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43 lines
2.0 KiB
TOML
43 lines
2.0 KiB
TOML
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#Client configuration settings
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[client]
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#Configure rendering
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[client.render]
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#Render player faces on advanced hunter or vampires
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advancedMobPlayerFaces = true
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#Render vampire eye/fang face overlay
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vampireEyes = true
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#Render fog in vampire biome. Might be enforced server side
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vampireForestFog = true
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#Render screen overlay. Don't disable
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screenOverlay = true
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#Configure GUI
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[client.gui]
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#X-Offset of the level indicator from the center in pixels
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#Range: -250 ~ 250
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levelOffsetX = 0
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#Y-Offset of the level indicator from the bottom in pixels
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#Range: 0 ~ 270
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levelOffsetY = 47
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#Render skill menu button in inventory
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skillButtonEnable = true
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#Force the guiSkillButton to the following x position from the center of the inventory, default value is 125
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#Range: > -2147483648
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overrideGuiSkillButtonX = 125
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#Force the guiSkillButton to the following y position from the center of the inventory, default value is -22
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#Range: > -2147483648
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overrideGuiSkillButtonY = -22
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#Action Order in Select Action Screen (reset with ""), unnamed actions will appended
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actionOrder = ["vampirism:bat", "vampirism:dark_blood_projectile", "vampirism:disguise_vampire", "vampirism:freeze", "vampirism:half_invulnerable", "vampirism:regen", "vampirism:sunscreen", "vampirism:summon_bat", "vampirism:teleport", "vampirism:vampire_invisibility", "vampirism:vampire_rage", "vampirism:hissing", "vampirism:infect", "vampirism:awareness_hunter", "vampirism:disguise_hunter", "vampirism:potion_resistance_hunter", "vampirism:lord_speed", "vampirism:lord_attack_speed"]
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#Disable the FOV change caused by the speed buf for vampire players
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disableFovChange = false
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#Disable the effect of blood vision. It can still be unlocked and activated but does not have any effect
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disableBloodVisionRendering = false
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#Disable the rendering of the action cooldowns in the HUD
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disableHudActionCooldownRendering = false
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#Disable the rendering of the action durations in the HUD
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disableHudActionDurationRendering = false
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