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29 lines
1.3 KiB
TOML
29 lines
1.3 KiB
TOML
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#Miscellaneous
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[common_configuration]
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#The max explosion depth a user can set in their explosive
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#Range: 1 ~ 128
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maxExplosionDepth = 11
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#The number of warning beeps given after setting an explosive off to detonate. Time is distributed evenly across the value configured in 'detonationCountdownTime'
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#Range: > 0
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detonationBeepCount = 5
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#Controls if a charge's explosion should provide drops. Setting this to true will drop items, false will not
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explosionsDropItems = true
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#A percentage (decimal from 0-1) of how much concussive damage should be done by charges. 0 disables concussive damage.
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#Values greater than 0 will hurt anything in a radius of the blast by an amount (calculated by the explosive's width, depth and height) times this value.
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#Range: 0.0 ~ 1.0
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concussiveDamageScale = 0.1
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#The number of blocks outside of the blast radius that a blast can give concussive damage. Set to 0 to disable extra concussive damage range
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#Range: 0 ~ 64
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extraConcussiveDamageRange = 2
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#The amount of time between activating an explosive and when it detonates, in seconds. Setting to 0 makes it instant
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#Range: > 0
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detonationCountdownTime = 5
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#The max explosion height a user can set in their explosive
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#Range: 1 ~ 128
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maxExplosionHeight = 11
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#The max explosion width a user can set in their explosive
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#Range: 1 ~ 128
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maxExplosionWidth = 11
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