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21 lines
982 B
TOML
21 lines
982 B
TOML
#how many ticks invisibility should be nullified for after an attack. The invisibility potion effect is not removed, so long-lasting sources are still useful. Set to 0 to disable.
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#Range: > 0
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"damage expose time" = 80
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#whether you must pass stealth checks to perceive a mob. Currently rather incomplete. I am not responsible for ragequits caused by this option. This physically ceases to work with Optifine installed.
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"use player senses" = false
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#angle of detection on the xz plane
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#Range: 0 ~ 360
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"default mob horizontal FoV" = 120
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#angle of detection on the y axis
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#Range: 0 ~ 360
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"default mob vertical FoV" = 60
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#posture and health damage multiplier for distracted stabs
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#Range: 0.0 ~ 1.7976931348623157E308
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"distracted stab multiplier" = 1.5
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#posture and health damage multiplier for unaware stabs
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#Range: 0.0 ~ 1.7976931348623157E308
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"unaware stab multiplier" = 1.5
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#whether unaware stabs ignore parry, deflection, shatter, and absorption
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"unaware stab defense ignore" = true
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