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podmack/config/travelersbackpack-common.toml

63 lines
3.9 KiB
TOML

#Common config settings
[common]
[common.backpackSettings]
enableTierUpgrades = true
disableCrafting = false
#Enables wearing backpack directly from ground
enableBackpackBlockWearable = true
#Backpack immune to any damage source (lava, fire), can't be destroyed, never disappears as floating item
invulnerableBackpack = true
toolSlotsAcceptSwords = true
#List of items that can be put in tool slots (Use registry names, for example: minecraft:apple)
toolSlotsAcceptableItems = []
#List of items that can't be put in backpack inventory (Use registry names, for example: minecraft:apple)
blacklistedItems = []
allowShulkerBoxes = false
#Represents tanks capacity for each tier, from left: Leather, Iron, Gold, Diamond, Netherite, 1000 equals 1 Bucket
tanksCapacity = [2000, 3000, 4000, 5000, 6000]
#Prevents backpack disappearing in void
voidProtection = true
#Places backpack at place where player died
backpackDeathPlace = true
#Places backpack at place where player died, replacing all blocks that are breakable and do not have inventory (backpackDeathPlace must be true in order to work)
backpackForceDeathPlace = false
enableSleepingBagSpawnPoint = false
#If true, backpack can only be worn by placing it in curios 'Back' slot
#WARNING - Remember to TAKE OFF BACKPACK BEFORE enabling or disabling this integration!! - if not you'll lose your backpack
curiosIntegration = true
[common.world]
#Enables backpacks spawning in loot chests
enableLoot = true
#Enables chance to spawn Zombie, Skeleton, Wither Skeleton, Piglin or Enderman with random backpack equipped
spawnEntitiesWithBackpack = true
#List of overworld entity types that can spawn with equipped backpack. DO NOT ADD anything to this list, because the game will crash, remove entries if mob should not spawn with backpack
possibleOverworldEntityTypes = ["minecraft:zombie", "minecraft:skeleton", "minecraft:enderman"]
#List of nether entity types that can spawn with equipped backpack. DO NOT ADD anything to this list, because the game will crash, remove entries if mob should not spawn with backpack
possibleNetherEntityTypes = ["minecraft:wither_skeleton", "minecraft:piglin"]
#Defines spawn chance of entity with backpack (1 in [selected value])
#Range: > 0
spawnChance = 500
#List of backpacks that can spawn on overworld mobs
overworldBackpacks = ["travelersbackpack:standard", "travelersbackpack:diamond", "travelersbackpack:gold", "travelersbackpack:emerald", "travelersbackpack:iron", "travelersbackpack:lapis", "travelersbackpack:redstone", "travelersbackpack:coal", "travelersbackpack:bookshelf", "travelersbackpack:sandstone", "travelersbackpack:snow", "travelersbackpack:sponge", "travelersbackpack:cake", "travelersbackpack:cactus", "travelersbackpack:hay", "travelersbackpack:melon", "travelersbackpack:pumpkin", "travelersbackpack:creeper", "travelersbackpack:enderman", "travelersbackpack:skeleton", "travelersbackpack:spider", "travelersbackpack:bee", "travelersbackpack:wolf", "travelersbackpack:fox", "travelersbackpack:ocelot", "travelersbackpack:horse", "travelersbackpack:cow", "travelersbackpack:pig", "travelersbackpack:sheep", "travelersbackpack:chicken", "travelersbackpack:squid"]
#List of backpacks that can spawn on nether mobs
netherBackpacks = ["travelersbackpack:quartz", "travelersbackpack:nether", "travelersbackpack:blaze", "travelersbackpack:ghast", "travelersbackpack:magma_cube", "travelersbackpack:wither"]
#Enables trade for Villager Backpack in Librarian villager trades
enableVillagerTrade = true
[common.backpackAbilities]
enableBackpackAbilities = true
forceAbilityEnabled = false
[common.slownessDebuff]
#Player gets slowness effect, if carries too many backpacks in inventory
tooManyBackpacksSlowness = false
#Maximum number of backpacks, which can be carried in inventory, without slowness effect
#Range: 1 ~ 37
maxNumberOfBackpacks = 3
#Range: 0.1 ~ 5.0
slownessPerExcessedBackpack = 1.0