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TOML

#Mekanism Additions Config. This config is synced between server and client.
[additions]
#Fuse time for Obsidian TNT.
#Range: > 0
obsidianTNTDelay = 100
#Radius of the explosion of Obsidian TNT.
#Range: 0.1 ~ 1000.0
obsidianTNTBlastRadius = 12.0
#Enables the voice server for Walkie Talkies.
voiceServerEnabled = false
#TCP port for the Voice server to listen on.
#Range: 1 ~ 65535
VoicePort = 36123
#Config options regarding spawning of entities.
[additions.spawning]
#Config options regarding baby creeper.
[additions.spawning.baby-creeper]
#Enable the spawning of baby creeper. Think baby zombies.
shouldSpawn = true
#The multiplier for weight of baby creeper spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
weightPercentage = 0.5
#The multiplier for minimum group size of baby creeper spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
minSizePercentage = 0.5
#The multiplier for maximum group size of baby creeper spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSizePercentage = 0.5
#The multiplier for spawn cost per entity of baby creeper spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
spawnCostPerEntityPercentage = 1.0
#The multiplier for max spawn cost of baby creeper spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSpawnCostPercentage = 1.0
#The list of biome ids that baby creeper will not spawn in even if the normal mob variant can spawn.
biomeBlackList = []
#The list of structure ids that baby creeper will not spawn in even if the normal mob variant can spawn.
structureBlackList = []
#Config options regarding baby enderman.
[additions.spawning.baby-enderman]
#Enable the spawning of baby enderman. Think baby zombies.
shouldSpawn = true
#The multiplier for weight of baby enderman spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
weightPercentage = 0.5
#The multiplier for minimum group size of baby enderman spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
minSizePercentage = 0.5
#The multiplier for maximum group size of baby enderman spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSizePercentage = 0.5
#The multiplier for spawn cost per entity of baby enderman spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
spawnCostPerEntityPercentage = 1.0
#The multiplier for max spawn cost of baby enderman spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSpawnCostPercentage = 1.0
#The list of biome ids that baby enderman will not spawn in even if the normal mob variant can spawn.
biomeBlackList = []
#The list of structure ids that baby enderman will not spawn in even if the normal mob variant can spawn.
structureBlackList = []
#Config options regarding baby skeleton.
[additions.spawning.baby-skeleton]
#Enable the spawning of baby skeleton. Think baby zombies.
shouldSpawn = true
#The multiplier for weight of baby skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
weightPercentage = 0.5
#The multiplier for minimum group size of baby skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
minSizePercentage = 0.5
#The multiplier for maximum group size of baby skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSizePercentage = 0.5
#The multiplier for spawn cost per entity of baby skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
spawnCostPerEntityPercentage = 1.0
#The multiplier for max spawn cost of baby skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSpawnCostPercentage = 1.0
#The list of biome ids that baby skeleton will not spawn in even if the normal mob variant can spawn.
biomeBlackList = []
#The list of structure ids that baby skeleton will not spawn in even if the normal mob variant can spawn.
structureBlackList = []
#Config options regarding baby stray.
[additions.spawning.baby-stray]
#Enable the spawning of baby stray. Think baby zombies.
shouldSpawn = true
#The multiplier for weight of baby stray spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
weightPercentage = 0.5
#The multiplier for minimum group size of baby stray spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
minSizePercentage = 0.5
#The multiplier for maximum group size of baby stray spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSizePercentage = 0.5
#The multiplier for spawn cost per entity of baby stray spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
spawnCostPerEntityPercentage = 1.0
#The multiplier for max spawn cost of baby stray spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSpawnCostPercentage = 1.0
#The list of biome ids that baby stray will not spawn in even if the normal mob variant can spawn.
biomeBlackList = []
#The list of structure ids that baby stray will not spawn in even if the normal mob variant can spawn.
structureBlackList = []
#Config options regarding baby wither skeleton.
[additions.spawning.baby-wither-skeleton]
#Enable the spawning of baby wither skeleton. Think baby zombies.
shouldSpawn = true
#The multiplier for weight of baby wither skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
weightPercentage = 0.5
#The multiplier for minimum group size of baby wither skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
minSizePercentage = 0.5
#The multiplier for maximum group size of baby wither skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSizePercentage = 0.5
#The multiplier for spawn cost per entity of baby wither skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
spawnCostPerEntityPercentage = 1.0
#The multiplier for max spawn cost of baby wither skeleton spawns, compared to the adult mob.
#Range: 0.0 ~ 100.0
maxSpawnCostPercentage = 1.0
#The list of biome ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn.
biomeBlackList = []
#The list of structure ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn.
structureBlackList = []