecraft:lava": 1000,
|
||||
"minecraft:magma_block": 800
|
||||
},
|
||||
// Energy produced per fuel tick in the Furnator.
|
||||
"energy_per_fuel_tick": 30,
|
||||
"energizing_range": 4,
|
||||
/* Multiplier to the required energy applied after an energizing recipe is read.
|
||||
Use this to adjust the cost of ALL energizing recipes.
|
||||
*/
|
||||
"energizing_energy_ratio": 1.0
|
||||
},
|
||||
// Configuration of energy values for generators.
|
||||
"generators": {
|
||||
"furnators": {
|
||||
"capacities": {
|
||||
"starter": 20000,
|
||||
"basic": 80000,
|
||||
"hardened": 200000,
|
||||
"blazing": 800000,
|
||||
"niotic": 2000000,
|
||||
"spirited": 8000000,
|
||||
"nitro": 40000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 80,
|
||||
"basic": 320,
|
||||
"hardened": 800,
|
||||
"blazing": 3200,
|
||||
"niotic": 8000,
|
||||
"spirited": 32000,
|
||||
"nitro": 160000
|
||||
},
|
||||
"generation_rates": {
|
||||
"starter": 20,
|
||||
"basic": 80,
|
||||
"hardened": 200,
|
||||
"blazing": 800,
|
||||
"niotic": 2000,
|
||||
"spirited": 8000,
|
||||
"nitro": 40000
|
||||
}
|
||||
},
|
||||
"magmators": {
|
||||
"capacities": {
|
||||
"starter": 20000,
|
||||
"basic": 80000,
|
||||
"hardened": 200000,
|
||||
"blazing": 800000,
|
||||
"niotic": 2000000,
|
||||
"spirited": 8000000,
|
||||
"nitro": 40000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 80,
|
||||
"basic": 320,
|
||||
"hardened": 800,
|
||||
"blazing": 3200,
|
||||
"niotic": 8000,
|
||||
"spirited": 32000,
|
||||
"nitro": 160000
|
||||
},
|
||||
"generation_rates": {
|
||||
"starter": 20,
|
||||
"basic": 80,
|
||||
"hardened": 200,
|
||||
"blazing": 800,
|
||||
"niotic": 2000,
|
||||
"spirited": 8000,
|
||||
"nitro": 40000
|
||||
}
|
||||
},
|
||||
"reactors": {
|
||||
"capacities": {
|
||||
"starter": 250000,
|
||||
"basic": 1000000,
|
||||
"hardened": 2500000,
|
||||
"blazing": 10000000,
|
||||
"niotic": 25000000,
|
||||
"spirited": 100000000,
|
||||
"nitro": 500000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 1000,
|
||||
"basic": 4000,
|
||||
"hardened": 10000,
|
||||
"blazing": 40000,
|
||||
"niotic": 100000,
|
||||
"spirited": 400000,
|
||||
"nitro": 2000000
|
||||
},
|
||||
"generation_rates": {
|
||||
"starter": 250,
|
||||
"basic": 1000,
|
||||
"hardened": 2500,
|
||||
"blazing": 10000,
|
||||
"niotic": 25000,
|
||||
"spirited": 100000,
|
||||
"nitro": 500000
|
||||
}
|
||||
},
|
||||
"solar_panels": {
|
||||
"capacities": {
|
||||
"starter": 20000,
|
||||
"basic": 80000,
|
||||
"hardened": 200000,
|
||||
"blazing": 800000,
|
||||
"niotic": 2000000,
|
||||
"spirited": 8000000,
|
||||
"nitro": 40000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 80,
|
||||
"basic": 320,
|
||||
"hardened": 800,
|
||||
"blazing": 3200,
|
||||
"niotic": 8000,
|
||||
"spirited": 32000,
|
||||
"nitro": 160000
|
||||
},
|
||||
"generation_rates": {
|
||||
"starter": 20,
|
||||
"basic": 60,
|
||||
"hardened": 100,
|
||||
"blazing": 200,
|
||||
"niotic": 400,
|
||||
"spirited": 800,
|
||||
"nitro": 2000
|
||||
}
|
||||
},
|
||||
"thermo_generators": {
|
||||
"capacities": {
|
||||
"starter": 20000,
|
||||
"basic": 80000,
|
||||
"hardened": 200000,
|
||||
"blazing": 800000,
|
||||
"niotic": 2000000,
|
||||
"spirited": 8000000,
|
||||
"nitro": 40000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 80,
|
||||
"basic": 320,
|
||||
"hardened": 800,
|
||||
"blazing": 3200,
|
||||
"niotic": 8000,
|
||||
"spirited": 32000,
|
||||
"nitro": 160000
|
||||
},
|
||||
"generation_rates": {
|
||||
"starter": 20,
|
||||
"basic": 60,
|
||||
"hardened": 100,
|
||||
"blazing": 200,
|
||||
"niotic": 400,
|
||||
"spirited": 800,
|
||||
"nitro": 2000
|
||||
}
|
||||
}
|
||||
},
|
||||
// Configuration of energy values for other devices.
|
||||
"devices": {
|
||||
"batteries": {
|
||||
"capacities": {
|
||||
"starter": 1000000,
|
||||
"basic": 4000000,
|
||||
"hardened": 10000000,
|
||||
"blazing": 40000000,
|
||||
"niotic": 100000000,
|
||||
"spirited": 400000000,
|
||||
"nitro": 2000000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 1000,
|
||||
"basic": 4000,
|
||||
"hardened": 10000,
|
||||
"blazing": 40000,
|
||||
"niotic": 100000,
|
||||
"spirited": 400000,
|
||||
"nitro": 2000000
|
||||
}
|
||||
},
|
||||
"cables": {
|
||||
"transfer_rates": {
|
||||
"starter": 500,
|
||||
"basic": 2000,
|
||||
"hardened": 5000,
|
||||
"blazing": 20000,
|
||||
"niotic": 50000,
|
||||
"spirited": 200000,
|
||||
"nitro": 1000000
|
||||
}
|
||||
},
|
||||
"dischargers": {
|
||||
"capacities": {
|
||||
"starter": 1000000,
|
||||
"basic": 4000000,
|
||||
"hardened": 10000000,
|
||||
"blazing": 40000000,
|
||||
"niotic": 100000000,
|
||||
"spirited": 400000000,
|
||||
"nitro": 2000000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 1000,
|
||||
"basic": 4000,
|
||||
"hardened": 10000,
|
||||
"blazing": 40000,
|
||||
"niotic": 100000,
|
||||
"spirited": 400000,
|
||||
"nitro": 2000000
|
||||
}
|
||||
},
|
||||
"ender_cells": {
|
||||
"transfer_rates": {
|
||||
"starter": 1000,
|
||||
"basic": 4000,
|
||||
"hardened": 10000,
|
||||
"blazing": 40000,
|
||||
"niotic": 100000,
|
||||
"spirited": 400000,
|
||||
"nitro": 2000000
|
||||
},
|
||||
"channels": {
|
||||
"starter": 1,
|
||||
"basic": 2,
|
||||
"hardened": 3,
|
||||
"blazing": 5,
|
||||
"niotic": 7,
|
||||
"spirited": 9,
|
||||
"nitro": 12
|
||||
}
|
||||
},
|
||||
"ender_gates": {
|
||||
"transfer_rates": {
|
||||
"starter": 500,
|
||||
"basic": 2000,
|
||||
"hardened": 5000,
|
||||
"blazing": 20000,
|
||||
"niotic": 50000,
|
||||
"spirited": 200000,
|
||||
"nitro": 1000000
|
||||
},
|
||||
"channels": {
|
||||
"starter": 1,
|
||||
"basic": 2,
|
||||
"hardened": 3,
|
||||
"blazing": 5,
|
||||
"niotic": 7,
|
||||
"spirited": 9,
|
||||
"nitro": 12
|
||||
}
|
||||
},
|
||||
"energy_cells": {
|
||||
"capacities": {
|
||||
"starter": 1000000,
|
||||
"basic": 4000000,
|
||||
"hardened": 10000000,
|
||||
"blazing": 40000000,
|
||||
"niotic": 100000000,
|
||||
"spirited": 400000000,
|
||||
"nitro": 2000000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 1000,
|
||||
"basic": 4000,
|
||||
"hardened": 10000,
|
||||
"blazing": 40000,
|
||||
"niotic": 100000,
|
||||
"spirited": 400000,
|
||||
"nitro": 2000000
|
||||
}
|
||||
},
|
||||
"energizing_rods": {
|
||||
"capacities": {
|
||||
"starter": 10000,
|
||||
"basic": 40000,
|
||||
"hardened": 100000,
|
||||
"blazing": 400000,
|
||||
"niotic": 1000000,
|
||||
"spirited": 4000000,
|
||||
"nitro": 20000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 100,
|
||||
"basic": 400,
|
||||
"hardened": 1000,
|
||||
"blazing": 4000,
|
||||
"niotic": 10000,
|
||||
"spirited": 40000,
|
||||
"nitro": 200000
|
||||
}
|
||||
},
|
||||
"hoppers": {
|
||||
"capacities": {
|
||||
"starter": 1000000,
|
||||
"basic": 4000000,
|
||||
"hardened": 10000000,
|
||||
"blazing": 40000000,
|
||||
"niotic": 100000000,
|
||||
"spirited": 400000000,
|
||||
"nitro": 2000000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 1000,
|
||||
"basic": 4000,
|
||||
"hardened": 10000,
|
||||
"blazing": 40000,
|
||||
"niotic": 100000,
|
||||
"spirited": 400000,
|
||||
"nitro": 2000000
|
||||
},
|
||||
"charging_rates": {
|
||||
"starter": 500,
|
||||
"basic": 2000,
|
||||
"hardened": 5000,
|
||||
"blazing": 20000,
|
||||
"niotic": 50000,
|
||||
"spirited": 200000,
|
||||
"nitro": 1000000
|
||||
}
|
||||
},
|
||||
"player_transmitters": {
|
||||
"capacities": {
|
||||
"starter": 1000000,
|
||||
"basic": 4000000,
|
||||
"hardened": 10000000,
|
||||
"blazing": 40000000,
|
||||
"niotic": 100000000,
|
||||
"spirited": 400000000,
|
||||
"nitro": 2000000000
|
||||
},
|
||||
"transfer_rates": {
|
||||
"starter": 1000,
|
||||
"basic": 4000,
|
||||
"hardened": 10000,
|
||||
"blazing": 40000,
|
||||
"niotic": 100000,
|
||||
"spirited": 400000,
|
||||
"nitro": 2000000
|
||||
},
|
||||
"charging_rates": {
|
||||
"starter": 500,
|
||||
"basic": 2000,
|
||||
"hardened": 5000,
|
||||
"blazing": 20000,
|
||||
"niotic": 50000,
|
||||
"spirited": 200000,
|
||||
"nitro": 1000000
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +1,9 @@
|
||||
|
||||
#Misc settings
|
||||
[misc]
|
||||
#Show affinities of blocks and items even without scanning them
|
||||
showUnscannedAffinities = false
|
||||
#Progress rate modifier for Research Table theory yields
|
||||
#Allowed Values: SLOW, NORMAL, FAST
|
||||
theorycraftSpeed = "NORMAL"
|
||||
#Show affinities of blocks and items even without scanning them
|
||||
showUnscannedAffinities = false
|
||||
|
||||
|
@ -0,0 +1,12 @@
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Journeymap train overlay update time (in ticks)
|
||||
#Range: 1 ~ 600
|
||||
journeymapUpdateTicks = 1
|
||||
#Journeymap train overlay old marker removal check time (in ticks)
|
||||
#Range: 10 ~ 1200
|
||||
journeymapObsolescenceCheckTicks = 200
|
||||
#Show extended debug info in coupler goggle overlay
|
||||
extendedCouplerDebug = false
|
||||
|
@ -0,0 +1,23 @@
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Outside-of-render-distance train sync time (in ticks)
|
||||
#Range: 10 ~ 600
|
||||
farTrainUpdateTicks = 200
|
||||
#In-render-distance train sync time (in ticks)
|
||||
#Range: 1 ~ 600
|
||||
nearTrainUpdateTicks = 1
|
||||
#Conductor whistle is limited to the owner of a train
|
||||
mustOwnBoundTrain = false
|
||||
#Coupler will require points to be on the same or adjacent track edge, this will prevent the coupler from working if there is any form of junction in between the two points.
|
||||
strictCoupler = false
|
||||
#Register integration tracks for mods that are not present
|
||||
registerMissingTracks = false
|
||||
|
||||
#Semaphore settings
|
||||
[semaphore]
|
||||
#Simplified semaphore placement
|
||||
simplifiedSemaphorePlacement = true
|
||||
#Whether semaphore color order is reversed when the semaphores are oriented upside-down
|
||||
semaphoresFlipYellowOrder = false
|
||||
|
@ -1,5 +1,5 @@
|
||||
#Reforgium properties file
|
||||
#Thu Jun 08 13:40:32 CEST 2023
|
||||
#Wed Jun 21 12:55:32 CEST 2023
|
||||
fix-exterior-vertex-lighting=auto
|
||||
ambient-occlusion-mode=auto
|
||||
always-tesselate-blocks=auto
|
||||
|
@ -1,10 +0,0 @@
|
||||
# What is this directory?
|
||||
|
||||
* In order to perform certain functions, spark sometimes needs to write temporary data to the disk.
|
||||
* Previously, a temporary directory provided by the operating system was used for this purpose.
|
||||
* However, this proved to be unreliable in some circumstances, so spark now stores temporary data here instead!
|
||||
|
||||
spark will automatically cleanup the contents of this directory.
|
||||
(but if for some reason it doesn't, if the server is stopped, you can freely delete any files ending in .tmp)
|
||||
|
||||
tl;dr: spark uses this folder to store some temporary data.
|
Binary file not shown.
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@ -0,0 +1,213 @@
|
||||
|
||||
#Tweak and change the various block animations.
|
||||
#Only cosmetic stuff in here so to leave default if not interested.
|
||||
#Remember to delete this and server configs and let it refresh every once in a while since I might have tweaked it
|
||||
[blocks]
|
||||
|
||||
[blocks.globe]
|
||||
#Enable a random globe texture for each world
|
||||
random_world = true
|
||||
#Displays current coordinates when using a globe
|
||||
show_coordinates = true
|
||||
|
||||
[blocks.notice_board]
|
||||
#Allows notice board displayed text to be centered instead of being left aligned
|
||||
centered_text = true
|
||||
|
||||
[blocks.clock_block]
|
||||
#Display 24h time format. False for 12h format
|
||||
24h_format = true
|
||||
|
||||
[blocks.pedestal]
|
||||
#Enable displayed item spin
|
||||
spin = true
|
||||
#Spin speed
|
||||
#Range: 0.0 ~ 100.0
|
||||
speed = 2.0
|
||||
#Enable special display types for items like swords, tridents or end crystals
|
||||
fancy_renderers = true
|
||||
|
||||
[blocks.bubble_block]
|
||||
#Wobbling intensity. set to 0 to disable
|
||||
#Range: 0.0 ~ 1.0
|
||||
wobble = 0.2
|
||||
#How fast it grows when created. 1 to be instant
|
||||
#Range: 0.0 ~ 1.0
|
||||
grow_speed = 0.4
|
||||
|
||||
[blocks.item_shelf]
|
||||
#Translate down displayed 3d blocks so that they are touching the shelf.
|
||||
#Note that they will not be centered vertically this way
|
||||
supported_blocks = true
|
||||
|
||||
[blocks.wind_vane]
|
||||
#Wind vane animation swings according to this equation:
|
||||
#angle(time) = max_angle_1*sin(2pi*time*pow/period_1) + <max_angle_2>*sin(2pi*time*pow/<period_2>)
|
||||
#where:
|
||||
# - pow = max(1,redstone_power*<power_scaling>)
|
||||
# - time = time in ticks
|
||||
# - redstone_power = block redstone power
|
||||
#<power_scaling> = how much frequency changes depending on power. 2 means it spins twice as fast each power level (2* for rain, 4* for thunder)
|
||||
#increase to have more distinct indication when weather changes
|
||||
#Range: 1.0 ~ 100.0
|
||||
power_scaling = 3.0
|
||||
#Amplitude (maximum angle) of first sine wave
|
||||
#Range: 0.0 ~ 360.0
|
||||
max_angle_1 = 30.0
|
||||
#Range: 0.0 ~ 360.0
|
||||
max_angle_2 = 10.0
|
||||
#Base period in ticks at 0 power of first sine wave
|
||||
#Range: 0.0 ~ 2000.0
|
||||
period_1 = 450.0
|
||||
#This should be kept period_1/3 for a symmetric animation
|
||||
#Range: 0.0 ~ 2000.0
|
||||
period_2 = 150.0
|
||||
|
||||
[blocks.flag]
|
||||
#How slow a flag will oscillate. (Period of oscillation)
|
||||
#Lower value = faster oscillation
|
||||
#Range: 0 ~ 10000
|
||||
slowness = 100
|
||||
#How wavy the animation will be in pixels. (Wavelength)
|
||||
#Range: 0.001 ~ 100.0
|
||||
wavyness = 4.0
|
||||
#How tall the wave lobes will be. (Wave amplitude)
|
||||
#Range: 0.0 ~ 100.0
|
||||
intensity = 1.0
|
||||
#How much the wave amplitude increases each pixel. (Amplitude increment per pixel)
|
||||
#Range: 0.0 ~ 10.0
|
||||
intensity_increment = 0.3
|
||||
#At which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous
|
||||
#Allowed Values: FAST, FANCY, FABULOUS
|
||||
fanciness = "FABULOUS"
|
||||
#Makes flags render as sideways banner. Ignores many of the previously defined configs
|
||||
render_as_banner = false
|
||||
|
||||
[blocks.captured_mobs]
|
||||
#THIS IS ONLY FOR VISUALS! To allow more entities in cages you need to edit the respective tags!
|
||||
#A list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause issues and side effects so use with care
|
||||
tickable_inside_jars = ["iceandfire:pixie", "druidcraft:dreadfish", "druidcraft:lunar_moth", "alexsmobs:hummingbird"]
|
||||
|
||||
[blocks.wall_lantern]
|
||||
#Makes wall lantern use a simple block model instead of the animated tile entity renderer. This will make them render much faster but will also remove the animationNote that this option only affect lanterns close by as the one far away render as fast by default
|
||||
fast_lanterns = false
|
||||
|
||||
[blocks.hanging_sign]
|
||||
#Makes hanging signs use a simple block model instead of the animated tile entity renderer. This will make them render much faster but will also remove the animationNote that this option only affect lanterns close by as the one far away render as fast by default
|
||||
fast_signs = false
|
||||
|
||||
[blocks.bamboo_spikes]
|
||||
#Populate the creative inventory with all tipped spikes variations
|
||||
populate_creative_tab = true
|
||||
|
||||
[blocks.turn_table]
|
||||
#Display visual particles when a block is rotated
|
||||
turn_particles = true
|
||||
|
||||
[blocks.speaker_block]
|
||||
#Mute speaker block incoming narrator messages and displays them in chat instead
|
||||
mute_narrator = false
|
||||
|
||||
[blocks.rope]
|
||||
#Amplitude of rope wobbling effect
|
||||
#Range: 0.0 ~ 20.0
|
||||
wobbling_amplitude = 1.2
|
||||
#Period of rope wobbling effect
|
||||
#Range: 0.01 ~ 200.0
|
||||
wobbling_period = 12.0
|
||||
|
||||
#Particle parameters
|
||||
[particles]
|
||||
|
||||
#Rotation particle
|
||||
[particles.turn_particle]
|
||||
#An RGBA color
|
||||
initial_color = "2a77ea"
|
||||
#An RGBA color
|
||||
fade_color = "32befa"
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Enable Quark style config button on main menu. Needs Configured installed to work
|
||||
config_button = true
|
||||
#Show some tooltip hints to guide players through the mod
|
||||
tooltip_hints = true
|
||||
#Show tooltips items that have been made placeable
|
||||
placeable_tooltips = true
|
||||
#Enables custom Configured config screen
|
||||
custom_configured_screen = true
|
||||
#ignore this
|
||||
#Range: -10.0 ~ 10.0
|
||||
test1 = 0.0
|
||||
#ignore this
|
||||
#Range: -10.0 ~ 10.0
|
||||
test2 = 0.0
|
||||
#ignore this
|
||||
#Range: -10.0 ~ 10.0
|
||||
test3 = 0.0
|
||||
|
||||
#Game tweaks
|
||||
[tweaks]
|
||||
#Colors the brewing stand potion texture depending on the potions it's brewing.
|
||||
#If using a resource pack add tint index from 0 to 3 to the 3 potion layers
|
||||
brewing_stand_colors = true
|
||||
#Makes tipped arrows show their colors when loaded with a crossbow
|
||||
crossbows_colors = true
|
||||
#Allow to right click with a clock to display current time in numerical form
|
||||
clock_right_click = true
|
||||
#Allow to right click with a compass to display current coordinates in numerical form
|
||||
compass_right_click = false
|
||||
#Renders an enchantment glint on placeable enchanted books
|
||||
placeable_books_glint = false
|
||||
#Placeable books random colors
|
||||
#This is a list. Add more entries with syntax [[...]]
|
||||
placeable_books_colors = ["brown", "orange", "yellow", "red", "green", "lime", "cyan", "blue", "purple"]
|
||||
#Enables banner pattern tooltip image preview
|
||||
banner_pattern_tooltip = true
|
||||
#Enables paintings tooltip image preview
|
||||
paintings_tooltip = true
|
||||
#Wearing mob heads will apply post processing
|
||||
mob_head_shaders = true
|
||||
|
||||
[items]
|
||||
|
||||
[items.slingshot]
|
||||
#Adds an overlay to slingshots in gui displaying currently selected block
|
||||
overlay = true
|
||||
#Render the block outline for distant blocks that are reachable with a slingshot enchanted with Stasis
|
||||
stasis_block_outline = true
|
||||
#An RGBA color for the block outline in hex format, for example 0x00000066 for vanilla outline colors
|
||||
block_outline_color = "ffffff66"
|
||||
#How big should a slingshot projectile look
|
||||
#Range: 0.0 ~ 1.0
|
||||
projectile_scale = 0.5
|
||||
|
||||
[items.quiver]
|
||||
#Z offset for quiver render when wearing armor. Useful for when you have custom armor bigger than vanilla to void clipping. Leave at -1 for automatic offset
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor_render_offset = -1.0
|
||||
#How quivers should render onto players
|
||||
#Allowed Values: HIDDEN, BACK, HIP, THIGH
|
||||
render_mode = "THIGH"
|
||||
#How skeleton with quivers should render it
|
||||
#Allowed Values: HIDDEN, BACK, HIP, THIGH
|
||||
skeleton_render_mode = "THIGH"
|
||||
#Adds an overlay to quivers in gui displaying currently selected arrow
|
||||
overlay = true
|
||||
#Allows using your mouse to select an arrow in the quiver GUI
|
||||
mouse_movement_in_gui = true
|
||||
#Quiver GUI X offset from default position
|
||||
#Range: -1000 ~ 1000
|
||||
gui_x_offset = 0
|
||||
#Quiver GUI Y offset from default position
|
||||
#Range: -1000 ~ 1000
|
||||
gui_y_offset = 0
|
||||
|
||||
[items.wrench]
|
||||
#Display visual particles when a block is rotated
|
||||
turn_particles = true
|
||||
|
||||
[items.flute]
|
||||
#Display visual particles when a playing a flute
|
||||
note_particles = true
|
||||
|
@ -0,0 +1,551 @@
|
||||
|
||||
[redstone]
|
||||
wind_vane = true
|
||||
clock_block = true
|
||||
redstone_illuminator = true
|
||||
crank = true
|
||||
faucet = true
|
||||
cog_block = true
|
||||
gold_door = true
|
||||
gold_trapdoor = true
|
||||
lock_block = true
|
||||
dispenser_minecart = true
|
||||
crystal_display = true
|
||||
relayer = true
|
||||
|
||||
[redstone.speaker_block]
|
||||
enabled = true
|
||||
#Enable/disable speaker block narrator mode
|
||||
narrator_enabled = true
|
||||
#Maximum block range
|
||||
#Range: 0 ~ 100000000
|
||||
range = 64
|
||||
|
||||
[redstone.bellows]
|
||||
enabled = true
|
||||
#bellows pushes air following this equation:
|
||||
#air=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)*power_scaling
|
||||
#represents base period at 1 power
|
||||
#Range: 1 ~ 512
|
||||
base_period = 78
|
||||
#entities with velocity greater than this won't be pushed
|
||||
#Range: 0.0 ~ 16.0
|
||||
power_scaling = 2.0
|
||||
#velocity increase uses this equation:
|
||||
#vel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scaling/period
|
||||
#note that the block will push further the faster it's pulsing
|
||||
#Range: 0.0 ~ 64.0
|
||||
base_velocity_scaling = 5.0
|
||||
#sets velocity changed flag when pushing entities +
|
||||
#causes pushing animation to be smooth client side but also restricts player movement when being pushed
|
||||
velocity_changed_flag = true
|
||||
#maximum range
|
||||
#note that it will still only keep alive the two fire blocks closer to it
|
||||
#Range: 0 ~ 16
|
||||
range = 5
|
||||
|
||||
[redstone.spring_launcher]
|
||||
enabled = true
|
||||
#spring launcher launch speed
|
||||
#Range: 0.0 ~ 16.0
|
||||
velocity = 1.5
|
||||
#fall distance needed to trigger the automatic spring launch
|
||||
#Range: 0 ~ 512
|
||||
fall_height_required = 5
|
||||
|
||||
[redstone.enderman_head]
|
||||
enabled = true
|
||||
#Time to increase 1 power level when being looked at
|
||||
#Range: 0 ~ 10000
|
||||
ticks_to_increase_power = 15
|
||||
#do enderman heads work when looked from any side?
|
||||
work_from_any_side = false
|
||||
|
||||
[redstone.turn_table]
|
||||
enabled = true
|
||||
#can rotate entities standing on it?
|
||||
rotate_entities = true
|
||||
|
||||
[redstone.pulley_block]
|
||||
enabled = true
|
||||
#Chance for a new mineshaft elevator piece to spawn
|
||||
#Range: 0.0 ~ 1.0
|
||||
mineshaft_elevator = 0.02
|
||||
|
||||
[functional]
|
||||
fodder = true
|
||||
hourglass = true
|
||||
|
||||
[functional.rope]
|
||||
enabled = true
|
||||
#Allows ropes to be supported & attached to solid block sides
|
||||
block_side_attachment = true
|
||||
#Makes sliding down ropes as fast as free falling, still negating fall damage
|
||||
slide_on_fall = true
|
||||
#In case you want to disable supplementaries ropes you can specify here another mod rope and they will be used for rope arrows and in mineshafts instead
|
||||
rope_override = "supplementaries:rope"
|
||||
|
||||
[functional.jar]
|
||||
enabled = true
|
||||
#Jar liquid capacity: leave at 12 for pixel accuracy
|
||||
#Range: 0 ~ 1024
|
||||
capacity = 12
|
||||
#Allow right click to instantly eat or drink food or potions inside a placed jar.
|
||||
#Disable if you think this ability is op (honey for example). Cookies are excluded
|
||||
drink_from_jar = false
|
||||
#Allows the player to directly drink from jar items
|
||||
drink_from_jar_item = false
|
||||
#Dynamically allows all small mobs inside jars depending on their hitbox size. Tinted jars can accept hostile mbos too
|
||||
jar_auto_detect = false
|
||||
#Allow Jars to capture small mobs
|
||||
jar_capture = true
|
||||
#Allow Jars to hold cookies
|
||||
jar_cookies = true
|
||||
#Allow Jars to hold liquids from bottles, buckets and bowls
|
||||
jar_liquids = true
|
||||
|
||||
[functional.cage]
|
||||
enabled = true
|
||||
#Allows all entities to be captured by cages and jars. Not meant for survival
|
||||
allow_all_mobs = false
|
||||
#Allows all baby mobs to be captured by cages
|
||||
cage_allow_all_babies = false
|
||||
#Dynamically allows all small mobs inside cages depending on their hitbox size
|
||||
cage_auto_detect = false
|
||||
#Makes it so all (hostile) mobs captured by cages and jars will be set to persistent so they won't despawn when released
|
||||
persistent_mobs = false
|
||||
#Health percentage under which mobs will be allowed to be captured by cages and jars. Leave at 100 to accept any health level
|
||||
#Range: 1 ~ 100
|
||||
health_threshold = 100
|
||||
|
||||
[functional.safe]
|
||||
enabled = true
|
||||
#Makes safes only breakable by their owner or by a player in creative
|
||||
prevent_breaking = false
|
||||
#Make safes simpler so they do not require keys:
|
||||
#they will be bound to the first person that opens one and only that person will be able to interact with them
|
||||
simple_safes = false
|
||||
|
||||
[functional.sack]
|
||||
enabled = true
|
||||
#Penalize the player with slowness effect when carrying too many sacks
|
||||
sack_penalty = true
|
||||
#Maximum number of sacks after which the overencumbered effect will be applied. Each multiple of this number will increase the effect strength by one
|
||||
#Range: 0 ~ 50
|
||||
sack_increment = 2
|
||||
#How many slots should a sack have
|
||||
#Range: 1 ~ 27
|
||||
slots = 9
|
||||
|
||||
[functional.bamboo_spikes]
|
||||
enabled = true
|
||||
tipped_spikes = true
|
||||
#Allows entities killed by spikes to drop loot as if they were killed by a player
|
||||
player_loot = false
|
||||
#Alternative mode for bamboo spikes. Allows only harmful effects to be applied on them and they obtain infinite durability
|
||||
only_allow_harmful_effects = true
|
||||
|
||||
[functional.urn]
|
||||
enabled = true
|
||||
#Chance for an urn to spawn a critter from the urn_spawn tag
|
||||
#Range: 0.0 ~ 1.0
|
||||
critter_spawn_chance = 0.009999999776482582
|
||||
|
||||
[functional.urn.cave_urns]
|
||||
enabled = true
|
||||
#Attempts at every patch to spawn 1 block. Increases average patch size
|
||||
#Range: 1 ~ 100
|
||||
attempts_per_patch = 4
|
||||
#Spawn attempts per chunk. Increases spawn frequency
|
||||
#Range: 0 ~ 100
|
||||
spawn_attempts = 7
|
||||
|
||||
[functional.soap]
|
||||
enabled = true
|
||||
#Dyed Bock types that cannot be cleaned with soap
|
||||
clean_blacklist = ["minecraft:glazed_terracotta"]
|
||||
|
||||
[functional.flax]
|
||||
enabled = true
|
||||
|
||||
[functional.flax.wild_flax]
|
||||
enabled = true
|
||||
#Spawn wild flax on average every 'x' chunks. Increases spawn frequency
|
||||
#Range: 1 ~ 100
|
||||
rarity = 6
|
||||
#Attempts at every patch to spawn 1 block. Increases average patch size
|
||||
#Range: 1 ~ 100
|
||||
attempts_per_patch = 35
|
||||
|
||||
[functional.present]
|
||||
enabled = true
|
||||
trapped_present = true
|
||||
|
||||
[building]
|
||||
daub = true
|
||||
ash_bricks = true
|
||||
lapis_bricks = true
|
||||
deepslate_lamp = true
|
||||
end_stone_lamp = true
|
||||
blackstone_lamp = true
|
||||
stone_lamp = true
|
||||
stone_tile = true
|
||||
blackstone_tile = true
|
||||
sconce = true
|
||||
sconce_lever = true
|
||||
sconce_green = false
|
||||
pancake = true
|
||||
netherite_door = true
|
||||
netherite_trapdoor = true
|
||||
silver_door = true
|
||||
silver_trapdoor = true
|
||||
lead_door = true
|
||||
lead_trapdoor = true
|
||||
hanging_sign = true
|
||||
crimson_lantern = true
|
||||
copper_lantern = true
|
||||
checker_block = true
|
||||
raked_gravel = true
|
||||
feather_block = true
|
||||
statue = true
|
||||
flower_box = true
|
||||
doormat = true
|
||||
flint_block = true
|
||||
candle_holder = true
|
||||
|
||||
[building.blackboard]
|
||||
enabled = true
|
||||
#Enable to draw directly on a blackboard using any dye. Gui still only works in black and white
|
||||
colored_blackboard = false
|
||||
#Interaction mode for blackboards
|
||||
#Allowed Values: BOTH, GUI, MANUAL
|
||||
interaction_mode = "BOTH"
|
||||
|
||||
[building.timber_frame]
|
||||
enabled = true
|
||||
#Allow placing a timber frame directly on a block by holding shift
|
||||
swap_on_shift = false
|
||||
#Allows axes to remove a framed block leaving the contained block intact
|
||||
axes_strip = true
|
||||
#Replace a timber frame with wattle and daub block when daub is placed in it
|
||||
replace_daub = true
|
||||
|
||||
[building.iron_gate]
|
||||
enabled = true
|
||||
#Allows two iron gates to be opened simultaneously when on top of the other
|
||||
double_opening = true
|
||||
#Makes iron (ang gold) gates behave like their door counterpart so for example iron gates will only be openable by redstone
|
||||
door-like_gates = false
|
||||
|
||||
[building.item_shelf]
|
||||
enabled = true
|
||||
#Makes item shelves climbable
|
||||
climbable_shelves = false
|
||||
|
||||
[building.sugar_cube]
|
||||
enabled = true
|
||||
#Duration in seconts of speed effect garanted to horses that eat a sugar cube
|
||||
#Range: 0 ~ 1000
|
||||
horse_speed_duration = 10
|
||||
|
||||
[building.planter]
|
||||
enabled = true
|
||||
#Makes so saplings that grow in a planter will break it turning into rooted dirt
|
||||
broken_by_sapling = true
|
||||
|
||||
[building.notice_board]
|
||||
enabled = true
|
||||
#Allows notice boards to accept and display any item, not just maps and books
|
||||
allow_any_item = false
|
||||
|
||||
[building.pedestal]
|
||||
enabled = true
|
||||
#If enabled end crystals placed on a pedestals will provide an enchantment power bonus equivalent to 3 bookshelves
|
||||
#Range: 0 ~ 100
|
||||
crystal_enchanting = 3
|
||||
|
||||
[building.ash]
|
||||
enabled = true
|
||||
#Burnable blocks will have a chance to create ash layers when burned
|
||||
ash_from_fire = true
|
||||
#Allows rain to wash away ash layers overtime
|
||||
rain_wash_ash = true
|
||||
|
||||
[building.ash.basalt_ash]
|
||||
enabled = true
|
||||
#Attempts at every patch to spawn 1 block. Increases average patch size
|
||||
#Range: 1 ~ 1000
|
||||
attempts_per_patch = 36
|
||||
#Spawn attempts per chunk. Increases spawn frequency
|
||||
#Range: 0 ~ 100
|
||||
spawn_attempts = 15
|
||||
|
||||
[building.flag]
|
||||
enabled = true
|
||||
#Allows right/left clicking on a stick to lower/raise a flag attached to it
|
||||
stick_pole = true
|
||||
#Maximum allowed pole length
|
||||
#Range: 0 ~ 256
|
||||
pole_length = 16
|
||||
|
||||
[building.goblet]
|
||||
enabled = true
|
||||
#Allows drinking from goblets
|
||||
allow_drinking = true
|
||||
|
||||
[building.globe]
|
||||
enabled = true
|
||||
sepia_globe = true
|
||||
#How many globe trades to give to the wandering trader. This will effectively increase the chance of him having a globe trader. Increase this if you have other mods that add stuff to that trader
|
||||
#Range: 0 ~ 50
|
||||
chance = 2
|
||||
|
||||
[building.sign_post]
|
||||
enabled = true
|
||||
|
||||
[building.sign_post.way_sign]
|
||||
#Entirely disables them from spawning
|
||||
enabled = true
|
||||
#With this option road signs will display the distance to the structure that they are pointing to
|
||||
show_distance_text = true
|
||||
|
||||
[tools]
|
||||
antique_ink = true
|
||||
candy = true
|
||||
stasis = true
|
||||
|
||||
[tools.quiver]
|
||||
enabled = true
|
||||
#Allows using a quiver without being slowed down
|
||||
use_without_slow = true
|
||||
#Arrow stacks that can fit inside a quiver. Requires reboot
|
||||
#Range: 1 ~ 9
|
||||
slots = 6
|
||||
#Increase this number to alter the probability for a Skeleton with quiver to spawn. Note that this also depends on local difficulty so you wont ever see them on easy and very rarely on normal. Similar logic to equipment
|
||||
#Range: 0.0 ~ 1.0
|
||||
quiver_skeleton_chance = 0.2
|
||||
#Allows quiver to only be used when in offhand or in curio slot
|
||||
only_works_in_curio = false
|
||||
#Arrows you pickup will try to go in a quiver if available provided it has some arrow of the same type
|
||||
quiver_pickup = true
|
||||
|
||||
[tools.bubble_blower]
|
||||
enabled = true
|
||||
#Amount of soap consumed per bubble block placed
|
||||
#Range: 1 ~ 25
|
||||
stasis_cost = 5
|
||||
|
||||
[tools.bubble_blower.bubble_block]
|
||||
#Max lifetime of bubble blocks. Set to 10000 to have it infinite
|
||||
#Range: 1 ~ 10000
|
||||
lifetime = 1200
|
||||
#Can bubble break when touched on?
|
||||
break_when_touched = true
|
||||
#If true feather falling prevents breaking bubbles when stepping on them
|
||||
feather_falling_prevents_breaking = true
|
||||
|
||||
[tools.wrench]
|
||||
enabled = true
|
||||
#Allows wrenches to bypass a block interaction action prioritizing their own when on said hand
|
||||
#Allowed Values: MAIN_HAND, OFF_HAND, BOTH, NONE
|
||||
bypass_when_on = "MAIN_HAND"
|
||||
|
||||
[tools.rope_arrow]
|
||||
enabled = true
|
||||
#Max number of robe items allowed to be stored inside a rope arrow
|
||||
#Range: 1 ~ 256
|
||||
capacity = 32
|
||||
#Makes rope arrows exclusive to crossbows
|
||||
exclusive_to_crossbows = false
|
||||
|
||||
[tools.flute]
|
||||
enabled = true
|
||||
#Radius in which an unbound flute will search pets
|
||||
#Range: 0 ~ 500
|
||||
unbound_radius = 64
|
||||
#Max distance at which a bound flute will allow a pet to teleport
|
||||
#Range: 0 ~ 500
|
||||
bound_distance = 64
|
||||
|
||||
[tools.bomb]
|
||||
enabled = true
|
||||
#Bomb explosion radius (damage depends on this)
|
||||
#Range: 0.1 ~ 10.0
|
||||
explosion_radius = 2.0
|
||||
#Do bombs break blocks like tnt?
|
||||
#Allowed Values: ALL, WEAK, NONE
|
||||
break_blocks = "WEAK"
|
||||
#Put here any number other than 0 to have your bombs explode after a certaom amount of ticks instead than on contact
|
||||
#Range: 0 ~ 100000
|
||||
bomb_fuse = 0
|
||||
|
||||
[tools.bomb.blue_bomb]
|
||||
#Bomb explosion radius (damage depends on this)
|
||||
#Range: 0.1 ~ 10.0
|
||||
explosion_radius = 5.15
|
||||
#Do bombs break blocks like tnt?
|
||||
#Allowed Values: ALL, WEAK, NONE
|
||||
break_blocks = "WEAK"
|
||||
|
||||
[tools.slingshot]
|
||||
enabled = true
|
||||
#Slingshot range multiplier. Affect the initial projectile speed
|
||||
#Range: 0.0 ~ 5.0
|
||||
range_multiplier = 1.0
|
||||
#Time in ticks to fully charge a slingshot
|
||||
#Range: 0 ~ 100
|
||||
charge_time = 20
|
||||
#Deceleration for the stasis projectile
|
||||
#Range: 0.1 ~ 1.0
|
||||
stasis_deceleration = 0.9625
|
||||
#Allow enderman to intercept any slingshot projectile
|
||||
unrestricted_enderman_intercept = true
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Enable Creative Tab
|
||||
creative_tab = false
|
||||
#Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble
|
||||
dispensers = true
|
||||
#Creates a creative tab full of filled jars
|
||||
jar_tab = false
|
||||
#Save generated resources to disk in a 'debug' folder in your game directory. Mainly for debug purposes but can be used to generate assets in all wood types for your mods :0
|
||||
debug_save_dynamic_pack = false
|
||||
#Turn this on to disable any interaction on blocks placed by other players. This affects item shelves, signs, flower pots, and boards. Useful for protected servers. Note that it will affect only blocks placed after this is turned on and such blocks will keep being protected after this option is disabled
|
||||
server_protection = false
|
||||
#slightly increase this or decrease this number to tweak the red marchant spawn chance. Won't spawn at 0 and will spawn twice as often on 2
|
||||
#Range: 0.0 ~ 10.0
|
||||
red_merchant_spawn_multiplier = 1.0
|
||||
|
||||
#Vanilla tweaks
|
||||
[tweaks]
|
||||
|
||||
[tweaks.shulker_helmet]
|
||||
#Allows wearing shulker shells
|
||||
enabled = true
|
||||
|
||||
[tweaks.traders_open_doors]
|
||||
#Allows traders to open doors (because they couldnt aparently)
|
||||
enabled = true
|
||||
|
||||
[tweaks.dispenser_tweaks]
|
||||
#Allows dispensers to use axes on blocks to strip logs and scrape off copper oxidation and wax
|
||||
axe_strip = true
|
||||
#Enables shooting ender pearls with dispensers
|
||||
shoot_ender_pearls = true
|
||||
|
||||
[tweaks.dye_blocks]
|
||||
#Allows using dyes on blocks just like soap
|
||||
enabled = false
|
||||
|
||||
[tweaks.cake_tweaks]
|
||||
#Allows you to place a cake on top of another
|
||||
double_cake = true
|
||||
#Allows eating a cake from every side
|
||||
directional_cake = true
|
||||
|
||||
[tweaks.mob_head_tweaks]
|
||||
#Allows you to place two mob heads on top of each other
|
||||
skull_piles = true
|
||||
#Allows candles to be placed on top of skulls
|
||||
skull_candles = true
|
||||
#Allows placing more than one candle ontop of each skull
|
||||
multiple_candles = true
|
||||
|
||||
[tweaks.hanging_flower_pots]
|
||||
#allows you to place hanging flower pots. Works with any modded pot too
|
||||
enabled = true
|
||||
|
||||
[tweaks.throwable_bricks]
|
||||
#Throw bricks at your foes! Might break glass blocks
|
||||
enabled = true
|
||||
|
||||
[tweaks.lantern_tweaks]
|
||||
#Allow wall lanterns placement
|
||||
enabled = true
|
||||
#Gives high priority to wall lantern placement. Enable to override other wall lanterns placements, disable if it causes issues with other mods that use lower priority block click events
|
||||
high_priority = true
|
||||
#Mod ids of mods that have lantern block that extend the base lantern class but don't look like one
|
||||
mod_blacklist = ["extlights", "betterendforge", "tconstruct", "enigmaticlegacy"]
|
||||
#Allows ceiling lanterns to fall if their support is broken.Additionally if they fall from high enough they will break creating a fire where they land
|
||||
#Allowed Values: ON, OFF, NO_FIRE
|
||||
fallin_lanterns = "ON"
|
||||
|
||||
[tweaks.bells_tweaks]
|
||||
#Ring a bell by clicking on a chain that's connected to it
|
||||
chain_ringing = true
|
||||
#Max chain length that allows a bell to ring
|
||||
#Range: 0 ~ 256
|
||||
chain_length = 16
|
||||
|
||||
[tweaks.placeable_sticks]
|
||||
#Allow placeable sticks
|
||||
sticks = true
|
||||
#Allow placeable blaze rods
|
||||
blaze_rods = true
|
||||
|
||||
[tweaks.placeable_gunpowder]
|
||||
#Allow placeable gunpowder
|
||||
enabled = true
|
||||
#Number of ticks it takes for gunpowder to burn 1 stage (out of 8). Increase to slow it down
|
||||
#Range: 0 ~ 20
|
||||
speed = 2
|
||||
#Age at which it spread to the next gunpowder block. Also affects speed
|
||||
#Range: 0 ~ 8
|
||||
spread_age = 2
|
||||
|
||||
[tweaks.raked_gravel]
|
||||
#allow gravel to be raked with a hoe
|
||||
enabled = true
|
||||
|
||||
[tweaks.bottle_xp]
|
||||
#Allow bottling up xp by using a bottle on an enchanting table
|
||||
enabled = false
|
||||
#bottling health cost
|
||||
#Range: 0 ~ 20
|
||||
cost = 2
|
||||
|
||||
[tweaks.map_tweaks]
|
||||
#Cartographers will sell 'adventurer maps' that will lead to a random vanilla structure (choosen from a thought out preset list).
|
||||
#Best kept disabled if you are adding custom adventurer maps with datapack (check the wiki for more)
|
||||
random_adventurer_maps = true
|
||||
#Enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them with a map
|
||||
block_map_markers = true
|
||||
#If Quark is installed adventurer maps will be replaced by adventurer quills. These will not lag the server when generating
|
||||
quill_adventurer_maps = true
|
||||
#If Quark is installed replaces buried treasure and mansion maps with their equivalent quill form. This removes the lag spike they create when generating
|
||||
quill_vanilla_maps = true
|
||||
#These maps will roll a difference structure every time. Increase their price to balance them
|
||||
#Range: 1.0 ~ 10.0
|
||||
map_trade_price_multiplier = 2.0
|
||||
#These maps will roll a difference structure every time. Decrease their max trades to balance them
|
||||
#Range: 1 ~ 12
|
||||
map_trade_max_trades = 2
|
||||
|
||||
[tweaks.ceiling_banners]
|
||||
#Allow banners to be placed on ceilings
|
||||
enabled = true
|
||||
|
||||
[tweaks.placeable_books]
|
||||
#Allow books and enchanted books to be placed on the ground
|
||||
enabled = true
|
||||
#Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1
|
||||
#Range: 0.0 ~ 5.0
|
||||
book_power = 1.0
|
||||
#Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1
|
||||
#Range: 0.0 ~ 5.0
|
||||
enchanted_book_power = 1.334
|
||||
#Allow all books to be placed both vertically and horizontally
|
||||
mixed_books = false
|
||||
|
||||
[tweaks.zombie_horse]
|
||||
#Feed a stack of rotten flesh to a skeleton horse to buff him up to a zombie horse
|
||||
zombie_horse_conversion = true
|
||||
#Amount of rotten flesh needed
|
||||
#Range: 1 ~ 1000
|
||||
rotten_flesh = 64
|
||||
#Allows zombie horses to be ridden underwater
|
||||
rideable_underwater = true
|
||||
#Convert a zombie horse back by feeding it a golden carrot
|
||||
zombie_horse_inverse_conversion = true
|
||||
|
@ -1,94 +0,0 @@
|
||||
#General configuration
|
||||
#This is a list of entities that will not be rendered by TOP. This option also works if it is set client-side alone
|
||||
renderBlacklist = []
|
||||
#The amount of milliseconds to wait before updating probe information from the server
|
||||
#Range: 10 ~ 100000
|
||||
timeout = 300
|
||||
#The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature)
|
||||
#Range: -1 ~ 100000
|
||||
waitingForServerTimeout = 2000
|
||||
#The maximum packet size to send an itemstack from client to server. Reduce this if you have issues with network lag caused by TOP
|
||||
#Range: -1 ~ 32768
|
||||
maxPacketToServer = 20000
|
||||
#Distance at which the probe works
|
||||
#Range: 0.1 ~ 200.0
|
||||
probeDistance = 6.0
|
||||
#Show mod name (0 = not, 1 = always, 2 = sneak)
|
||||
showModName = "NORMAL"
|
||||
#Show harvest level (0 = not, 1 = always, 2 = sneak)
|
||||
showHarvestLevel = "NORMAL"
|
||||
#Show if the block can be harvested (0 = not, 1 = always, 2 = sneak)
|
||||
showCanBeHarvested = "NORMAL"
|
||||
#Show the growth level of crops (0 = not, 1 = always, 2 = sneak)
|
||||
showCropPercentage = "NORMAL"
|
||||
#Show chest contents (0 = not, 1 = always, 2 = sneak)
|
||||
showChestContents = "EXTENDED"
|
||||
#Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold'
|
||||
showChestContentsDetailed = "EXTENDED"
|
||||
#Show redstone (0 = not, 1 = always, 2 = sneak)
|
||||
showRedstone = "NORMAL"
|
||||
#Show mob health (0 = not, 1 = always, 2 = sneak)
|
||||
showMobHealth = "NORMAL"
|
||||
#Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak)
|
||||
showMobGrowth = "NORMAL"
|
||||
#Show mob potion effects (0 = not, 1 = always, 2 = sneak)
|
||||
showMobPotionEffects = "EXTENDED"
|
||||
#Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak)
|
||||
showLeverSetting = "NORMAL"
|
||||
#Show tank setting (0 = not, 1 = always, 2 = sneak)
|
||||
showTankSetting = "EXTENDED"
|
||||
#Show brewing stand setting (0 = not, 1 = always, 2 = sneak)
|
||||
showBrewStandSetting = "NORMAL"
|
||||
#Show mob spawner setting (0 = not, 1 = always, 2 = sneak)
|
||||
showMobSpawnerSetting = "NORMAL"
|
||||
#Show animal owner setting (0 = not, 1 = always, 2 = sneak)
|
||||
showAnimalOwnerSetting = "EXTENDED"
|
||||
#Show horse stats setting (0 = not, 1 = always, 2 = sneak)
|
||||
showHorseStatSetting = "EXTENDED"
|
||||
#Reveal monster eggs (0 = not, 1 = always, 2 = sneak)
|
||||
showSilverfish = "NOT"
|
||||
#The distance to the left side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxLeftX = -1
|
||||
#The distance to the right side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxRightX = -1
|
||||
#The distance to the top side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxTopY = 5
|
||||
#The distance to the bottom side of the screen. Use -1 if you don't want to set this
|
||||
#Range: -1 ~ 10000
|
||||
boxBottomY = -1
|
||||
#Color of the border of the box (0 to disable)
|
||||
boxBorderColor = "ff4503d0"
|
||||
#Color of the box (0 to disable)
|
||||
boxFillColor = "ff000000"
|
||||
#Thickness of the border of the box (0 to disable)
|
||||
#Range: 0 ~ 20
|
||||
boxThickness = 1
|
||||
#How much the border should be offset (i.e. to create an 'outer' border)
|
||||
#Range: 0 ~ 20
|
||||
boxOffset = 1
|
||||
#If true show liquid information when the probe hits liquid first
|
||||
showLiquids = false
|
||||
#Toggle default probe visibility (client can override)
|
||||
isVisible = true
|
||||
#If true then the probe hotkey must be held down to show the tooltip
|
||||
holdKeyToMakeVisible = false
|
||||
#The scale of the tooltips, 1 is default, 2 is smaller
|
||||
#Range: 0.4 ~ 5.0
|
||||
tooltipScale = 1.0
|
||||
#Color of the border of the chest contents box (0 to disable)
|
||||
chestContentsBorderColor = "ff006699"
|
||||
#0 means don't show break progress, 1 is show as bar, 2 is show as text
|
||||
#Range: 0 ~ 2
|
||||
showBreakProgress = 1
|
||||
#true means shows harvestability with vanilla style icons
|
||||
harvestStyleVanilla = true
|
||||
|
||||
[style]
|
||||
High = "gold"
|
||||
Name = "white"
|
||||
InfoImportant = "blue"
|
||||
Error = "red,bold"
|
||||
|
@ -0,0 +1,3 @@
|
||||
# Allowed values: true, false - Default: false
|
||||
allowVoidingNuclearWaste = false
|
||||
|
@ -0,0 +1,126 @@
|
||||
|
||||
[gencontrol]
|
||||
#Options pertaining to blocks and their world generation
|
||||
#Controls whether to add Anemones and their associated items to oceans.
|
||||
anemone = true
|
||||
#Controls whether to spawn Reeds in River/Swamp biomes
|
||||
reeds = true
|
||||
#Controls whether to spawn random Flora in the world
|
||||
bush = true
|
||||
#Controls whether to add Tree Orchids (NOT YET IMPLEMENTED)
|
||||
tree_orchid = true
|
||||
#Controls whether to spawn Amazon Sword in Swamp/Jungle biomes
|
||||
algae = true
|
||||
#Controls whether to use Burrows to spawn Critters, if disabled, Critters will spawn in the world like normal mobs.
|
||||
burrows = true
|
||||
#Prevent spawns of Reeds in these biomes
|
||||
reed_blacklist = []
|
||||
#Frequency of Reeds, 1 in N chunks will generate Reeds (0 to disable)
|
||||
#Range: > 0
|
||||
freqreeds = 4
|
||||
#Prevent spawns of Flora in these biomes
|
||||
flora_blacklist = []
|
||||
#Frequency of Flora, 1 in N chunks will generate random Flora (0 to disable)
|
||||
#Range: > 0
|
||||
freqflora = 4
|
||||
#Prevent spawns of Algae in these biomes
|
||||
algae_blacklist = ["minecraft:frozen_ocean", "minecraft:deep_frozen_ocean"]
|
||||
#Frequency of Algae, abstract value (0 to disable)
|
||||
#Range: > 0
|
||||
freqalgae = 1
|
||||
#Frequency of Critters, 1 in N chunks will generate with Critters (0 to disable)
|
||||
#Range: > 0
|
||||
freqcritter = 6
|
||||
#Frequency of Sessile Ocean Mobs, 1 in N chunks will generate with Sessile Mobs (0 to disable)
|
||||
#Range: > 0
|
||||
freqsessile = 8
|
||||
#Frequency of Ocean Mobs, 1 in N chunks will generate with Ocean Mobs (0 to disable)
|
||||
#Range: > 0
|
||||
freqocean = 16
|
||||
#Frequency of Apex Predators, 1 in N chunks will generate with an Apex Predator (0 to disable)
|
||||
#Range: > 0
|
||||
freqapex = 64
|
||||
#Frequency of Herbivores, 1 in N chunks will generate with an Apex Predator (0 to disable)
|
||||
#Range: > 0
|
||||
freqherbivore = 48
|
||||
#Frequency of Freshwater Mobs, 1 in N chunks will generate with Freshwater Mobs (0 to disable)
|
||||
#Range: > 0
|
||||
freqwater = 8
|
||||
#Frequency of Underground mobs, N attempts to spawn a mob will be made on each chunk (0 to disable)
|
||||
#Range: > 0
|
||||
probunderground = 1
|
||||
#Prevent flora and other blocks (besides Burrows) from generating in the defined dimensions.
|
||||
dimensionFeatureBlacklist = []
|
||||
|
||||
[gamerules]
|
||||
#Options pertaining to global Gamerules
|
||||
#Defines whether animals should breed without Player intervention.
|
||||
natural_breeding = true
|
||||
#Adds additional restrictions to mob breeding, including Biome/Temperature requirements and Overcrowding.
|
||||
hardcore_breeding = false
|
||||
#Pregnancy time is only used as a cooldown, babies pop out instantly like in Vanilla.
|
||||
easy_breeding = false
|
||||
#Whether breeding requires a Male and a Female to produce offspring/eggs. (Warning: may lead to uncontrolled spawns of eggs)
|
||||
gendered_breeding = true
|
||||
#Defines whether players can trigger breeding by feeding a creature's favourite item, like in vanilla.
|
||||
player_breeding = false
|
||||
#Allows mobs to spawn as fully random species, ignoring Biomes and Rarity.
|
||||
random_species = false
|
||||
#Chance for a mob, out of 1, to have it's Skin replaced by a Rare skin (if any are defined through assets)
|
||||
#Range: 0.0 ~ 1.0
|
||||
rare_skin_chance = 0.05
|
||||
#Should mobs with Rare skins generate in the wild (if defined through assets)
|
||||
wild_rare_skins = true
|
||||
#Should the vanilla Spyglass display information when a player looks at a mob. Set to false to disable.
|
||||
spyglass_behavior_change = true
|
||||
#Range up to which the Spyglass will identify mobs and give information, this length is not in blocks, and is roughly equivalent to a Render distance of 12.
|
||||
#Range: > 0
|
||||
spyglass_range = 5000
|
||||
#Disable this option to have tamed mobs respawn in their home with half a Heart if they were to 'die' (IMPORTANT: This gamerule is NOT fully functional and using it as a free get-out-of-jail card is bound to be disappointing, use at your own risk).
|
||||
hardcore_death = true
|
||||
#Features scientific names in various descriptions (eg. for mobs inside Cage Traps).
|
||||
scientific_names = true
|
||||
#Should 'Grazing' mobs destroy Tall Grass and/or turn Grass into dirt blocks (like Vanilla Sheep do).
|
||||
grazer_griefing = true
|
||||
#Should mobs potentially destroy the terrain? Keep in mind 'mobGriefing' is still required
|
||||
mob_griefing = false
|
||||
#If set to false, prevents mobs from dropping eggs
|
||||
mobs_drop_eggs = false
|
||||
#Defines whether certain large predators will be angered if a player approaches them while they are sleeping.
|
||||
angry_sleepers = true
|
||||
#Defines whether certain critters will become angry if a mob/player 'steps' on them, by coming too close.
|
||||
contact_agression = true
|
||||
#Defines whether animals should actively target and hunt Undead mobs. Disabling this option should make mobs less prone to dying due to angering a Zombie horde
|
||||
attack_undead = true
|
||||
#Should the 'Sleeping' behaviour run? Disabling this option also disables the activity
|
||||
mob_sleeping = true
|
||||
#If set to false, makes mobs a lot harder to catch by preventing the capture of hostile mobs
|
||||
easy_mob_capture = true
|
||||
#Defines how long a cycle should last, cycles are used to scale the gestation and breeding periods
|
||||
#Example values: 24000 - Day, 168000 - Week, 720000 - Month, 8760000 - Year
|
||||
#Range: 0 ~ 8760000
|
||||
cycle_length = 24000
|
||||
|
||||
[mobcontrol]
|
||||
#Pest Control
|
||||
#This toggle can used to fully disable the spawning of all UntamedWilds entities, giving flexibility if somebody chooses to use alternative mob spawning methods.
|
||||
masterspawner = true
|
||||
#Critters further than this value from any Player will despawn into their Burrow (only if they have a Burrow assigned).
|
||||
#Range: > 0
|
||||
critterSpawnRange = 40
|
||||
#Chance, defined as once every N tries, where N is this value, for a new mob to be generated when a burrow spawns a new mob.
|
||||
#Range: 0 ~ 100
|
||||
burrowRepopulationChance = 10
|
||||
#Defines whether baby mobs occasionally spawn from nests without player intervention.
|
||||
tickingNests = true
|
||||
#If a mob were to be unable to spawn on the ground (due to terrain collisions), check again N blocks above the floor, where N is this value. Set to 0 to disable, higher values will mean mobs spawning on top of taller trees
|
||||
#Range: 0 ~ 256
|
||||
treeSpawnBias = 4
|
||||
#Prevent mobs and burrows from spawning in the defined dimensions.
|
||||
dimensionBlacklist = []
|
||||
|
||||
[modcompat]
|
||||
#Inter-mod compatibility
|
||||
#Controls whether to check for Serene Seasons for compatibility (Mobs will only breed during specific seasons).
|
||||
serene_seasons = true
|
||||
|
@ -0,0 +1,57 @@
|
||||
#Restock
|
||||
Restock = true
|
||||
#Use fixed items
|
||||
UseFixedItems = false
|
||||
#Minable
|
||||
Minable = false
|
||||
#Fixed items; item or item,amount,pay_item,cost,uses
|
||||
FixedItems = ["minecraft:air", "minecraft:air", "minecraft:air", "minecraft:air", "minecraft:air", "minecraft:air", "minecraft:air"]
|
||||
#Include Mods
|
||||
IncludeMods = ["*"]
|
||||
#Exclude Mods
|
||||
ExcludeMods = ["draconicevolution", "avaritia", "botania"]
|
||||
#Include Items
|
||||
IncludeItems = ["*"]
|
||||
#Exclude Items
|
||||
ExcludeItems = ["minecraft:nether_star", "minecraft:beacon", "minecraft:bedrock", "minecraft:shulker_box", "minecraft:colorset*shulker_box", "minecraft:elytra", "minecraft:end_portal_frame", "minecraft:armorset*netherite", "minecraft:toolset*netherite", "minecraft:netherite_block", "minecraft:netherite_ingot", "vm:vending_machine"]
|
||||
#Include Creative Tab Groups
|
||||
IncludeGroups = ["*"]
|
||||
#Exclude Creative Tab Groups
|
||||
ExcludeGroups = ["!"]
|
||||
#Change item rarity value for pricing
|
||||
ItemRarity = ["minecraft:emerald_block=1", "minecraft:diamond_block=1", "minecraft:armorset*diamond=1", "minecraft:toolset*diamond=1", "minecraft:anvil=2", "minecraft:trident=3", "minecraft:bell=2", "minecraft:conduit=3", "minecraft:nautilus_shell=1", "eggset*peaceful=1", "eggset*monster=2", "minecraft:evoker_spawn_egg=3", "minecraft:netherite_scrap=2", "minecraft:ancient_debris=2", "minecraft:axolotl_bucket=1"]
|
||||
|
||||
[RarityData]
|
||||
#Common Item
|
||||
CommonItem = "minecraft:emerald"
|
||||
#Uncommon Item
|
||||
UncommonItem = "minecraft:emerald"
|
||||
#Rare Item
|
||||
RareItem = "minecraft:emerald"
|
||||
#Epic Item
|
||||
EpicItem = "minecraft:emerald"
|
||||
#Common Cost
|
||||
#Range: 0 ~ 64
|
||||
CommonCost = 1
|
||||
#Uncommon Cost
|
||||
#Range: 0 ~ 64
|
||||
UncommonCost = 16
|
||||
#Rare Cost
|
||||
#Range: 0 ~ 64
|
||||
RareCost = 32
|
||||
#Epic Cost
|
||||
#Range: 0 ~ 64
|
||||
EpicCost = 64
|
||||
#Common Uses
|
||||
#Range: 0 ~ 32
|
||||
CommonUses = 8
|
||||
#Uncommon Uses
|
||||
#Range: 0 ~ 32
|
||||
UncommonUses = 4
|
||||
#Rare Uses
|
||||
#Range: 0 ~ 32
|
||||
RareUses = 2
|
||||
#Epic Uses
|
||||
#Range: 0 ~ 32
|
||||
EpicUses = 1
|
||||
|
@ -1,24 +0,0 @@
|
||||
{
|
||||
"_comment": [
|
||||
"On the SERVER, changes will be applied after the server is restarted",
|
||||
"On the CLIENT, changes will be applied after player quit and rejoin a world"
|
||||
],
|
||||
"blocks": [
|
||||
"minecraft:barrier",
|
||||
"minecraft:structure_void"
|
||||
],
|
||||
"blockEntityTypes": [],
|
||||
"entityTypes": [
|
||||
"minecraft:area_effect_cloud",
|
||||
"minecraft:experience_orb",
|
||||
"minecraft:fireball",
|
||||
"minecraft:firework_rocket",
|
||||
"minecraft:snowball"
|
||||
],
|
||||
"configVersion": 0,
|
||||
"pluginHash": [
|
||||
1510828157,
|
||||
0,
|
||||
1532117445
|
||||
]
|
||||
}
|
@ -1,41 +0,0 @@
|
||||
{
|
||||
"general": {
|
||||
"displayTooltip": true,
|
||||
"shiftForDetails": false,
|
||||
"hideShiftText": false,
|
||||
"displayMode": "TOGGLE",
|
||||
"hideFromPlayerList": true,
|
||||
"hideFromDebug": true,
|
||||
"enableTextToSpeech": false,
|
||||
"rateLimit": 250
|
||||
},
|
||||
"overlay": {
|
||||
"position": {
|
||||
"align": {
|
||||
"x": "CENTER",
|
||||
"y": "TOP"
|
||||
},
|
||||
"anchor": {
|
||||
"x": "CENTER",
|
||||
"y": "TOP"
|
||||
},
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"bossBarsOverlap": false
|
||||
},
|
||||
"color": {
|
||||
"backgroundAlpha": 204,
|
||||
"themes": [],
|
||||
"activeTheme": "waila:vanilla"
|
||||
},
|
||||
"scale": 1.0
|
||||
},
|
||||
"formatter": {
|
||||
"modName": "§9§o%s",
|
||||
"blockName": "§f%s",
|
||||
"fluidName": "§f%s",
|
||||
"entityName": "§f%s",
|
||||
"registryName": "§8%s"
|
||||
},
|
||||
"configVersion": 1
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
{
|
||||
"waila": {
|
||||
"show_blocks": true,
|
||||
"show_fluids": false,
|
||||
"show_entities": true,
|
||||
"show_icon": true,
|
||||
"icon_position": "MIDDLE",
|
||||
"show_mod_name": true,
|
||||
"show_item_mod_name": true,
|
||||
"show_registry": false
|
||||
},
|
||||
"minecraft": {
|
||||
"item_entity": true,
|
||||
"pet.owner": true,
|
||||
"pet.hide_unknown_owner": false,
|
||||
"attribute.block_position": false,
|
||||
"attribute.block_state": false,
|
||||
"attribute.entity_position": false,
|
||||
"attribute.health": true,
|
||||
"attribute.absorption": true,
|
||||
"attribute.armor": true,
|
||||
"attribute.compact": false,
|
||||
"attribute.icon_per_line": 25,
|
||||
"attribute.long_health_max": 100,
|
||||
"attribute.long_armor_max": 100,
|
||||
"attribute.horse_jump_height": true,
|
||||
"attribute.horse_speed": true,
|
||||
"furnace_contents": true,
|
||||
"jukebox.record": true,
|
||||
"timer.grow": true,
|
||||
"timer.breed": true,
|
||||
"override.invisible_entity": true,
|
||||
"override.trapped_chest": true,
|
||||
"override.powder_snow": true,
|
||||
"override.infested": true,
|
||||
"override.vehicle": true,
|
||||
"breaking_progress.enabled": true,
|
||||
"breaking_progress.color": -1426063361,
|
||||
"breaking_progress.bottom_only": false,
|
||||
"spawner_type": true,
|
||||
"crop_progress": true,
|
||||
"redstone.lever": true,
|
||||
"redstone.repeater": true,
|
||||
"redstone.comparator": true,
|
||||
"redstone.level": true,
|
||||
"player_head.name": true,
|
||||
"level.composter": true,
|
||||
"level.honey": true,
|
||||
"note_block.type": true,
|
||||
"note_block.note": "SHARP",
|
||||
"note_block.int_value": false
|
||||
}
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
[General]
|
||||
[General."Advanced Wireless Player Charger"]
|
||||
# How much energy should the Advanced Wireless Player Charger be able to store?
|
||||
# Allowed range: 1000 ~ 10000000 - Default: 100000
|
||||
advancedPlayerChargerCapacity = 100000
|
||||
|
||||
# How much energy per tick per block should the Advanced Wireless Player Charger transfer? 1 second = 20 ticks.
|
||||
# Allowed range: 10 ~ 10000 - Default: 200
|
||||
advancedPlayerChargerTransferRate = 200
|
||||
|
||||
# In what range should the Advanced Wireless Player Charger power players' items? For example, a range of 1 means a 3x3x3 area.
|
||||
# Allowed range: 1 ~ 10 - Default: 6
|
||||
advancedPlayerChargerRange = 6
|
||||
|
||||
[General."Basic Wireless Block Charger"]
|
||||
# How much energy should the Basic Wireless Block Charger be able to store?
|
||||
# Allowed range: 1000 ~ 10000000 - Default: 25000
|
||||
basicBlockChargerCapacity = 25000
|
||||
|
||||
# In what range should the Basic Wireless Block Charger power blocks? For example, a range of 1 means a 3x3x3 area.
|
||||
# Allowed range: 1 ~ 5 - Default: 2
|
||||
basicBlockChargerRange = 2
|
||||
|
||||
# How much energy per tick per block should the Basic Wireless Block Charger transfer? 1 second = 20 ticks.
|
||||
# Allowed range: 10 ~ 10000 - Default: 50
|
||||
basicBlockChargerTransferRate = 50
|
||||
|
||||
[General."Advanced Wireless Block Charger"]
|
||||
# How much energy per tick per block should the Advanced Wireless Block Charger transfer? 1 second = 20 ticks.
|
||||
# Allowed range: 10 ~ 10000 - Default: 200
|
||||
advancedBlockChargerTransferRate = 200
|
||||
|
||||
# In what range should the Advanced Wireless Block Charger power blocks? For example, a range of 1 means a 3x3x3 area.
|
||||
# Allowed range: 1 ~ 5 - Default: 3
|
||||
advancedBlockChargerRange = 3
|
||||
|
||||
# How much energy should the Advanced Wireless Block Charger be able to store?
|
||||
# Allowed range: 1000 ~ 10000000 - Default: 100000
|
||||
advancedBlockChargerCapacity = 100000
|
||||
|
||||
[General."Basic Wireless Player Charger"]
|
||||
# How much energy should the Basic Wireless Player Charger be able to store?
|
||||
# Allowed range: 1000 ~ 10000000 - Default: 25000
|
||||
basicPlayerChargerCapacity = 25000
|
||||
|
||||
# In what range should the Basic Wireless Player Charger power players' items? For example, a range of 1 means a 3x3x3 area.
|
||||
# Allowed range: 1 ~ 10 - Default: 4
|
||||
basicPlayerChargerRange = 4
|
||||
|
||||
# How much energy per tick per block should the Basic Wireless Player Charger transfer? 1 second = 20 ticks.
|
||||
# Allowed range: 10 ~ 10000 - Default: 50
|
||||
basicPlayerChargerTransferRate = 50
|
||||
|
File diff suppressed because it is too large
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Reference in New Issue