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podmack/config/treeharvester.json5

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{
// If enabled, tree harvesting only works when a player is holding an axe in the main hand.
"mustHoldAxeForTreeHarvest": true,
// If enabled, tree harvesting works when not holding the sneak button. If disabled it's reversed, and only works when sneaking.
"treeHarvestWithoutSneak": false,
// Whether the mod should attempt to find the actual bottom log of the tree and start there. This means you can break a tree in the middle and it will still completely be felled.
"automaticallyFindBottomBlock": true,
// If enabled, the leaves around a broken tree will quickly disappear. Only works with 'instantBreakLeavesAround' disabled.
"enableFastLeafDecay": true,
// If enabled, the warped stem/crimson trees in the nether will also be chopped down quickly.
"enableNetherTrees": true,
// If enabled, giant/huge mushrooms will also be chopped down quickly.
"enableHugeMushrooms": true,
// If enabled, automatically replaces the sapling from the drops when a tree is harvested.
"replaceSaplingOnTreeHarvest": true,
// If enabled, automatically replaces the sapling from the drops when a huge mushroom is harvested and 'enableHugeMushrooms' is enabled.
"replaceMushroomOnMushroomHarvest": true,
// If enabled, for every log harvested, the axe held loses durability.
"loseDurabilityPerHarvestedLog": true,
// Here you can set how much durability chopping down a tree should take from the axe. For example if set to 0.1, this means that every 10 logs take 1 durability.
// min: 0.001, max: 1.0
"loseDurabilityModifier": 1.0,
// If enabled, players' exhaustion level increases 0.005 per harvested log (Minecraft's default per broken block) * increaseExhaustionModifier.
"increaseExhaustionPerHarvestedLog": true,
// This determines how much exhaustion should be added to the player per harvested log. By default 0.005 * 1.0.
// min: 0.001, max: 1.0
"increaseExhaustionModifier": 1.0,
// If enabled, harvesting time will increase per existing log in the tree. The amount is determined by 'increasedHarvestingTimePerLogModifier'.
"increaseHarvestingTimePerLog": true,
// How much longer it takes to harvest a tree with 'increaseHarvestingTimePerLog' enabled. The actual speed is: newSpeed = originalSpeed / (1 + (logCount * increasedHarvestingTimePerLogModifier)).
// min: 0.01, max: 10.0
"increasedHarvestingTimePerLogModifier": 0.2,
// How many leaves should be broken per tick after a tree has been harvested. Increasing this will speed up the fast leaf decay, but costs more processing power per tick.
// min: 1, max: 16
"amountOfLeavesBrokenPerTick": 5
}