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podmack/config/vampirism-client.toml

43 lines
2.0 KiB
TOML

#Client configuration settings
[client]
#Configure rendering
[client.render]
#Render player faces on advanced hunter or vampires
advancedMobPlayerFaces = true
#Render vampire eye/fang face overlay
vampireEyes = true
#Render fog in vampire biome. Might be enforced server side
vampireForestFog = true
#Render screen overlay. Don't disable
screenOverlay = true
#Configure GUI
[client.gui]
#X-Offset of the level indicator from the center in pixels
#Range: -250 ~ 250
levelOffsetX = 0
#Y-Offset of the level indicator from the bottom in pixels
#Range: 0 ~ 270
levelOffsetY = 47
#Render skill menu button in inventory
skillButtonEnable = true
#Force the guiSkillButton to the following x position from the center of the inventory, default value is 125
#Range: > -2147483648
overrideGuiSkillButtonX = 125
#Force the guiSkillButton to the following y position from the center of the inventory, default value is -22
#Range: > -2147483648
overrideGuiSkillButtonY = -22
#Action Order in Select Action Screen (reset with ""), unnamed actions will appended
actionOrder = ["vampirism:bat", "vampirism:dark_blood_projectile", "vampirism:disguise_vampire", "vampirism:freeze", "vampirism:half_invulnerable", "vampirism:regen", "vampirism:sunscreen", "vampirism:summon_bat", "vampirism:teleport", "vampirism:vampire_invisibility", "vampirism:vampire_rage", "vampirism:hissing", "vampirism:infect", "vampirism:awareness_hunter", "vampirism:disguise_hunter", "vampirism:potion_resistance_hunter", "vampirism:lord_speed", "vampirism:lord_attack_speed"]
#Disable the FOV change caused by the speed buf for vampire players
disableFovChange = false
#Disable the effect of blood vision. It can still be unlocked and activated but does not have any effect
disableBloodVisionRendering = false
#Disable the rendering of the action cooldowns in the HUD
disableHudActionCooldownRendering = false
#Disable the rendering of the action durations in the HUD
disableHudActionDurationRendering = false